Player Matchup

Mulan
Mulan
D0uggy
Mulan
Level 94
God Stats
5W - 2L
1,565 SR
Queue Stats
18W - 26L
1,433 Elo+
Solo
Cernunnos
Cernunnos
SaggDad
Cernunnos
Level 157
God Stats
3W - 0L
1,891 SR
Queue Stats
5W - 2L
1,504 Elo+
Solo
Janus
Janus
ªGhostªDrixª
Janus
Level 142
God Stats
2W - 5L
1,396 SR
Queue Stats
111W - 131L
1,510 Elo+
Solo
Team Averages
Level 131
1,617 SR
1,482 Elo+

VS

Team Averages
Level 146
1,554 SR
1,386 Elo+
Aphrodite
Aphrodite
Vankem
Aphrodite
Level 147
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 5L
1,184 Elo+
Solo
Zeus
Zeus
nirvampiro
Zeus
Level 157
God Stats
15W - 17L
1,680 SR
Queue Stats
249W - 297L
1,509 Elo+
Party 1
Bastet
Bastet
wagnerBR1
Bastet
Level 134
God Stats
7W - 3L
1,485 SR
Queue Stats
15W - 15L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
D0uggy
Mulan
20
8 / 2 / 11
14,324
716
16,062
24,710
31,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
SaggDad
Cernunnos
18
4 / 4 / 11
13,094
655
13,601
18,553
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 6 / 9
14,392
720
20,755
16,457
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Vankem
Aphrodite
18
5 / 6 / 4
13,315
666
11,522
21,845
18,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 3
12,317
616
18,500
17,202
5,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
wagnerBR1
Bastet
16
2 / 6 / 5
11,929
596
15,992
17,682
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
19
Kills
11
12
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
D0uggy
Mulan
8
2
11
6.75
W
Cernunnos
SaggDad
Cernunnos
4
4
11
2.38
L
Aphrodite
Vankem
Aphrodite
5
6
4
1.17
L
4
7
3
0.79
L
Bastet
wagnerBR1
Bastet
2
6
5
0.75
W
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,418
Damage
46,014
59,720
Taken
56,729
43,302
Mitigated
30,485
13,977
Healing
18,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
D0uggy
Mulan
16,062
2,118
0
9,122
24,710
31,576
334
11,084
13,188
0
44,114
W
Cernunnos
SaggDad
Cernunnos
13,601
6,393
0
3,448
18,553
7,065
2,068
11,716
6,676
0
51,079
L
Aphrodite
Vankem
Aphrodite
11,522
467
4,536
9,784
21,845
18,508
30
5,656
15,496
52,039
0
L
18,500
641
0
2,061
17,202
5,086
216
7,649
9,270
55,653
0
L
Bastet
wagnerBR1
Bastet
15,992
2,982
0
1,881
17,682
6,891
0
8,064
9,310
0
33,451
W
20,755
507
0
1,407
16,457
4,661
630
7,572
8,595
66,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
37,561
262
Minions Killed
204
12
Camps Cleared
6
1,061,017
Distance Traveled
1,033,054
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,324
716
74
4
4
376,124
7
W
Cernunnos
13,094
655
74
4
4
355,268
2
L
Aphrodite
13,315
666
91
5
3
348,018
4
L
Zeus
12,317
616
82
4
1
298,065
8
L
Bastet
11,929
596
31
2
2
386,971
6
W
Janus
14,392
720
114
6
4
329,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role