Player Matchup

Serqet
Serqet
 
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Gilbar_1
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,357 Elo+
Party 2
Artemis
Artemis
ScabbyNoodl22
Artemis
Level 41
God Stats
0W - 1L
1,531 SR
Queue Stats
12W - 22L
1,379 Elo+
Party 2
Thor
Thor
Tnewton645
Thor
Level 58
God Stats
0W - 3L
1,050 SR
Queue Stats
22W - 32L
1,423 Elo+
Party 2
Artio
Artio
gabby1234567890
Artio
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 3
Team Averages
Level 37
1,416 SR
1,432 Elo+

VS

Team Averages
Level 102
1,358 SR
1,453 Elo+
Guan Yu
Guan Yu
Paolaooooo
Guan Yu
Level 27
God Stats
2W - 0L
1,296 SR
Queue Stats
49W - 36L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
SyLvio RJ
Gilgamesh
Level 151
God Stats
3W - 13L
1,308 SR
Queue Stats
357W - 397L
1,446 Elo+
Party 1
Sol
Sol
TRIPKINGBRsz
Sol
Level 145
God Stats
5W - 9L
1,517 SR
Queue Stats
375W - 396L
1,442 Elo+
Party 1
Athena
Athena
Vondukee
Athena
Level 158
God Stats
1W - 5L
1,563 SR
Queue Stats
240W - 232L
1,481 Elo+
Party 1
Hera
Hera
nekauBr
Hera
Level 28
God Stats
1W - 4L
1,107 SR
Queue Stats
77W - 128L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 10 / 4
7,789
779
4,208
12,183
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Gilbar_1
Guan Yu
14
2 / 6 / 5
8,431
843
9,035
16,887
19,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
2 / 7 / 4
7,681
768
9,001
13,321
5,114
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 2
6,899
690
4,689
11,006
5,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 6
8,491
849
5,474
15,186
9,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Paolaooooo
Guan Yu
14
5 / 5 / 17
9,053
905
7,606
13,937
15,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
SyLvio RJ
Gilgamesh
15
6 / 2 / 20
9,274
927
10,093
11,160
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 1 / 23
9,991
999
14,150
9,325
3,719
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Vondukee
Athena
15
4 / 2 / 23
9,746
975
10,724
13,935
18,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
nekauBr
Hera
16
10 / 1 / 18
10,353
1,035
14,378
5,263
2,091
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
10
Kills
33
33
Deaths
11
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
10
4
0.4
L
Guan Yu
Gilbar_1
Guan Yu
2
6
5
0.75
W
Guan Yu
Paolaooooo
Guan Yu
5
5
17
2.7
L
Artemis
2
7
4
0.57
W
Gilgamesh
SyLvio RJ
Gilgamesh
6
2
20
8
W
8
1
23
19.5
L
1
7
2
0.29
W
Athena
Vondukee
Athena
4
2
23
7.75
L
3
3
6
2
W
Hera
nekauBr
Hera
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
56,951
68,583
Taken
53,620
45,041
Mitigated
50,350
15,429
Healing
21,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,208
934
0
219
12,183
6,733
0
6,785
5,398
0
11,371
L
Guan Yu
Gilbar_1
Guan Yu
9,035
853
3,143
5,133
16,887
19,132
0
11,163
5,724
576
22,426
W
Guan Yu
Paolaooooo
Guan Yu
7,606
1,197
4,252
3,387
13,937
15,696
558
1,327
11,798
0
18,332
L
Artemis
9,001
3,610
587
1,132
13,321
5,114
0
5,771
7,550
0
19,289
W
Gilgamesh
SyLvio RJ
Gilgamesh
10,093
2,231
821
1,426
11,160
10,254
599
1,936
9,067
220
15,433
W
14,150
6,669
1,045
3,207
9,325
3,719
2,466
871
8,154
28,511
0
L
4,689
560
419
921
11,006
5,027
0
5,590
5,416
0
10,525
W
Athena
Vondukee
Athena
10,724
2,560
663
3,870
13,935
18,590
242
1,571
11,747
17,623
0
L
5,474
1,246
1,130
2,745
15,186
9,035
0
10,084
5,102
14,440
0
W
Hera
nekauBr
Hera
14,378
4,461
1,642
753
5,263
2,091
598
159
5,043
26,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
48,417
79
Minions Killed
89
0
Camps Cleared
0
868,594
Distance Traveled
1,017,330
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,789
779
19
2
0
120,939
0
L
Guan Yu
8,431
843
14
1
0
221,569
0
W
Guan Yu
9,053
905
18
2
0
187,506
0
L
Artemis
7,681
768
16
2
0
147,058
0
W
Gilgamesh
9,274
927
8
1
0
221,572
0
W
Sol
9,991
999
33
3
0
172,615
2
L
Thor
6,899
690
11
1
0
150,778
0
W
Athena
9,746
975
12
1
0
228,714
0
L
Artio
8,491
849
19
2
0
228,250
1
W
Hera
10,353
1,035
18
2
0
206,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role