Player Matchup

Arachne
Arachne
Bursts3d
Arachne
Level 45
God Stats
8W - 6L
1,500 SR
Queue Stats
35W - 46L
1,500 Elo+
Party 3
Shiva
Shiva
Jetcatblack
Shiva
Level 54
God Stats
5W - 7L
1,610 SR
Queue Stats
72W - 99L
1,398 Elo+
Party 2
Skadi
Skadi
MasterJMan1
Skadi
Level 15
God Stats
12W - 14L
1,500 SR
Queue Stats
29W - 48L
1,500 Elo+
Party 3
Cupid
Cupid
lilbari123
Cupid
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
82W - 115L
1,398 Elo+
Party 2
Ymir
Ymir
lildego
Ymir
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 66L
1,690 Elo+
Party 2
Team Averages
Level 44
1,522 SR
1,497 Elo+

VS

Team Averages
Level 43
1,556 SR
1,420 Elo+
Ymir
Ymir
Bonez0413
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,467 Elo+
Party 1
Izanami
Izanami
FSQ_Whis
Izanami
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,509 Elo+
Party 4
Tiamat
Tiamat
LMAL3X
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,324 Elo+
Party 1
King Arthur
King Arthur
Nexernop
King Arthur
Level 25
God Stats
3W - 6L
1,557 SR
Queue Stats
5W - 14L
1,383 Elo+
Party 1
Thor
Thor
YetiNQG
Thor
Level 29
God Stats
4W - 5L
1,723 SR
Queue Stats
122W - 151L
1,419 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bursts3d
Arachne
13
4 / 2 / 4
7,629
509
3,607
10,717
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 1
8,491
566
9,104
7,891
7,702
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
11 / 0 / 6
9,550
637
13,939
9,019
3,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
13
3 / 3 / 4
7,769
518
6,806
9,204
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
lildego
Ymir
12
3 / 3 / 4
7,942
529
4,007
11,255
6,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 5
6,563
438
5,124
14,479
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
FSQ_Whis
Izanami
14
5 / 4 / 1
8,607
574
8,619
7,328
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
LMAL3X
Tiamat
10
0 / 8 / 0
6,355
424
3,744
8,475
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
Nexernop
King Arthur
12
1 / 3 / 0
6,903
460
4,298
13,190
12,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
YetiNQG
Thor
11
1 / 5 / 1
6,912
461
4,290
10,230
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
24
Kills
7
8
Deaths
25
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
5
0.5
W
Arachne
Bursts3d
Arachne
4
2
4
3
L
Izanami
FSQ_Whis
Izanami
5
4
1
1.38
W
3
0
1
3.5
L
Tiamat
LMAL3X
Tiamat
0
8
0
0
W
11
0
6
14
L
King Arthur
Nexernop
King Arthur
1
3
0
0.33
L
Thor
YetiNQG
Thor
1
5
1
0.3
W
Cupid
3
3
4
1.67
W
Ymir
lildego
Ymir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
26,075
48,086
Taken
53,702
25,084
Mitigated
30,964
13,034
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,124
1,242
0
2,270
14,479
10,152
0
2,331
12,148
20,602
0
W
Arachne
Bursts3d
Arachne
3,607
2,264
0
2,669
10,717
4,816
286
1,564
9,111
0
40,877
L
Izanami
FSQ_Whis
Izanami
8,619
6,302
0
2,383
7,328
1,625
1,116
985
6,343
0
56,639
W
9,104
3,227
0
1,475
7,891
7,702
0
1,118
6,765
0
44,592
L
Tiamat
LMAL3X
Tiamat
3,744
455
0
530
8,475
3,197
412
102
8,373
26,498
0
W
13,939
5,859
0
538
9,019
3,249
670
2,491
6,265
0
67,184
L
King Arthur
Nexernop
King Arthur
4,298
384
0
750
13,190
12,717
100
0
13,190
0
32,651
L
Thor
YetiNQG
Thor
4,290
1,348
0
2,378
10,230
3,273
0
589
9,641
0
38,392
W
Cupid
6,806
3,021
0
2,851
9,204
2,819
1,605
734
8,470
0
46,497
W
Ymir
lildego
Ymir
4,007
494
2,165
3,336
11,255
6,498
294
2,569
8,357
24,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
35,340
394
Minions Killed
342
0
Camps Cleared
0
1,465,499
Distance Traveled
1,272,502
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,563
438
37
2
0
271,312
1
W
Arachne
7,629
509
74
5
0
307,627
1
L
Izanami
8,607
574
97
6
0
255,318
1
W
Shiva
8,491
566
94
6
0
310,751
4
L
Tiamat
6,355
424
53
4
0
243,297
3
W
Skadi
9,550
637
103
7
0
317,693
2
L
King Arthur
6,903
460
76
5
0
262,455
1
L
Thor
6,912
461
79
5
0
240,120
3
W
Cupid
7,769
518
98
7
0
257,214
5
W
Ymir
7,942
529
25
2
0
272,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role