Player Matchup

Ao Kuang
Ao Kuang
DanTs_Lord
Ao Kuang
Level 120
God Stats
5W - 7L
1,184 SR
Queue Stats
112W - 126L
1,392 Elo+
Party 2
Achilles
Achilles
Draniki21
Achilles
Level 45
God Stats
10W - 11L
1,602 SR
Queue Stats
16W - 25L
1,518 Elo+
Party 2
Artio
Artio
EvilNardeli-_
Artio
Level 28
God Stats
4W - 12L
1,500 SR
Queue Stats
149W - 182L
1,323 Elo+
Party 3
Hera
Hera
bg_kaique
Hera
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 52L
1,273 Elo+
Party 3
Sol
Sol
vinizucki44
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,160 Elo+
Party 3
Team Averages
Level 55
1,457 SR
1,333 Elo+

VS

Team Averages
Level 86
1,543 SR
1,431 Elo+
Kumbhakarna
Kumbhakarna
GBPROD98
Kumbhakarna
Level 28
God Stats
20W - 18L
1,551 SR
Queue Stats
22W - 34L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jabuti_Do_Amassa
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 172L
1,414 Elo+
Party 1
Anubis
Anubis
LegoshiBlack
Anubis
Level 121
God Stats
3W - 1L
1,817 SR
Queue Stats
98W - 133L
1,429 Elo+
Party 1
Zeus
Zeus
OsmarSales3p
Zeus
Level 116
God Stats
0W - 3L
1,299 SR
Queue Stats
87W - 122L
1,428 Elo+
Party 1
Rama
Rama
SyIl
Rama
Level 43
God Stats
2W - 1L
1,548 SR
Queue Stats
38W - 52L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DanTs_Lord
Ao Kuang
16
5 / 3 / 4
10,223
568
9,194
12,740
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Draniki21
Achilles
15
1 / 0 / 2
8,085
449
1,911
9,409
8,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 4 / 12
9,795
544
8,353
21,407
22,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
17
7 / 3 / 8
10,425
579
13,252
7,997
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 8 / 5
9,365
520
13,412
12,554
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GBPROD98
Kumbhakarna
10
1 / 7 / 9
7,192
400
1,160
13,820
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
11
3 / 8 / 4
7,551
420
7,017
11,443
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
17
3 / 3 / 1
9,907
550
10,041
10,143
5,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 4
9,513
529
13,499
8,455
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
SyIl
Rama
14
5 / 6 / 8
8,881
493
11,821
15,589
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
25
Kills
18
18
Deaths
25
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DanTs_Lord
Ao Kuang
5
3
4
2.33
W
Achilles
Draniki21
Achilles
1
0
2
2
W
5
4
12
2.75
L
Kumbhakarna
GBPROD98
Kumbhakarna
1
7
9
0.79
L
Tsukuyomi
3
8
4
0.63
L
Anubis
3
3
1
1.17
L
6
1
4
8
L
Rama
SyIl
Rama
5
6
8
1.5
W
Hera
7
3
8
3.67
W
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,122
Damage
43,538
64,107
Taken
59,450
42,653
Mitigated
22,566
16,055
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DanTs_Lord
Ao Kuang
9,194
2,355
0
4,669
12,740
4,453
904
4,415
8,325
65,212
0
W
Achilles
Draniki21
Achilles
1,911
228
0
1,003
9,409
8,434
898
4,511
4,898
0
30,562
W
8,353
1,006
356
5,325
21,407
22,629
502
9,674
11,733
25,673
3,213
L
Kumbhakarna
GBPROD98
Kumbhakarna
1,160
291
80
930
13,820
6,144
0
11,511
2,309
8,581
0
L
Tsukuyomi
7,017
1,830
240
2,330
11,443
3,649
0
7,411
4,032
0
34,481
L
Anubis
10,041
303
0
3,356
10,143
5,003
100
7,050
3,093
70,109
0
L
13,499
2,224
64
4,023
8,455
2,779
0
6,033
2,422
61,481
0
L
Rama
SyIl
Rama
11,821
9,673
0
6,709
15,589
4,991
96
10,428
5,161
0
43,791
W
Hera
13,252
3,307
302
1,457
7,997
2,224
0
3,981
4,016
71,715
0
W
13,412
4,762
0
2,943
12,554
4,913
3,128
2,119
10,435
47,512
7,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,893
Gold Earned
43,044
459
Minions Killed
362
0
Camps Cleared
0
1,670,686
Distance Traveled
1,460,361
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,223
568
117
7
0
398,424
2
W
Achilles
8,085
449
82
5
0
295,319
1
W
Artio
9,795
544
29
2
0
352,141
0
L
Kumbhakarna
7,192
400
14
1
0
275,521
0
L
Tsukuyomi
7,551
420
47
3
0
267,371
1
L
Anubis
9,907
550
133
7
0
283,015
0
L
Zeus
9,513
529
92
5
0
332,395
2
L
Rama
8,881
493
76
4
0
302,059
1
W
Hera
10,425
579
134
7
0
357,566
2
W
Sol
9,365
520
97
5
0
267,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role