Player Matchup

Athena
Athena
Cobra979
Athena
Level 21
God Stats
1W - 0L
1,298 SR
Queue Stats
5W - 22L
1,136 Elo+
Party 1
Horus
Horus
PinkTokyo
Horus
Level 47
God Stats
7W - 9L
1,564 SR
Queue Stats
21W - 53L
1,349 Elo+
Party 1
Tiamat
Tiamat
SirLagopus
Tiamat
Level 47
God Stats
2W - 3L
1,343 SR
Queue Stats
19W - 45L
1,328 Elo+
Party 1
Team Averages
Level 38
1,402 SR
1,271 Elo+

VS

Team Averages
Level 33
1,496 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
StrictTree1
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,500 Elo+
Party 2
Neith
Neith
zekira6645
Neith
Level 45
God Stats
4W - 6L
1,487 SR
Queue Stats
21W - 40L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cobra979
Athena
10
2 / 1 / 8
6,774
753
1,764
6,133
4,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
PinkTokyo
Horus
11
6 / 1 / 6
8,184
909
4,143
9,964
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
SirLagopus
Tiamat
11
6 / 1 / 7
7,833
870
9,312
6,907
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 3 / 3
6,068
674
3,597
6,219
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 9 / 0
5,327
592
1,008
8,129
1,519
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
9
3 / 3 / 0
6,487
721
4,553
4,548
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
3
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
3
0.5
W
Athena
Cobra979
Athena
2
1
8
6
W
Horus
PinkTokyo
Horus
6
1
6
9
W
Tiamat
SirLagopus
Tiamat
6
1
7
9.5
L
0
9
0
0
L
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,219
Damage
9,158
23,004
Taken
18,896
19,284
Mitigated
5,020
6,680
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,597
1,508
0
1,550
6,219
2,340
0
4,213
1,703
6,185
0
W
Athena
Cobra979
Athena
1,764
733
0
0
6,133
4,217
844
1,603
4,530
7,707
0
W
Horus
PinkTokyo
Horus
4,143
1,975
1,069
3,803
9,964
10,420
356
1,549
8,415
0
15,201
W
Tiamat
SirLagopus
Tiamat
9,312
855
282
1,526
6,907
4,647
891
645
6,262
24,254
0
L
1,008
678
0
0
8,129
1,519
0
4,493
3,487
0
9,421
L
Neith
4,553
2,072
150
832
4,548
1,161
0
2,773
1,477
0
13,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,791
Gold Earned
17,882
76
Minions Killed
31
3
Camps Cleared
1
463,488
Distance Traveled
256,659
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,068
674
5
1
0
76,522
1
W
Athena
6,774
753
13
1
1
144,848
1
W
Horus
8,184
909
26
3
1
157,433
0
W
Tiamat
7,833
870
37
4
1
161,207
0
L
Skadi
5,327
592
11
1
1
71,353
0
L
Neith
6,487
721
15
2
0
108,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role