Player Matchup

Hou Yi
Hou Yi
CudLord
Hou Yi
Level 122
God Stats
1W - 0L
1,361 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Set
Set
FDM xCurse
Set
Level 106
God Stats
8W - 7L
1,496 SR
Queue Stats
212W - 190L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
GodLikeHercules
Ao Kuang
Level 126
God Stats
10W - 7L
1,556 SR
Queue Stats
75W - 89L
1,472 Elo+
Solo
Horus
Horus
W3 BLAZE
Horus
Level 156
God Stats
2W - 3L
1,543 SR
Queue Stats
119W - 131L
1,483 Elo+
Solo
Discordia
Discordia
jisnastie
Discordia
Level 107
God Stats
1W - 1L
1,561 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Team Averages
Level 123
1,503 SR
1,501 Elo+

VS

Team Averages
Level 88
1,537 SR
1,480 Elo+
Athena
Athena
Drive7shaft
Athena
Level 99
God Stats
11W - 5L
1,289 SR
Queue Stats
101W - 134L
1,379 Elo+
Party 1
Medusa
Medusa
Jigglypuffing
Medusa
Level 103
God Stats
9W - 8L
1,633 SR
Queue Stats
243W - 256L
1,513 Elo+
Party 1
Thor
Thor
SR II COOKZ
Thor
Level 67
God Stats
20W - 23L
1,559 SR
Queue Stats
115W - 114L
1,484 Elo+
Party 2
Achilles
Achilles
SR III JoeMaMa
Achilles
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 155L
1,504 Elo+
Party 2
Scylla
Scylla
TitanslayerOMR
Scylla
Level 102
God Stats
14W - 13L
1,704 SR
Queue Stats
206W - 228L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CudLord
Hou Yi
15
4 / 4 / 4
9,718
486
11,654
15,129
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 3
10,934
547
13,707
15,529
16,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
19
8 / 3 / 2
11,387
569
12,596
15,059
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
W3 BLAZE
Horus
14
4 / 0 / 9
9,144
457
9,676
13,279
10,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
jisnastie
Discordia
15
3 / 2 / 4
9,456
473
7,282
8,102
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 1 / 3
9,130
457
7,943
17,694
17,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 10 / 4
8,405
420
10,223
17,667
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 0
10,279
514
8,572
14,802
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
13
1 / 2 / 1
8,130
407
4,759
10,206
10,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 6 / 2
8,886
444
6,673
11,568
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
12
13
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CudLord
Hou Yi
4
4
4
1.5
L
Athena
3
1
3
4.5
W
5
4
3
1.63
W
Ao Kuang
8
3
2
3
L
2
10
4
0.4
L
5
5
0
1
L
Achilles
1
2
1
0.75
L
1
6
2
0.33
W
Horus
W3 BLAZE
Horus
4
0
9
8.5
W
Discordia
jisnastie
Discordia
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,915
Damage
38,170
67,098
Taken
71,937
42,226
Mitigated
43,675
22,846
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CudLord
Hou Yi
11,654
6,402
0
5,365
15,129
5,053
3,525
2,887
12,226
0
56,430
L
Athena
7,943
2,687
2,368
5,337
17,694
17,367
0
5,866
11,654
20,028
0
W
13,707
7,791
0
2,779
15,529
16,861
436
2,432
12,963
0
75,931
W
Ao Kuang
12,596
5,029
0
6,825
15,059
7,249
2,209
2,268
12,731
70,898
16,655
L
10,223
3,945
0
2,713
17,667
5,417
0
2,668
14,925
0
54,612
L
8,572
2,857
0
491
14,802
6,163
0
3,596
11,050
0
70,940
L
Achilles
4,759
1,779
0
958
10,206
10,703
502
340
9,866
0
29,893
L
6,673
523
0
1,586
11,568
4,025
0
5,395
5,839
47,562
0
W
Horus
W3 BLAZE
Horus
9,676
4,430
1,668
4,909
13,279
10,196
1,101
4,152
8,994
0
29,715
W
Discordia
jisnastie
Discordia
7,282
421
0
1,300
8,102
2,867
647
2,446
5,568
53,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
44,830
490
Minions Killed
387
0
Camps Cleared
0
1,936,286
Distance Traveled
1,719,986
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,718
486
88
4
0
377,220
5
L
Athena
9,130
457
26
1
0
371,872
3
W
Set
10,934
547
145
7
0
356,415
6
W
Ao Kuang
11,387
569
127
6
0
426,755
3
L
Medusa
8,405
420
76
4
0
322,147
2
L
Thor
10,279
514
124
6
0
399,672
5
L
Achilles
8,130
407
72
4
0
276,773
1
L
Scylla
8,886
444
89
4
0
349,522
11
W
Horus
9,144
457
44
2
0
403,994
3
W
Discordia
9,456
473
86
4
0
371,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role