Player Matchup

Bellona
Bellona
KingFranklin7
Bellona
Level 148
God Stats
21W - 14L
1,608 SR
Queue Stats
187W - 168L
1,566 Elo+
Party 2
Sobek
Sobek
KingRiston
Sobek
Level 145
God Stats
14W - 13L
1,558 SR
Queue Stats
169W - 158L
1,507 Elo+
Party 2
Da Ji
Da Ji
KingRoach06
Da Ji
Level 89
God Stats
5W - 4L
1,541 SR
Queue Stats
111W - 96L
1,572 Elo+
Party 2
Anhur
Anhur
Samurai_Zach94
Anhur
Level 101
God Stats
4W - 1L
1,915 SR
Queue Stats
474W - 473L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
funck66
Baron Samedi
Level 89
God Stats
48W - 42L
1,526 SR
Queue Stats
866W - 834L
1,499 Elo+
Solo
Team Averages
Level 114
1,630 SR
1,529 Elo+

VS

Team Averages
Level 128
1,571 SR
1,549 Elo+
Awilix
Awilix
Ging3rOnFire
Awilix
Level 136
God Stats
3W - 3L
1,651 SR
Queue Stats
110W - 106L
1,593 Elo+
Party 1
Zeus
Zeus
I12I7645
Zeus
Level 143
God Stats
1W - 1L
1,726 SR
Queue Stats
118W - 131L
1,541 Elo+
Solo
Ymir
Ymir
OpTiC JuMpMaNn
Ymir
Level 126
God Stats
0W - 2L
1,277 SR
Queue Stats
77W - 85L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
PegaZues34
Danzaburou
Level 116
God Stats
2W - 1L
1,702 SR
Queue Stats
31W - 28L
1,565 Elo+
Party 1
Hercules
Hercules
Pwnydanzaa89
Hercules
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 1 / 10
10,359
797
8,433
14,740
19,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
17
3 / 1 / 14
9,721
748
12,793
14,456
17,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 11
9,497
731
7,138
7,943
5,938
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 1 / 8
10,994
846
7,950
6,950
2,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
funck66
Baron Samedi
18
4 / 0 / 10
10,009
770
13,217
4,564
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
1 / 3 / 0
8,567
659
3,384
11,109
5,634
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
5 / 4 / 1
10,264
790
11,762
7,929
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 5
8,899
685
3,382
15,722
15,967
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
PegaZues34
Danzaburou
15
0 / 4 / 3
8,608
662
4,845
11,014
3,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Pwnydanzaa89
Hercules
14
0 / 5 / 4
8,149
627
3,997
11,094
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
20
Kills
6
6
Deaths
20
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
3
0
0.33
L
Zeus
5
4
1
1.38
W
Bellona
2
1
10
7
W
Sobek
3
1
14
10
W
4
3
11
3.17
L
0
4
5
0.63
L
Danzaburou
PegaZues34
Danzaburou
0
4
3
0.38
L
Hercules
Pwnydanzaa89
Hercules
0
5
4
0.4
W
7
1
8
11
W
Baron Samedi
funck66
Baron Samedi
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,531
Damage
27,370
48,653
Taken
56,868
48,119
Mitigated
36,086
13,806
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,384
931
0
431
11,109
5,634
0
3,220
7,736
0
27,123
L
Zeus
11,762
573
0
250
7,929
3,101
0
1,797
6,032
44,604
0
W
Bellona
8,433
867
1,837
1,496
14,740
19,787
748
2,112
12,353
0
31,867
W
Sobek
12,793
977
0
2,536
14,456
17,090
206
2,235
11,850
26,223
0
W
7,138
1,084
0
0
7,943
5,938
92
3,928
3,743
0
16,787
L
3,382
593
0
790
15,722
15,967
0
6,958
8,537
15,739
0
L
Danzaburou
PegaZues34
Danzaburou
4,845
782
87
1,265
11,014
3,962
0
6,120
4,611
0
30,162
L
Hercules
Pwnydanzaa89
Hercules
3,997
309
255
1,930
11,094
7,422
0
6,820
3,942
0
6,795
W
7,950
4,468
0
1,806
6,950
2,635
2,984
4,145
2,527
0
37,470
W
Baron Samedi
funck66
Baron Samedi
13,217
583
3,960
2,171
4,564
2,669
831
1,766
2,662
42,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,580
Gold Earned
44,487
238
Minions Killed
235
0
Camps Cleared
0
1,379,589
Distance Traveled
1,235,607
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,567
659
46
4
0
272,490
2
L
Zeus
10,264
790
88
7
0
237,767
2
W
Bellona
10,359
797
56
4
0
295,957
0
W
Sobek
9,721
748
27
2
0
308,993
0
W
Da Ji
9,497
731
21
2
0
237,413
0
L
Ymir
8,899
685
25
2
0
227,626
0
L
Danzaburou
8,608
662
63
5
0
246,293
2
L
Hercules
8,149
627
13
1
0
251,431
0
W
Anhur
10,994
846
62
5
0
268,340
2
W
Baron Samedi
10,009
770
72
6
0
268,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role