Player Matchup

Thanatos
Thanatos
BiG_LaBz
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,325 Elo+
Solo
Nemesis
Nemesis
Doctor_Rednugs
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 94L
1,272 Elo+
Party 1
Anhur
Anhur
KockThunder
Anhur
Level 48
God Stats
1W - 4L
1,198 SR
Queue Stats
119W - 140L
1,389 Elo+
Solo
Artemis
Artemis
ONE-MAN-SHOW93
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,033 Elo+
Party 1
Cthulhu
Cthulhu
PrecizionRavyn
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,236 Elo+
Solo
Team Averages
Level 44
1,440 SR
1,251 Elo+

VS

Team Averages
Level 88
1,416 SR
1,400 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ShirakiinChan
Chiron
Level 108
God Stats
10W - 13L
1,194 SR
Queue Stats
639W - 712L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
Sparkymow
Sun Wukong
Level 54
God Stats
6W - 2L
1,500 SR
Queue Stats
272W - 210L
1,596 Elo+
Solo
Hachiman
Hachiman
TheGodJokerZro
Hachiman
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,238 Elo+
Solo
Bastet
Bastet
seakingupdates
Bastet
Level 87
God Stats
5W - 1L
1,388 SR
Queue Stats
109W - 108L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BiG_LaBz
Thanatos
16
4 / 6 / 6
9,618
802
4,530
9,756
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 6
8,480
707
3,635
8,767
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 6 / 4
9,453
788
11,173
10,601
3,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 10
8,977
748
13,199
9,874
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 10
9,557
796
12,595
13,285
6,296
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 4 / 8
9,727
811
4,035
10,078
2,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 13
10,638
887
8,208
8,169
3,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Sparkymow
Sun Wukong
17
8 / 3 / 10
10,536
878
10,368
14,900
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
16
6 / 4 / 9
10,117
843
10,878
9,944
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 5 / 8
9,309
776
9,580
13,197
4,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
72
17
Kills
24
24
Deaths
17
36
Assists
48
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
4
8
1.25
L
Thanatos
BiG_LaBz
Thanatos
4
6
6
1.17
L
3
3
6
2
L
5
6
4
1.17
L
2
3
10
2.33
L
3
6
10
1.33
W
6
1
13
12.5
W
Sun Wukong
Sparkymow
Sun Wukong
8
3
10
4.33
W
Hachiman
6
4
9
2.63
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,132
Damage
43,069
52,283
Taken
56,288
21,676
Mitigated
23,000
12,046
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,035
329
2,010
2,389
10,078
2,707
813
2,630
7,313
18,375
0
L
Thanatos
BiG_LaBz
Thanatos
4,530
790
904
2,819
9,756
4,751
0
1,360
8,314
0
8,341
L
3,635
512
918
1,582
8,767
3,332
277
1,150
7,539
0
6,491
L
11,173
4,802
434
703
10,601
3,570
504
0
10,366
0
19,095
L
13,199
2,794
319
2,568
9,874
3,727
809
484
9,243
0
36,423
L
12,595
160
797
1,002
13,285
6,296
200
1,041
12,077
22,345
0
W
8,208
4,495
2,995
3,540
8,169
3,190
1,568
2,999
5,170
0
25,151
W
Sun Wukong
Sparkymow
Sun Wukong
10,368
2,089
629
6,156
14,900
9,723
729
1,943
12,848
0
21,945
W
Hachiman
10,878
6,087
0
958
9,944
3,087
1,333
2,595
7,281
0
23,381
W
9,580
1,566
1,323
3,818
13,197
4,293
608
2,428
10,673
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
50,327
107
Minions Killed
127
0
Camps Cleared
0
1,024,059
Distance Traveled
1,158,373
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,727
811
29
2
0
221,411
3
L
Thanatos
9,618
802
6
1
0
197,051
0
L
Nemesis
8,480
707
7
1
0
240,315
1
L
Anhur
9,453
788
17
1
0
174,491
0
L
Artemis
8,977
748
44
4
0
199,803
0
L
Cthulhu
9,557
796
33
3
0
212,399
0
W
Chiron
10,638
887
30
3
0
256,026
0
W
Sun Wukong
10,536
878
30
3
0
251,651
0
W
Hachiman
10,117
843
22
2
0
165,929
0
W
Bastet
9,309
776
16
1
0
263,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role