Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HiDouggie
Geb
Level 87
God Stats
16W - 16L
1,603 SR
Queue Stats
499W - 553L
1,520 Elo+
Party 1
Chaac
Chaac
PrismaSama
Chaac
Level 95
God Stats
58W - 49L
1,527 SR
Queue Stats
561W - 656L
1,425 Elo+
Party 1
Poseidon
Poseidon
gugarp
Poseidon
Level 140
God Stats
14W - 18L
1,491 SR
Queue Stats
715W - 781L
1,476 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,484 Elo+

VS

Team Averages
Level 100
1,418 SR
1,458 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aturaola
Sobek
Level 84
God Stats
1W - 0L
1,751 SR
Queue Stats
16W - 13L
1,368 Elo+
Solo
King Arthur
King Arthur
LucasEdeLP7
King Arthur
Level 129
God Stats
1W - 2L
1,296 SR
Queue Stats
246W - 280L
1,406 Elo+
Solo
Mercury
Mercury
NachitoXD23
Mercury
Level 87
God Stats
1W - 4L
1,047 SR
Queue Stats
292W - 303L
1,577 Elo+
Solo
Xbalanque
Xbalanque
TonerickBR
Xbalanque
Level 123
God Stats
15W - 13L
1,497 SR
Queue Stats
314W - 336L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 5 / 1
7,786
487
5,403
10,903
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
 
Fenrir
10
2 / 2 / 3
6,774
423
4,873
11,004
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
5,903
369
4,390
10,650
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
14
2 / 0 / 3
8,311
519
11,671
13,252
7,857
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
gugarp
Poseidon
14
6 / 4 / 1
8,497
531
7,947
6,812
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
5 / 2 / 2
8,489
531
6,814
6,346
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Aturaola
Sobek
12
2 / 0 / 8
8,203
513
6,888
13,040
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
LucasEdeLP7
King Arthur
15
0 / 3 / 0
8,539
534
6,032
13,638
7,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
NachitoXD23
Mercury
13
4 / 5 / 3
7,924
495
7,234
11,248
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TonerickBR
Xbalanque
15
3 / 1 / 4
9,001
563
6,689
8,774
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
14
15
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
1
0.1
L
Fenrir
 
Fenrir
2
2
3
1.75
W
Yu Huang
 
Yu Huang
5
2
2
3
W
Sobek
Aturaola
Sobek
2
0
8
6
L
1
4
0
0.25
W
King Arthur
LucasEdeLP7
King Arthur
0
3
0
0
W
Mercury
NachitoXD23
Mercury
4
5
3
1.1
L
Chaac
2
0
3
3.5
W
Xbalanque
TonerickBR
Xbalanque
3
1
4
5
L
Poseidon
gugarp
Poseidon
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,284
Damage
33,657
52,621
Taken
53,046
23,320
Mitigated
27,635
10,049
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,403
2,895
0
2,952
10,903
3,906
1,198
863
9,436
0
54,617
L
Fenrir
 
Fenrir
4,873
807
0
1,746
11,004
4,072
0
2,032
8,972
0
29,884
W
Yu Huang
 
Yu Huang
6,814
1,003
0
471
6,346
2,582
0
1,987
4,107
52,258
0
W
Sobek
Aturaola
Sobek
6,888
1,251
0
5,633
13,040
12,130
0
4,079
8,367
23,596
0
L
4,390
73
0
300
10,650
5,352
0
4,071
6,579
17,269
0
W
King Arthur
LucasEdeLP7
King Arthur
6,032
339
0
3,110
13,638
7,073
0
1,121
12,444
0
60,501
W
Mercury
NachitoXD23
Mercury
7,234
4,005
0
625
11,248
3,613
0
3,225
7,801
0
49,200
L
Chaac
11,671
2,241
0
4,526
13,252
7,857
20
3,433
9,819
0
56,036
W
Xbalanque
TonerickBR
Xbalanque
6,689
2,919
0
3,491
8,774
2,237
1,360
640
7,990
0
65,505
L
Poseidon
gugarp
Poseidon
7,947
1,576
0
525
6,812
2,133
118
3,303
3,509
53,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
42,156
423
Minions Killed
448
0
Camps Cleared
0
1,534,448
Distance Traveled
1,560,357
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,786
487
114
7
0
286,416
6
L
Fenrir
6,774
423
61
4
0
300,428
1
W
Yu Huang
8,489
531
96
6
0
319,362
7
W
Sobek
8,203
513
16
1
0
329,977
4
L
Geb
5,903
369
22
1
0
320,555
0
W
King Arthur
8,539
534
130
8
0
282,945
1
W
Mercury
7,924
495
78
5
0
340,644
4
L
Chaac
8,311
519
115
7
0
327,364
3
W
Xbalanque
9,001
563
128
8
0
287,429
2
L
Poseidon
8,497
531
111
7
0
299,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role