Player Matchup

Jing Wei
Jing Wei
ChrisCross18
Jing Wei
Level 108
God Stats
2W - 0L
1,775 SR
Queue Stats
29W - 35L
1,490 Elo+
Party 3
Vamana
Vamana
Folden7
Vamana
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
327W - 291L
1,554 Elo+
Party 2
He Bo
He Bo
Quiles-UPR
He Bo
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
597W - 571L
1,554 Elo+
Party 2
Mercury
Mercury
Thadra
Mercury
Level 89
God Stats
8W - 6L
1,508 SR
Queue Stats
210W - 204L
1,569 Elo+
Party 3
Khepri
Khepri
ThanksIdiot
Khepri
Level 114
God Stats
3W - 6L
1,459 SR
Queue Stats
111W - 124L
1,509 Elo+
Party 3
Team Averages
Level 112
1,548 SR
1,535 Elo+

VS

Team Averages
Level 85
1,526 SR
1,533 Elo+
King Arthur
King Arthur
HotTaco34
King Arthur
Level 62
God Stats
3W - 5L
1,535 SR
Queue Stats
201W - 192L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lunarisal
Tsukuyomi
Level 60
God Stats
32W - 33L
1,465 SR
Queue Stats
170W - 182L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
Murphdragon10
Xing Tian
Level 84
God Stats
5W - 14L
1,487 SR
Queue Stats
290W - 277L
1,538 Elo+
Party 1
Chang'e
Chang'e
NERPYDERPY12
Chang'e
Level 93
God Stats
4W - 4L
1,613 SR
Queue Stats
144W - 143L
1,547 Elo+
Party 1
Skadi
Skadi
alexdd13
Skadi
Level 126
God Stats
28W - 31L
1,527 SR
Queue Stats
362W - 378L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChrisCross18
Jing Wei
18
3 / 2 / 6
11,340
597
11,871
13,953
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Folden7
Vamana
17
3 / 2 / 5
10,810
569
11,193
16,949
19,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
16
6 / 2 / 8
10,489
552
16,591
9,493
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Thadra
Mercury
20
13 / 3 / 7
12,381
652
16,095
16,476
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
16
2 / 0 / 14
10,502
553
6,404
22,115
17,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HotTaco34
King Arthur
15
3 / 4 / 0
9,354
492
11,108
20,902
23,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Lunarisal
Tsukuyomi
14
3 / 6 / 5
9,050
476
8,194
15,350
6,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Murphdragon10
Xing Tian
13
0 / 4 / 7
8,590
452
6,909
18,650
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
NERPYDERPY12
Chang'e
15
2 / 6 / 2
9,179
483
8,940
12,577
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
alexdd13
Skadi
15
1 / 7 / 1
9,186
483
11,833
16,001
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
27
Kills
9
9
Deaths
27
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChrisCross18
Jing Wei
3
2
6
3
W
Vamana
Folden7
Vamana
3
2
5
2.75
L
King Arthur
HotTaco34
King Arthur
3
4
0
0.75
L
Tsukuyomi
Lunarisal
Tsukuyomi
3
6
5
0.92
L
Xing Tian
Murphdragon10
Xing Tian
0
4
7
0.88
L
Chang'e
NERPYDERPY12
Chang'e
2
6
2
0.5
W
He Bo
6
2
8
5
W
Mercury
Thadra
Mercury
13
3
7
5.5
W
Khepri
2
0
14
9
L
Skadi
alexdd13
Skadi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,154
Damage
46,984
78,986
Taken
83,480
51,202
Mitigated
58,928
27,936
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChrisCross18
Jing Wei
11,871
8,484
0
5,634
13,953
4,653
3,427
1,564
12,389
0
86,842
W
Vamana
Folden7
Vamana
11,193
4,597
0
5,408
16,949
19,518
2,065
1,589
15,360
188
65,741
L
King Arthur
HotTaco34
King Arthur
11,108
1,412
32
2,340
20,902
23,554
466
5,643
15,259
0
62,186
L
Tsukuyomi
Lunarisal
Tsukuyomi
8,194
1,886
0
1,547
15,350
6,178
0
5,239
10,111
0
61,025
L
Xing Tian
Murphdragon10
Xing Tian
6,909
744
0
1,641
18,650
18,638
0
5,721
12,929
24,450
0
L
Chang'e
NERPYDERPY12
Chang'e
8,940
383
1,203
3,222
12,577
4,789
517
4,194
8,383
50,103
0
W
He Bo
16,591
1,247
0
250
9,493
3,077
2,314
2,636
6,857
56,051
0
W
Mercury
Thadra
Mercury
16,095
8,923
0
5,672
16,476
6,414
1,150
3,176
13,300
0
108,862
W
Khepri
6,404
1,233
3,729
7,243
22,115
17,540
435
6,884
15,231
19,364
0
L
Skadi
alexdd13
Skadi
11,833
6,089
0
3,841
16,001
5,769
0
2,386
13,615
0
71,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,522
Gold Earned
45,359
536
Minions Killed
456
0
Camps Cleared
0
2,007,610
Distance Traveled
1,743,648
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,340
597
142
7
0
369,093
4
W
Vamana
10,810
569
131
7
0
399,550
1
L
King Arthur
9,354
492
115
6
0
361,668
3
L
Tsukuyomi
9,050
476
99
5
0
379,400
3
L
Xing Tian
8,590
452
23
1
0
369,907
7
L
Chang'e
9,179
483
94
5
0
326,972
5
W
He Bo
10,489
552
92
5
0
364,975
2
W
Mercury
12,381
652
142
7
0
495,335
5
W
Khepri
10,502
553
29
2
0
378,657
6
L
Skadi
9,186
483
125
7
0
305,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role