Player Matchup

Medusa
Medusa
ForrestMercs
Medusa
Level 26
God Stats
10W - 4L
1,546 SR
Queue Stats
21W - 18L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
R3D_N3CK_STYL3_
Baron Samedi
Level 116
God Stats
21W - 9L
1,679 SR
Queue Stats
46W - 40L
1,559 Elo+
Party 1
Osiris
Osiris
Skip2MyZack34
Osiris
Level 143
God Stats
2W - 0L
1,307 SR
Queue Stats
46W - 30L
1,575 Elo+
Party 1
Team Averages
Level 95
1,511 SR
1,552 Elo+

VS

Team Averages
Level 52
1,581 SR
1,506 Elo+
Bacchus
Bacchus
BryanFreeces
Bacchus
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 45L
1,500 Elo+
Solo
Scylla
Scylla
I TUmmY I
Scylla
Level 95
God Stats
1W - 1L
1,743 SR
Queue Stats
20W - 29L
1,483 Elo+
Party 2
Fenrir
Fenrir
Zarbi9055
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 5 / 9
8,060
672
4,971
8,379
3,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
R3D_N3CK_STYL3_
Baron Samedi
14
1 / 4 / 8
8,839
737
9,277
7,131
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 1
10,122
844
11,310
13,188
9,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BryanFreeces
Bacchus
13
2 / 3 / 9
8,803
734
8,679
11,620
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
I TUmmY I
Scylla
13
5 / 2 / 6
8,688
724
8,670
7,780
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Zarbi9055
Fenrir
12
5 / 5 / 3
8,438
703
5,222
11,236
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
10
Kills
12
12
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BryanFreeces
Bacchus
2
3
9
2.17
W
Medusa
0
5
9
0.9
L
Scylla
I TUmmY I
Scylla
5
2
6
4
W
Baron Samedi
R3D_N3CK_STYL3_
Baron Samedi
1
4
8
1.25
W
9
3
1
3.17
L
Fenrir
Zarbi9055
Fenrir
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
22,571
28,698
Taken
30,636
15,930
Mitigated
18,577
6,291
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BryanFreeces
Bacchus
8,679
645
135
1,201
11,620
10,679
300
2,931
8,689
13,946
0
W
Medusa
4,971
2,466
0
1,170
8,379
3,742
986
5,555
2,564
0
16,696
L
Scylla
I TUmmY I
Scylla
8,670
805
0
532
7,780
2,642
357
3,340
4,440
35,545
0
W
Baron Samedi
R3D_N3CK_STYL3_
Baron Samedi
9,277
553
1,631
2,171
7,131
2,702
398
5,137
1,672
31,842
0
W
11,310
5,201
0
1,319
13,188
9,486
900
6,308
6,557
0
29,634
L
Fenrir
Zarbi9055
Fenrir
5,222
1,208
0
684
11,236
5,256
164
3,441
7,795
0
10,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
25,929
113
Minions Killed
88
5
Camps Cleared
5
624,030
Distance Traveled
616,539
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,803
734
15
1
0
206,658
2
W
Medusa
8,060
672
18
2
1
195,449
1
L
Scylla
8,688
724
62
5
2
201,857
0
W
Baron Samedi
8,839
737
68
6
2
213,280
5
W
Osiris
10,122
844
27
2
2
215,301
1
L
Fenrir
8,438
703
11
1
3
208,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role