Player Matchup

Pele
Pele
Celsopodes
Pele
Level 75
God Stats
35W - 26L
1,526 SR
Queue Stats
224W - 226L
1,377 Elo+
Solo
Ares
Ares
Dymitryuz
Ares
Level 49
God Stats
1W - 4L
1,249 SR
Queue Stats
6W - 16L
1,129 Elo+
Solo
Agni
Agni
HeishiM
Agni
Level 45
God Stats
0W - 3L
1,257 SR
Queue Stats
30W - 47L
1,321 Elo+
Solo
Cupid
Cupid
Memoo1195
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Nike
Nike
TheGorilon10
Nike
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Team Averages
Level 51
1,406 SR
1,449 Elo+

VS

Team Averages
Level 87
1,391 SR
1,385 Elo+
Jormungandr
Jormungandr
DioneHyuga
Jormungandr
Level 76
God Stats
25W - 15L
1,574 SR
Queue Stats
285W - 273L
1,447 Elo+
Solo
Ullr
Ullr
LunaOdinson
Ullr
Level 128
God Stats
1W - 4L
1,072 SR
Queue Stats
114W - 138L
1,304 Elo+
Solo
Medusa
Medusa
NilChronos
Medusa
Level 89
God Stats
23W - 13L
1,622 SR
Queue Stats
358W - 381L
1,512 Elo+
Party 1
Scylla
Scylla
Polakoviako2
Scylla
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 183L
1,403 Elo+
Solo
Pele
Pele
RickDark
Pele
Level 43
God Stats
1W - 2L
1,186 SR
Queue Stats
6W - 15L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 1
11,682
556
12,001
19,560
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
14
4 / 7 / 3
9,843
469
8,744
20,307
19,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
HeishiM
Agni
15
4 / 8 / 5
9,658
460
19,990
16,332
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Memoo1195
Cupid
9
1 / 8 / 2
7,243
345
4,258
8,033
2,034
Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 3
8,092
385
4,319
11,230
9,880
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DioneHyuga
Jormungandr
16
4 / 2 / 13
11,582
552
6,682
24,852
25,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 0 / 6
11,878
566
7,419
10,205
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
NilChronos
Medusa
17
13 / 4 / 12
12,295
585
24,334
17,908
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
6 / 4 / 12
10,955
522
13,051
11,333
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
17
5 / 5 / 7
10,959
522
7,148
20,280
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
14
Kills
33
33
Deaths
15
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Jormungandr
DioneHyuga
Jormungandr
4
2
13
5.25
L
Ares
4
7
3
0.79
L
Agni
HeishiM
Agni
4
8
5
0.81
W
5
0
6
8
L
Cupid
Memoo1195
Cupid
1
8
2
0.25
W
Medusa
NilChronos
Medusa
13
4
12
4.75
W
Scylla
6
4
12
3
W
Pele
5
5
7
1.7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,312
Damage
58,634
75,462
Taken
84,578
44,394
Mitigated
48,446
10,293
Healing
22,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,001
2,228
0
4,260
19,560
6,948
3,558
1,608
17,878
0
100,081
W
Jormungandr
DioneHyuga
Jormungandr
6,682
1,766
3,355
5,351
24,852
25,008
685
11,085
13,767
31,943
0
L
Ares
8,744
1,259
400
1,428
20,307
19,728
0
6,762
13,345
14,864
0
L
Agni
HeishiM
Agni
19,990
1,557
86
2,990
16,332
5,804
494
6,162
9,908
60,290
0
W
7,419
3,066
0
3,127
10,205
4,464
2,904
1,296
8,888
0
76,388
L
Cupid
Memoo1195
Cupid
4,258
2,459
119
385
8,033
2,034
448
1,654
6,307
0
18,399
W
Medusa
NilChronos
Medusa
24,334
11,699
0
436
17,908
7,337
3,451
5,930
11,978
0
84,140
W
Scylla
13,051
1,430
0
1,968
11,333
4,094
1,043
5,729
5,604
48,473
0
W
Pele
7,148
1,328
0
8,139
20,280
7,543
1,082
4,694
15,457
0
75,008
L
4,319
161
0
625
11,230
9,880
0
2,837
8,291
0
27,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
57,669
365
Minions Killed
463
0
Camps Cleared
0
1,616,868
Distance Traveled
2,049,172
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,682
556
177
8
0
395,600
6
W
Jormungandr
11,582
552
49
2
0
422,821
1
L
Ares
9,843
469
12
1
0
370,035
10
L
Agni
9,658
460
85
4
0
353,859
1
W
Ullr
11,878
566
124
6
0
399,937
5
L
Cupid
7,243
345
44
2
0
211,341
0
W
Medusa
12,295
585
96
5
0
392,101
2
W
Scylla
10,955
522
82
4
0
404,967
5
W
Pele
10,959
522
112
5
0
429,346
4
L
Nike
8,092
385
47
2
0
286,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role