Player Matchup

Vamana
Vamana
Crona
Vamana
Level 160
God Stats
11W - 6L
1,265 SR
Queue Stats
172W - 166L
1,584 Elo+
Solo
Cernunnos
Cernunnos
Kèrnèl
Cernunnos
Level 147
God Stats
5W - 2L
1,804 SR
Queue Stats
77W - 69L
1,559 Elo+
Party 1
Ymir
Ymir
MeІk
Ymir
Level 127
God Stats
6W - 3L
1,769 SR
Queue Stats
65W - 59L
1,582 Elo+
Party 1
Merlin
Merlin
Rookestar01
Merlin
Level 114
God Stats
2W - 11L
1,260 SR
Queue Stats
90W - 92L
1,489 Elo+
Solo
Arachne
Arachne
ÖneÔfUs
Arachne
Level 128
God Stats
11W - 4L
1,783 SR
Queue Stats
54W - 50L
1,570 Elo+
Party 1
Team Averages
Level 135
1,576 SR
1,557 Elo+

VS

Team Averages
Level 116
1,548 SR
1,421 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DstUrB
Sol
Level 155
God Stats
6W - 5L
1,739 SR
Queue Stats
230W - 227L
1,570 Elo+
Solo
Thanatos
Thanatos
RageInducing69
Thanatos
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
Yukad001
Sun Wukong
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 2
Janus
Janus
noir-baindito
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crona
Vamana
15
5 / 1 / 2
8,930
687
7,833
7,234
7,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Kèrnèl
Cernunnos
13
4 / 1 / 3
7,789
599
7,242
5,345
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
MeІk
Ymir
10
2 / 2 / 6
6,724
517
1,783
7,609
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
13
2 / 2 / 3
7,708
593
1,827
5,189
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ÖneÔfUs
Arachne
12
7 / 0 / 5
7,845
603
7,816
6,885
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 3 / 1
7,732
595
5,395
8,128
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
DstUrB
Sol
13
1 / 3 / 0
7,635
587
4,921
7,511
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
10
2 / 5 / 0
6,007
462
4,178
9,217
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Yukad001
Sun Wukong
9
0 / 6 / 2
5,615
432
3,981
10,397
4,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 3 / 1
5,892
453
2,533
5,282
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
6
6
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
1
1.17
W
Vamana
Crona
Vamana
5
1
2
6
L
Sol
DstUrB
Sol
1
3
0
0.33
W
Cernunnos
Kèrnèl
Cernunnos
4
1
3
5.5
W
Ymir
MeІk
Ymir
2
2
6
2.5
L
Thanatos
2
5
0
0.4
W
Merlin
2
2
3
1.75
L
Sun Wukong
Yukad001
Sun Wukong
0
6
2
0.17
L
0
3
1
0.17
W
Arachne
ÖneÔfUs
Arachne
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,501
Damage
21,008
32,262
Taken
40,535
17,767
Mitigated
13,828
10,121
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,395
3,127
0
943
8,128
2,684
0
970
7,158
0
54,362
W
Vamana
Crona
Vamana
7,833
3,980
0
1,204
7,234
7,194
0
587
6,647
0
62,502
L
Sol
DstUrB
Sol
4,921
2,945
0
2,981
7,511
1,722
658
184
7,327
58,419
0
W
Cernunnos
Kèrnèl
Cernunnos
7,242
2,821
0
1,975
5,345
1,453
682
1,932
3,413
0
47,131
W
Ymir
MeІk
Ymir
1,783
0
0
2,006
7,609
4,375
0
2,215
5,394
13,053
0
L
Thanatos
4,178
1,268
0
4,765
9,217
3,006
0
885
8,332
0
26,398
W
Merlin
1,827
78
0
1,804
5,189
1,731
0
275
4,914
48,806
0
L
Sun Wukong
Yukad001
Sun Wukong
3,981
891
0
1,152
10,397
4,975
0
390
10,007
0
27,525
L
2,533
85
0
250
5,282
1,441
152
1,181
4,101
36,154
0
W
Arachne
ÖneÔfUs
Arachne
7,816
5,258
0
3,132
6,885
3,014
0
2,445
4,440
0
33,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
32,881
399
Minions Killed
404
0
Camps Cleared
0
1,348,582
Distance Traveled
1,249,989
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,732
595
113
9
0
254,518
3
W
Vamana
8,930
687
139
11
0
265,526
3
L
Sol
7,635
587
120
9
0
229,982
6
W
Cernunnos
7,789
599
89
7
0
259,683
1
W
Ymir
6,724
517
19
1
0
257,463
6
L
Thanatos
6,007
462
65
5
0
261,484
1
W
Merlin
7,708
593
95
7
0
244,675
4
L
Sun Wukong
5,615
432
47
4
0
236,893
1
L
Janus
5,892
453
59
5
0
267,112
6
W
Arachne
7,845
603
57
4
0
321,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role