Player Matchup

Gilgamesh
Gilgamesh
BIood_Reina
Gilgamesh
Level 68
God Stats
4W - 12L
1,238 SR
Queue Stats
204W - 201L
1,446 Elo+
Solo
Medusa
Medusa
CandymanJuzz
Medusa
Level 67
God Stats
8W - 24L
1,468 SR
Queue Stats
12W - 31L
1,173 Elo+
Party 2
Hades
Hades
Kraatzy
Hades
Level 128
God Stats
5W - 3L
1,694 SR
Queue Stats
319W - 205L
1,523 Elo+
Solo
Hera
Hera
bobliest
Hera
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 35L
1,173 Elo+
Party 2
Set
Set
mgall58
Set
Level 47
God Stats
0W - 4L
1,336 SR
Queue Stats
2W - 12L
1,256 Elo+
Party 2
Team Averages
Level 76
1,447 SR
1,314 Elo+

VS

Team Averages
Level 108
1,568 SR
1,374 Elo+
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ElMayasPe
Baron Samedi
Level 157
God Stats
13W - 7L
1,838 SR
Queue Stats
237W - 261L
1,647 Elo+
Solo
Arachne
Arachne
RageInducing69
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,206 Elo+
Party 1
Skadi
Skadi
Yukad001
Skadi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1
Chaac
Chaac
noir-baindito
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIood_Reina
Gilgamesh
8
0 / 2 / 2
5,188
472
2,799
9,094
3,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
8
1 / 0 / 1
5,128
466
2,892
3,552
775
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Kraatzy
Hades
12
1 / 1 / 0
6,848
623
4,133
6,144
2,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
9
1 / 4 / 1
5,574
507
4,480
6,653
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
9
1 / 4 / 2
5,443
495
1,713
7,672
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 3
6,202
564
2,823
6,055
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ElMayasPe
Baron Samedi
12
3 / 1 / 5
6,915
629
5,962
6,238
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 1 / 1
6,434
585
3,734
7,970
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Yukad001
Skadi
10
1 / 1 / 0
5,805
528
3,674
3,795
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
6,189
563
2,911
8,859
4,741
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
11
11
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
L
Gilgamesh
BIood_Reina
Gilgamesh
0
2
2
0.5
L
Medusa
1
0
1
1.5
W
Baron Samedi
ElMayasPe
Baron Samedi
3
1
5
5.5
L
Hades
Kraatzy
Hades
1
1
0
1
W
5
1
1
5.5
W
Skadi
Yukad001
Skadi
1
1
0
1
L
Hera
1
4
1
0.38
L
Set
1
4
2
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,017
Damage
19,104
33,115
Taken
32,917
11,090
Mitigated
14,153
10,996
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,823
768
0
2,030
6,055
3,813
28
1,166
4,889
22,907
0
L
Gilgamesh
BIood_Reina
Gilgamesh
2,799
271
804
2,180
9,094
3,220
0
3,035
5,989
0
16,009
L
Medusa
2,892
817
0
1,584
3,552
775
0
185
3,367
0
25,291
W
Baron Samedi
ElMayasPe
Baron Samedi
5,962
673
561
2,146
6,238
2,524
0
3,216
3,022
40,781
0
L
Hades
Kraatzy
Hades
4,133
989
9
4,703
6,144
2,926
0
584
5,560
46,594
0
W
3,734
2,242
0
2,424
7,970
2,288
372
427
7,543
0
31,892
W
Skadi
Yukad001
Skadi
3,674
1,865
0
1,957
3,795
787
969
82
3,713
0
26,659
L
Hera
4,480
721
0
1,255
6,653
1,886
0
2,915
3,571
31,109
0
L
Set
1,713
455
0
461
7,672
2,283
0
1,735
5,843
0
26,350
W
2,911
294
0
2,565
8,859
4,741
0
3,722
5,137
0
32,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
31,545
335
Minions Killed
317
0
Camps Cleared
0
980,601
Distance Traveled
1,084,629
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,202
564
31
3
0
214,117
4
L
Gilgamesh
5,188
472
31
3
0
219,195
0
L
Medusa
5,128
466
53
5
0
168,642
0
W
Baron Samedi
6,915
629
90
8
0
231,732
7
L
Hades
6,848
623
125
11
0
186,563
5
W
Arachne
6,434
585
60
5
0
234,332
0
W
Skadi
5,805
528
59
5
0
177,895
3
L
Hera
5,574
507
73
7
0
201,810
4
L
Set
5,443
495
53
5
0
204,391
0
W
Chaac
6,189
563
77
7
0
226,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role