Player Matchup

Sylvanus
Sylvanus
FilmicDissolve
Sylvanus
Level 118
God Stats
13W - 10L
1,500 SR
Queue Stats
105W - 118L
1,420 Elo+
Solo
Nu Wa
Nu Wa
KravMagaKitty
Nu Wa
Level 64
God Stats
1W - 6L
1,159 SR
Queue Stats
17W - 40L
1,326 Elo+
Party 2
Chaac
Chaac
ShalowShogun
Chaac
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,198 Elo+
Party 2
Team Averages
Level 69
1,386 SR
1,315 Elo+

VS

Team Averages
Level 64
1,445 SR
1,297 Elo+
Mercury
Mercury
Godzzilla_0
Mercury
Level 60
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 2L
1,352 Elo+
Party 1
Vulcan
Vulcan
VeritasBrown15
Vulcan
Level 129
God Stats
16W - 20L
1,558 SR
Queue Stats
99W - 145L
1,474 Elo+
Solo
Jormungandr
Jormungandr
medo-bienal
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
4 / 2 / 8
7,865
787
9,723
10,801
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
8 / 1 / 5
8,448
845
8,129
6,194
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 9
7,698
770
3,453
7,984
3,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Godzzilla_0
Mercury
8
0 / 6 / 3
5,829
583
1,776
9,668
2,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 1
7,779
778
11,106
5,772
1,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
medo-bienal
Jormungandr
8
0 / 8 / 1
5,646
565
2,700
9,978
5,428
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
5
6
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
2
8
4
L
Mercury
Godzzilla_0
Mercury
0
6
3
0.25
W
8
1
5
10.5
W
3
3
9
2.5
L
5
1
1
5.5
L
Jormungandr
medo-bienal
Jormungandr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
15,582
24,979
Taken
25,418
11,379
Mitigated
10,129
9,742
Healing
1,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,723
3,045
1,906
5,341
10,801
5,360
464
6,787
4,014
24,784
5,687
L
Mercury
Godzzilla_0
Mercury
1,776
632
0
382
9,668
2,752
0
5,686
3,716
0
7,171
W
8,129
1,701
76
628
6,194
2,222
766
3,050
3,144
25,515
0
W
3,453
689
0
1,791
7,984
3,797
774
4,205
3,779
0
13,656
L
11,106
4,435
11
1,489
5,772
1,949
0
3,881
1,701
37,157
0
L
Jormungandr
medo-bienal
Jormungandr
2,700
703
0
0
9,978
5,428
0
6,947
2,798
8,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
19,254
116
Minions Killed
88
5
Camps Cleared
1
476,964
Distance Traveled
476,550
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,865
787
36
4
2
150,051
1
L
Mercury
5,829
583
9
1
0
155,873
1
W
Nu Wa
8,448
845
45
5
3
168,948
1
W
Chaac
7,698
770
35
4
0
157,965
0
L
Vulcan
7,779
778
72
7
0
190,173
2
L
Jormungandr
5,646
565
7
1
1
130,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role