Player Matchup

Morgan Le Fay
Morgan Le Fay
AYTHEACTIVIST
Morgan Le Fay
Level 52
God Stats
1W - 0L
1,418 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Eset
Eset
JizzyTeee
Eset
Level 102
God Stats
22W - 26L
1,501 SR
Queue Stats
85W - 127L
1,448 Elo+
Solo
Jormungandr
Jormungandr
LILweebster
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Set
Set
janetsmoke
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,820 Elo+
Party 1
Vamana
Vamana
lnting
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,825 Elo+
Party 1
Team Averages
Level 65
1,484 SR
1,619 Elo+

VS

Team Averages
Level 65
1,478 SR
1,424 Elo+
Gilgamesh
Gilgamesh
AkandeOgundimu_1
Gilgamesh
Level 17
God Stats
47W - 46L
1,323 SR
Queue Stats
244W - 288L
1,319 Elo+
Party 2
Thor
Thor
HispanicTroller9
Thor
Level 15
God Stats
4W - 4L
1,290 SR
Queue Stats
12W - 24L
1,500 Elo+
Party 2
Hera
Hera
Killah666-aldair
Hera
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Atlas
Atlas
Shebovsky
Atlas
Level 157
God Stats
16W - 11L
1,527 SR
Queue Stats
146W - 132L
1,453 Elo+
Solo
Freya
Freya
seeulgi
Freya
Level 68
God Stats
1W - 1L
1,749 SR
Queue Stats
185W - 209L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AYTHEACTIVIST
Morgan Le Fay
17
6 / 2 / 14
9,977
831
16,594
9,437
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
16
2 / 1 / 12
9,279
773
5,100
6,588
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
LILweebster
Jormungandr
15
2 / 1 / 16
9,058
755
9,815
14,467
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 13
9,129
761
6,997
8,378
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
lnting
Vamana
18
16 / 2 / 9
10,990
916
21,330
18,158
23,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
0 / 5 / 3
7,532
628
6,310
12,913
7,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 9 / 1
8,231
686
8,704
16,763
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 5 / 1
10,085
840
8,640
11,950
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Shebovsky
Atlas
14
1 / 6 / 5
8,702
725
7,749
15,623
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
seeulgi
Freya
13
0 / 5 / 2
7,911
659
4,919
11,298
3,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
29
Kills
7
7
Deaths
30
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AYTHEACTIVIST
Morgan Le Fay
6
2
14
6.5
L
Gilgamesh
0
5
3
0.3
L
2
9
1
0.28
W
Eset
2
1
12
8
L
4
5
1
0.9
W
Jormungandr
LILweebster
Jormungandr
2
1
16
10
L
Atlas
Shebovsky
Atlas
1
6
5
0.58
W
3
1
13
9.5
W
Vamana
lnting
Vamana
16
2
9
10.25
L
Freya
seeulgi
Freya
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,836
Damage
36,322
57,028
Taken
68,547
49,790
Mitigated
37,748
10,817
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AYTHEACTIVIST
Morgan Le Fay
16,594
5,469
0
1,773
9,437
4,105
1,282
4,645
4,761
45,679
0
L
Gilgamesh
6,310
1,802
0
547
12,913
7,221
0
7,521
5,319
0
13,999
L
8,704
3,111
116
892
16,763
8,285
0
5,690
10,881
0
14,571
W
Eset
5,100
450
1,044
1,064
6,588
2,462
1,090
2,091
4,457
38,179
0
L
8,640
2,621
101
1,626
11,950
5,235
1,086
4,827
7,029
33,815
0
W
Jormungandr
LILweebster
Jormungandr
9,815
2,653
89
727
14,467
14,533
392
7,300
7,019
19,483
0
L
Atlas
Shebovsky
Atlas
7,749
3,099
498
1,855
15,623
13,206
0
7,442
7,951
20,748
0
W
6,997
2,244
0
1,598
8,378
5,488
899
3,012
5,187
0
15,891
W
Vamana
lnting
Vamana
21,330
14,785
0
4,522
18,158
23,202
1,277
4,260
13,634
0
43,438
L
Freya
seeulgi
Freya
4,919
1,599
11
2,701
11,298
3,801
866
6,029
5,194
20,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,433
Gold Earned
42,461
206
Minions Killed
139
0
Camps Cleared
0
1,201,697
Distance Traveled
1,038,652
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,977
831
57
5
0
210,864
0
L
Gilgamesh
7,532
628
20
2
0
226,436
0
L
Thor
8,231
686
11
1
0
213,188
1
W
Eset
9,279
773
60
5
0
253,178
1
L
Hera
10,085
840
62
5
0
221,937
0
W
Jormungandr
9,058
755
32
3
0
248,899
1
L
Atlas
8,702
725
18
2
0
204,532
0
W
Set
9,129
761
20
2
0
251,068
0
W
Vamana
10,990
916
37
3
0
237,688
2
L
Freya
7,911
659
28
2
0
172,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role