Player Matchup

Poseidon
Poseidon
BRENDA Mxx
Poseidon
Level 64
God Stats
12W - 12L
1,146 SR
Queue Stats
797W - 805L
1,380 Elo+
Party 1
Shiva
Shiva
CosmicStoic
Shiva
Level 39
God Stats
2W - 2L
1,335 SR
Queue Stats
7W - 16L
1,240 Elo+
Party 4
Jormungandr
Jormungandr
UnPanDuro
Jormungandr
Level 62
God Stats
4W - 6L
1,291 SR
Queue Stats
906W - 918L
1,410 Elo+
Party 1
Mercury
Mercury
ouch1111
Mercury
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
7W - 13L
1,260 Elo+
Party 4
Jing Wei
Jing Wei
spartan117 dha
Jing Wei
Level 43
God Stats
256W - 187L
1,496 SR
Queue Stats
604W - 576L
1,410 Elo+
Party 1
Team Averages
Level 47
1,354 SR
1,340 Elo+

VS

Team Averages
Level 34
1,391 SR
1,384 Elo+
Baron Samedi
Baron Samedi
BluexZaddyB
Baron Samedi
Level 66
God Stats
7W - 5L
1,451 SR
Queue Stats
169W - 176L
1,384 Elo+
Party 2
Izanami
Izanami
DFX_ZUEIRA078
Izanami
Level 38
God Stats
0W - 1L
1,435 SR
Queue Stats
8W - 26L
1,302 Elo+
Party 3
Athena
Athena
DivineEnergy_xo
Athena
Level 28
God Stats
12W - 12L
1,419 SR
Queue Stats
93W - 103L
1,324 Elo+
Party 2
Nemesis
Nemesis
II-Napoleonn-II
Nemesis
Level 13
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
XzTOMA-_-BALAzX
Heimdallr
Level 24
God Stats
1W - 3L
1,469 SR
Queue Stats
50W - 85L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BRENDA Mxx
Poseidon
18
5 / 0 / 8
11,395
633
8,663
5,415
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 7
9,819
546
6,672
10,470
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
UnPanDuro
Jormungandr
18
6 / 5 / 9
11,358
631
14,644
15,741
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
ouch1111
Mercury
16
9 / 2 / 5
10,919
607
13,669
11,967
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
18
12 / 0 / 7
11,740
652
14,316
9,077
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluexZaddyB
Baron Samedi
12
3 / 9 / 2
7,830
435
9,876
15,541
6,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
16
2 / 5 / 1
9,271
515
6,571
11,666
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 5 / 5
7,595
422
3,425
18,051
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 9 / 1
7,105
395
3,550
17,409
9,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
XzTOMA-_-BALAzX
Heimdallr
11
1 / 7 / 2
7,192
400
4,394
11,647
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
34
Kills
7
8
Deaths
35
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BRENDA Mxx
Poseidon
5
0
8
9
L
Baron Samedi
BluexZaddyB
Baron Samedi
3
9
2
0.44
W
2
1
7
5.5
L
Izanami
2
5
1
0.5
L
0
5
5
0.5
L
1
9
1
0.17
W
Jormungandr
UnPanDuro
Jormungandr
6
5
9
2.1
L
Heimdallr
XzTOMA-_-BALAzX
Heimdallr
1
7
2
0.29
W
Mercury
ouch1111
Mercury
9
2
5
5.75
W
Jing Wei
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,964
Damage
27,816
52,670
Taken
74,314
31,818
Mitigated
39,499
13,546
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BRENDA Mxx
Poseidon
8,663
1,488
0
1,543
5,415
1,773
2,564
442
4,973
85,743
0
L
Baron Samedi
BluexZaddyB
Baron Samedi
9,876
1,846
907
3,534
15,541
6,509
39
4,965
10,533
45,551
0
W
6,672
1,481
899
3,182
10,470
13,460
1,347
2,437
8,033
0
37,054
L
Izanami
6,571
3,509
0
2,529
11,666
3,887
59
1,624
9,585
0
51,108
L
3,425
1,086
247
2,210
18,051
16,219
0
5,834
12,136
20,597
0
L
3,550
1,934
0
0
17,409
9,845
0
4,783
12,508
0
18,696
W
Jormungandr
UnPanDuro
Jormungandr
14,644
4,465
400
4,559
15,741
7,951
1,461
4,420
11,321
76,565
3,839
L
Heimdallr
XzTOMA-_-BALAzX
Heimdallr
4,394
2,458
0
1,900
11,647
3,039
0
5,420
6,181
0
33,962
W
Mercury
ouch1111
Mercury
13,669
9,122
0
548
11,967
5,250
1,367
3,460
8,507
0
74,296
W
Jing Wei
14,316
12,884
0
2,415
9,077
3,384
4,677
2,542
6,535
0
73,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,231
Gold Earned
38,993
559
Minions Killed
288
0
Camps Cleared
0
1,870,782
Distance Traveled
1,514,541
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,395
633
163
9
0
372,975
2
L
Baron Samedi
7,830
435
55
3
0
264,458
0
W
Shiva
9,819
546
67
4
0
338,602
4
L
Izanami
9,271
515
107
6
0
315,372
3
L
Athena
7,595
422
29
2
0
322,822
1
L
Nemesis
7,105
395
35
2
0
312,450
0
W
Jormungandr
11,358
631
121
7
0
336,984
1
L
Heimdallr
7,192
400
62
3
0
299,439
1
W
Mercury
10,919
607
97
5
0
425,891
1
W
Jing Wei
11,740
652
111
6
0
396,330
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role