Player Matchup

Shiva
Shiva
Invading_Zimm
Shiva
Level 142
God Stats
37W - 33L
1,610 SR
Queue Stats
217W - 248L
1,494 Elo+
Solo
Cliodhna
Cliodhna
PartyShots
Cliodhna
Level 41
God Stats
9W - 8L
1,540 SR
Queue Stats
31W - 32L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Stubongchamp
Cthulhu
Level 49
God Stats
16W - 19L
1,506 SR
Queue Stats
31W - 33L
1,543 Elo+
Party 2
Discordia
Discordia
TheClaytonamo
Discordia
Level 64
God Stats
5W - 5L
1,534 SR
Queue Stats
30W - 30L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
itsfoleyk
Hou Yi
Level 48
God Stats
8W - 14L
1,493 SR
Queue Stats
31W - 33L
1,543 Elo+
Party 2
Team Averages
Level 69
1,537 SR
1,536 Elo+

VS

Team Averages
Level 83
1,468 SR
1,528 Elo+
Heimdallr
Heimdallr
Ambush556-_-
Heimdallr
Level 40
God Stats
14W - 23L
1,495 SR
Queue Stats
123W - 117L
1,541 Elo+
Party 1
Chaac
Chaac
IHigh_Octane
Chaac
Level 29
God Stats
3W - 1L
1,577 SR
Queue Stats
44W - 41L
1,560 Elo+
Party 1
Chang'e
Chang'e
Jonuhthann
Chang'e
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 49L
1,704 Elo+
Party 1
Achilles
Achilles
Recruit_Main663
Achilles
Level 41
God Stats
2W - 0L
1,177 SR
Queue Stats
16W - 20L
1,398 Elo+
Solo
Yu Huang
Yu Huang
SeedOfEchidna
Yu Huang
Level 154
God Stats
8W - 12L
1,593 SR
Queue Stats
279W - 313L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 1
10,982
499
13,160
23,536
24,093
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
PartyShots
Cliodhna
15
3 / 7 / 5
10,048
457
9,748
19,566
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Stubongchamp
Cthulhu
14
1 / 5 / 6
8,929
406
12,869
21,416
13,504
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
TheClaytonamo
Discordia
14
1 / 10 / 2
8,810
400
8,882
13,625
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
itsfoleyk
Hou Yi
16
6 / 6 / 1
10,617
483
15,821
15,932
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ambush556-_-
Heimdallr
18
11 / 3 / 8
11,602
527
18,199
14,909
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 2
10,765
489
7,103
18,132
19,652
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Jonuhthann
Chang'e
20
9 / 1 / 16
13,068
594
24,593
20,908
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
7 / 3 / 15
11,652
530
10,551
25,977
26,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
SeedOfEchidna
Yu Huang
19
6 / 2 / 12
12,147
552
13,348
11,688
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
14
Kills
34
34
Deaths
14
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ambush556-_-
Heimdallr
11
3
8
5
W
1
5
2
0.4
L
3
6
1
0.58
W
Chang'e
Jonuhthann
Chang'e
9
1
16
17
L
Cliodhna
PartyShots
Cliodhna
3
7
5
0.79
W
Achilles
7
3
15
4.83
W
Yu Huang
SeedOfEchidna
Yu Huang
6
2
12
6
L
Cthulhu
Stubongchamp
Cthulhu
1
5
6
0.8
L
Discordia
TheClaytonamo
Discordia
1
10
2
0.2
L
Hou Yi
itsfoleyk
Hou Yi
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,480
Damage
73,794
94,075
Taken
91,614
50,895
Mitigated
66,187
19,387
Healing
35,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ambush556-_-
Heimdallr
18,199
7,537
0
6,185
14,909
6,187
643
5,647
9,262
0
66,248
W
7,103
1,147
0
5,096
18,132
19,652
296
994
17,138
0
57,386
L
13,160
1,482
0
5,352
23,536
24,093
80
9,209
14,327
6,684
72,339
W
Chang'e
Jonuhthann
Chang'e
24,593
2,909
3,612
11,562
20,908
9,200
0
4,404
16,504
111,024
1,739
L
Cliodhna
PartyShots
Cliodhna
9,748
810
0
2,159
19,566
5,659
0
8,902
10,420
0
65,761
W
Achilles
10,551
3,060
336
6,143
25,977
26,734
74
7,012
18,965
0
33,293
W
Yu Huang
SeedOfEchidna
Yu Huang
13,348
1,216
0
2,126
11,688
4,414
2,498
4,831
6,857
81,165
0
L
Cthulhu
Stubongchamp
Cthulhu
12,869
385
1,279
6,918
21,416
13,504
0
5,768
15,648
36,576
0
L
Discordia
TheClaytonamo
Discordia
8,882
488
0
446
13,625
3,114
296
7,475
6,147
47,239
0
L
Hou Yi
itsfoleyk
Hou Yi
15,821
8,874
0
3,233
15,932
4,525
0
5,976
9,955
0
69,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,386
Gold Earned
59,234
485
Minions Killed
528
0
Camps Cleared
0
2,083,030
Distance Traveled
2,086,376
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,602
527
86
4
0
377,241
3
W
Chaac
10,765
489
117
5
0
389,985
2
L
Shiva
10,982
499
139
6
0
391,418
4
W
Chang'e
13,068
594
151
7
0
480,237
5
L
Cliodhna
10,048
457
116
5
0
466,804
6
W
Achilles
11,652
530
29
1
0
445,653
5
W
Yu Huang
12,147
552
145
7
0
393,260
10
L
Cthulhu
8,929
406
34
2
0
436,165
2
L
Discordia
8,810
400
71
3
0
400,953
2
L
Hou Yi
10,617
483
125
6
0
387,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role