Player Matchup

Chronos
Chronos
EpicTaco1994
Chronos
Level 155
God Stats
2W - 2L
1,411 SR
Queue Stats
127W - 120L
1,511 Elo+
Party 2
Thor
Thor
King_Kaiju_Raiju
Thor
Level 127
God Stats
1W - 1L
1,503 SR
Queue Stats
72W - 69L
1,528 Elo+
Party 2
Horus
Horus
King_Snorlax143
Horus
Level 145
God Stats
2W - 1L
1,187 SR
Queue Stats
65W - 54L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rhinosquad22
Morgan Le Fay
Level 88
God Stats
6W - 5L
1,407 SR
Queue Stats
428W - 505L
1,432 Elo+
Solo
Cthulhu
Cthulhu
SayianHunter
Cthulhu
Level 68
God Stats
1W - 1L
1,206 SR
Queue Stats
27W - 22L
1,514 Elo+
Party 2
Team Averages
Level 117
1,343 SR
1,506 Elo+

VS

Team Averages
Level 75
1,481 SR
1,480 Elo+
Hades
Hades
BroodPhoenix809
Hades
Level 144
God Stats
2W - 4L
1,629 SR
Queue Stats
209W - 224L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
HexArson
Aphrodite
Level 39
God Stats
24W - 26L
1,520 SR
Queue Stats
239W - 249L
1,495 Elo+
Party 3
Arachne
Arachne
LeviAckerman961
Arachne
Level 97
God Stats
14W - 8L
1,490 SR
Queue Stats
401W - 362L
1,535 Elo+
Party 3
Charybdis
Charybdis
Player One9675
Charybdis
Level 67
God Stats
18W - 27L
1,398 SR
Queue Stats
132W - 159L
1,400 Elo+
Solo
Nu Wa
Nu Wa
rachel122602
Nu Wa
Level 28
God Stats
0W - 2L
1,367 SR
Queue Stats
37W - 54L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EpicTaco1994
Chronos
20
6 / 0 / 13
13,041
593
14,287
19,136
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 8
12,027
547
8,812
18,162
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 3 / 14
10,598
482
15,879
23,625
18,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Rhinosquad22
Morgan Le Fay
17
8 / 2 / 13
12,013
546
19,328
12,818
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SayianHunter
Cthulhu
16
4 / 6 / 11
10,668
485
12,226
18,510
18,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 9 / 0
10,761
489
18,620
28,809
20,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
HexArson
Aphrodite
13
0 / 6 / 2
8,538
388
5,007
17,536
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 7 / 1
9,558
434
12,296
21,376
6,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Player One9675
Charybdis
3
0 / 2 / 0
5,858
266
2,188
2,848
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 7 / 5
9,377
426
12,309
15,398
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
31
Kills
15
16
Deaths
31
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
8
9
0
0.89
W
Chronos
EpicTaco1994
Chronos
6
0
13
12.5
L
Aphrodite
HexArson
Aphrodite
0
6
2
0.17
W
8
5
8
2.4
W
5
3
14
4
L
5
7
1
0.79
L
Charybdis
Player One9675
Charybdis
0
2
0
0
W
Morgan Le Fay
Rhinosquad22
Morgan Le Fay
8
2
13
7.25
W
Cthulhu
SayianHunter
Cthulhu
4
6
11
1.58
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,532
Damage
50,420
92,251
Taken
85,967
56,400
Mitigated
43,678
36,461
Healing
24,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,620
1,249
560
10,605
28,809
20,564
929
13,099
15,168
71,469
0
W
Chronos
EpicTaco1994
Chronos
14,287
7,256
394
12,448
19,136
7,257
8,081
6,215
12,921
118,356
0
L
Aphrodite
HexArson
Aphrodite
5,007
748
2,466
5,843
17,536
12,083
114
10,156
7,151
32,682
0
W
8,812
3,167
0
5,859
18,162
7,684
853
5,135
12,641
0
63,480
W
15,879
7,163
4,502
8,215
23,625
18,222
602
9,445
14,180
0
37,581
L
12,296
9,795
0
2,174
21,376
6,609
0
11,254
9,875
0
61,062
L
Charybdis
Player One9675
Charybdis
2,188
1,569
0
580
2,848
311
0
1,470
1,378
0
7,495
W
Morgan Le Fay
Rhinosquad22
Morgan Le Fay
19,328
3,010
0
2,841
12,818
4,946
1,776
8,353
4,465
87,865
0
W
Cthulhu
SayianHunter
Cthulhu
12,226
1,398
665
1,537
18,510
18,291
772
6,788
11,722
43,189
0
L
12,309
2,223
134
2,003
15,398
4,111
99
8,696
6,554
53,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,347
Gold Earned
44,092
584
Minions Killed
381
0
Camps Cleared
0
2,118,630
Distance Traveled
1,493,931
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,761
489
123
6
0
337,722
1
W
Chronos
13,041
593
217
10
0
414,894
6
L
Aphrodite
8,538
388
67
3
0
314,602
4
W
Thor
12,027
547
104
5
0
419,765
1
W
Horus
10,598
482
47
2
0
419,952
1
L
Arachne
9,558
434
95
4
0
450,225
1
L
Charybdis
5,858
266
9
0
0
40,526
1
W
Morgan Le Fay
12,013
546
141
6
0
403,353
6
W
Cthulhu
10,668
485
75
3
0
460,666
2
L
Nu Wa
9,377
426
87
4
0
350,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role