Player Matchup

Eset
Eset
Myrden23
Eset
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Neqareus
Cthulhu
Level 11
God Stats
2W - 3L
1,198 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Horus
Horus
Vixxos
Horus
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Team Averages
Level 33
1,399 SR
1,500 Elo+

VS

Team Averages
Level 48
1,264 SR
1,213 Elo+
Sobek
Sobek
AntoCR2102
Sobek
Level 25
God Stats
0W - 4L
1,130 SR
Queue Stats
2W - 11L
1,272 Elo+
Party 1
Hades
Hades
YoungFenrir420
Hades
Level 102
God Stats
0W - 1L
1,163 SR
Queue Stats
6W - 23L
1,201 Elo+
Party 1
Hou Yi
Hou Yi
imBIGJON
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
6 / 1 / 4
8,007
801
6,981
3,673
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Neqareus
Cthulhu
12
4 / 3 / 6
7,611
761
8,510
6,202
4,666
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Vixxos
Horus
11
1 / 0 / 8
7,354
735
4,289
8,692
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 4 / 2
7,116
712
2,126
11,902
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 4 / 2
6,597
660
4,628
7,991
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
imBIGJON
Hou Yi
10
1 / 3 / 2
6,367
637
3,374
6,746
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
4
2
0.75
W
Eset
6
1
4
8
W
Cthulhu
Neqareus
Cthulhu
4
3
6
2.33
W
Horus
Vixxos
Horus
1
0
8
5
L
1
4
2
0.5
L
Hou Yi
imBIGJON
Hou Yi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,780
Damage
10,128
18,567
Taken
26,639
12,931
Mitigated
15,972
4,525
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,126
152
0
2,950
11,902
10,940
0
6,713
5,189
9,083
0
W
Eset
6,981
369
346
511
3,673
1,469
902
1,163
2,510
26,438
0
W
Cthulhu
Neqareus
Cthulhu
8,510
446
95
773
6,202
4,666
54
2,769
3,433
22,670
0
W
Horus
Vixxos
Horus
4,289
1,902
670
2,130
8,692
6,796
230
3,446
5,246
0
8,144
L
4,628
166
64
1,613
7,991
3,009
0
5,454
2,537
22,170
0
L
Hou Yi
imBIGJON
Hou Yi
3,374
897
0
1,113
6,746
2,023
0
3,859
2,887
0
16,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
20,080
89
Minions Killed
92
3
Camps Cleared
4
547,855
Distance Traveled
464,877
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,116
712
15
2
1
171,996
1
W
Eset
8,007
801
63
6
2
176,844
3
W
Cthulhu
7,611
761
17
2
0
182,935
5
W
Horus
7,354
735
9
1
1
188,076
4
L
Hades
6,597
660
42
4
1
143,985
1
L
Hou Yi
6,367
637
35
4
2
148,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role