Player Matchup

Medusa
Medusa
CaptainLockdown
Medusa
Level 132
God Stats
4W - 2L
1,412 SR
Queue Stats
85W - 50L
1,697 Elo+
Party 1
Cerberus
Cerberus
Hernanible
Cerberus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 60L
1,677 Elo+
Party 1
Scylla
Scylla
Jay_7274
Scylla
Level 66
God Stats
8W - 6L
1,464 SR
Queue Stats
37W - 46L
1,476 Elo+
Solo
Bastet
Bastet
timmyswake
Bastet
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 27L
1,698 Elo+
Party 1
Geb
Geb
xTiredEyesx
Geb
Level 28
God Stats
10W - 2L
1,855 SR
Queue Stats
45W - 21L
1,719 Elo+
Party 1
Team Averages
Level 98
1,546 SR
1,653 Elo+

VS

Team Averages
Level 71
1,514 SR
1,449 Elo+
Eset
Eset
CelestialGam3r
Eset
Level 77
God Stats
2W - 5L
1,415 SR
Queue Stats
88W - 95L
1,428 Elo+
Party 2
The Morrigan
The Morrigan
MIAH_DANN340
The Morrigan
Level 58
God Stats
4W - 3L
1,537 SR
Queue Stats
1,082W - 780L
1,445 Elo+
Party 3
Artio
Artio
OP2Phantom
Artio
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 102L
1,470 Elo+
Solo
Amaterasu
Amaterasu
TheToastEmperor
Amaterasu
Level 97
God Stats
9W - 8L
1,591 SR
Queue Stats
74W - 79L
1,426 Elo+
Party 2
Serqet
Serqet
iMelo_BelieveIt
Serqet
Level 78
God Stats
76W - 56L
1,526 SR
Queue Stats
1,198W - 898L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 15
14,055
1,278
27,190
9,057
4,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Hernanible
Cerberus
19
6 / 0 / 21
13,926
1,266
11,625
10,662
13,114
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Jay_7274
Scylla
18
2 / 3 / 19
11,873
1,079
9,856
9,300
3,713
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
timmyswake
Bastet
18
6 / 3 / 19
12,661
1,151
18,886
13,524
4,960
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 18
12,368
1,124
6,851
10,437
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

249

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 4
10,749
977
6,648
10,275
2,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
MIAH_DANN340
The Morrigan
17
3 / 7 / 3
11,791
1,072
12,175
11,781
2,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
17
0 / 6 / 7
10,976
998
7,300
25,860
24,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
TheToastEmperor
Amaterasu
17
3 / 7 / 2
11,436
1,040
14,110
20,026
11,113
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 5
11,204
1,019
8,551
16,181
4,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
29
30
Kills
8
8
Deaths
30
92
Assists
21
Player
Kills
Deaths
Assists
KDA
W
13
1
15
20.5
L
1
6
4
0.5
W
Cerberus
Hernanible
Cerberus
6
0
21
16.5
W
Scylla
Jay_7274
Scylla
2
3
19
3.83
L
The Morrigan
MIAH_DANN340
The Morrigan
3
7
3
0.64
L
Artio
0
6
7
0.58
L
Amaterasu
TheToastEmperor
Amaterasu
3
7
2
0.57
L
1
4
5
0.88
W
Bastet
timmyswake
Bastet
6
3
19
5.17
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,408
Damage
48,784
52,980
Taken
84,123
38,657
Mitigated
44,899
11,213
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,190
17,095
0
1,895
9,057
4,948
0
4,638
3,879
0
50,707
L
6,648
540
460
941
10,275
2,368
0
3,177
7,098
32,161
0
W
Cerberus
Hernanible
Cerberus
11,625
661
0
6,101
10,662
13,114
0
4,452
6,210
35,293
0
W
Scylla
Jay_7274
Scylla
9,856
1,033
190
349
9,300
3,713
0
5,140
4,160
35,560
0
L
The Morrigan
MIAH_DANN340
The Morrigan
12,175
1,543
0
0
11,781
2,985
0
4,360
7,421
27,861
2,148
L
Artio
7,300
1,244
799
1,965
25,860
24,155
0
9,385
16,475
20,243
0
L
Amaterasu
TheToastEmperor
Amaterasu
14,110
6,116
125
2,112
20,026
11,113
0
7,632
12,394
0
26,034
L
8,551
1,374
0
29
16,181
4,278
0
3,778
12,403
0
19,910
W
Bastet
timmyswake
Bastet
18,886
4,731
0
1,871
13,524
4,960
0
5,301
7,803
0
38,682
W
6,851
771
0
807
10,437
11,922
0
4,681
5,496
15,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,883
Gold Earned
56,156
226
Minions Killed
206
9
Camps Cleared
4
1,012,165
Distance Traveled
1,066,656
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,055
1,278
48
4
4
195,200
3
L
Eset
10,749
977
59
5
0
218,805
0
W
Cerberus
13,926
1,266
61
6
0
232,593
0
W
Scylla
11,873
1,079
69
6
1
155,960
1
L
The Morrigan
11,791
1,072
43
4
0
194,388
1
L
Artio
10,976
998
25
2
0
199,392
0
L
Amaterasu
11,436
1,040
39
4
4
227,340
3
L
Serqet
11,204
1,019
40
4
0
226,731
0
W
Bastet
12,661
1,151
43
4
4
233,263
1
W
Geb
12,368
1,124
5
0
0
195,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role