Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Pandawr
Cliodhna
Level 109
God Stats
6W - 3L
1,712 SR
Queue Stats
42W - 50L
1,491 Elo+
Party 2
Artio
Artio
TG217
Artio
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 58L
1,519 Elo+
Solo
Yu Huang
Yu Huang
sandyycee
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 155L
1,510 Elo+
Party 2
Team Averages
Level 136
1,542 SR
1,504 Elo+

VS

Team Averages
Level 65
1,532 SR
1,519 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AdmiralSmurfs
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,523 Elo+
Party 1
Hercules
Hercules
Sinicall
Hercules
Level 29
God Stats
15W - 11L
1,640 SR
Queue Stats
108W - 117L
1,532 Elo+
Party 1
Neith
Neith
Varice65
Neith
Level 26
God Stats
10W - 8L
1,521 SR
Queue Stats
39W - 60L
1,446 Elo+
Party 1
Nemesis
Nemesis
xWhiteFang64x
Nemesis
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 42L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
16 / 2 / 9
11,191
1,017
15,100
8,996
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
 
Tiamat
16
3 / 3 / 23
9,046
822
10,348
6,852
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Pandawr
Cliodhna
16
8 / 8 / 13
9,474
861
15,938
12,411
4,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
TG217
Artio
17
4 / 0 / 23
9,350
850
8,517
8,530
8,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
sandyycee
Yu Huang
15
1 / 5 / 18
8,457
769
9,253
7,524
2,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 8 / 5
8,913
810
7,846
11,303
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 10
8,302
755
2,792
14,582
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Sinicall
Hercules
14
2 / 7 / 9
7,964
724
5,003
13,801
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Varice65
Neith
15
6 / 3 / 5
9,046
822
6,362
10,369
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
14
5 / 8 / 5
8,645
786
6,779
13,286
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
32
Kills
18
18
Deaths
32
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
16
2
9
10.25
W
Tiamat
 
Tiamat
3
3
23
4.83
L
Poseidon
 
Poseidon
4
8
5
0.81
L
1
6
10
1
W
Cliodhna
Pandawr
Cliodhna
8
8
13
1.81
L
Hercules
Sinicall
Hercules
2
7
9
0.93
W
Artio
TG217
Artio
4
0
23
15.5
L
Neith
Varice65
Neith
6
3
5
2.83
W
Yu Huang
sandyycee
Yu Huang
1
5
18
2
L
Nemesis
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
28,782
44,313
Taken
63,341
24,876
Mitigated
38,555
9,025
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,100
5,297
0
1,001
8,996
5,220
668
1,985
7,011
0
38,311
W
Tiamat
 
Tiamat
10,348
785
58
2,269
6,852
4,122
0
2,229
4,600
35,084
0
L
Poseidon
 
Poseidon
7,846
1,088
0
1,054
11,303
3,739
0
5,312
5,991
38,806
0
L
2,792
235
379
2,331
14,582
13,201
165
6,394
8,188
9,035
0
W
Cliodhna
Pandawr
Cliodhna
15,938
2,840
0
179
12,411
4,177
129
3,491
8,692
0
34,048
L
Hercules
Sinicall
Hercules
5,003
1,211
0
2,268
13,801
13,111
148
6,876
6,925
74
7,864
W
Artio
TG217
Artio
8,517
1,108
1,785
3,699
8,530
8,982
210
2,077
6,330
21,623
0
L
Neith
Varice65
Neith
6,362
1,094
0
1,870
10,369
3,881
710
5,833
4,536
0
26,073
W
Yu Huang
sandyycee
Yu Huang
9,253
935
0
34
7,524
2,375
1,156
930
6,477
21,320
0
L
Nemesis
6,779
2,131
0
1,059
13,286
4,623
568
3,703
9,583
0
15,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
42,870
211
Minions Killed
157
0
Camps Cleared
0
1,189,586
Distance Traveled
1,093,907
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,191
1,017
52
5
0
249,346
2
W
Tiamat
9,046
822
54
5
0
233,904
2
L
Poseidon
8,913
810
70
6
0
213,362
2
L
Ares
8,302
755
8
1
0
221,235
0
W
Cliodhna
9,474
861
38
3
0
225,948
3
L
Hercules
7,964
724
9
1
0
226,010
1
W
Artio
9,350
850
30
3
0
244,212
3
L
Neith
9,046
822
49
4
0
214,981
1
W
Yu Huang
8,457
769
37
3
0
236,176
6
L
Nemesis
8,645
786
21
2
0
218,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role