Player Matchup

Mercury
Mercury
AlleyGator10
Mercury
Level 81
God Stats
29W - 27L
1,522 SR
Queue Stats
715W - 702L
1,425 Elo+
Solo
Kukulkan
Kukulkan
LadyzMan76
Kukulkan
Level 25
God Stats
2W - 3L
1,150 SR
Queue Stats
75W - 100L
1,353 Elo+
Party 2
Neith
Neith
MistresShamrock
Neith
Level 141
God Stats
9W - 6L
1,622 SR
Queue Stats
20W - 18L
1,486 Elo+
Solo
Atlas
Atlas
Tronoxium
Atlas
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 168L
1,399 Elo+
Solo
Achilles
Achilles
anthonycookerly1
Achilles
Level 101
God Stats
13W - 8L
1,650 SR
Queue Stats
158W - 192L
1,418 Elo+
Party 2
Team Averages
Level 86
1,489 SR
1,416 Elo+

VS

Team Averages
Level 34
1,421 SR
1,324 Elo+
Nemesis
Nemesis
BeastModeDJR
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GAMBURA
Sylvanus
Level 101
God Stats
0W - 4L
1,386 SR
Queue Stats
65W - 59L
1,378 Elo+
Solo
Hachiman
Hachiman
KOM Mayham
Hachiman
Level 10
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 1
Amaterasu
Amaterasu
LeanPuma14
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,023 Elo+
Party 1
Hera
Hera
TEMMIEFROMTEMSP
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlleyGator10
Mercury
12
6 / 1 / 3
7,003
637
4,369
5,591
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
LadyzMan76
Kukulkan
11
3 / 1 / 3
6,866
624
2,140
3,923
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 0 / 4
6,058
551
5,114
3,776
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Tronoxium
Atlas
9
1 / 1 / 3
5,818
529
4,225
6,573
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 0 / 0
6,838
622
3,887
4,917
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeastModeDJR
Nemesis
1
0 / 0 / 0
2,028
184
0
0
0
Sylvanus
GAMBURA
Sylvanus
8
0 / 1 / 2
4,899
445
3,242
9,541
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
KOM Mayham
Hachiman
7
0 / 4 / 0
4,454
405
1,385
4,722
1,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
LeanPuma14
Amaterasu
7
1 / 4 / 0
4,436
403
1,513
6,163
4,276
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 9 / 0
5,152
468
2,120
6,987
1,802
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
2
3
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlleyGator10
Mercury
6
1
3
7.5
L
Nemesis
BeastModeDJR
Nemesis
0
0
0
0
L
Sylvanus
GAMBURA
Sylvanus
0
1
2
1
L
Hachiman
KOM Mayham
Hachiman
0
4
0
0
W
Kukulkan
LadyzMan76
Kukulkan
3
1
3
4.5
L
Amaterasu
LeanPuma14
Amaterasu
1
4
0
0.25
W
3
0
4
5
L
1
9
0
0.11
W
Atlas
Tronoxium
Atlas
1
1
3
2.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
8,260
24,780
Taken
27,413
14,189
Mitigated
12,926
4,712
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlleyGator10
Mercury
4,369
2,227
0
390
5,591
2,020
289
967
4,624
0
33,022
L
Nemesis
BeastModeDJR
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
GAMBURA
Sylvanus
3,242
1,052
1,445
3,827
9,541
5,763
0
2,431
7,110
17,877
0
L
Hachiman
KOM Mayham
Hachiman
1,385
850
0
0
4,722
1,085
0
0
4,454
0
8,897
W
Kukulkan
LadyzMan76
Kukulkan
2,140
134
0
0
3,923
1,329
1,877
1,411
2,512
32,858
0
L
Amaterasu
LeanPuma14
Amaterasu
1,513
299
0
544
6,163
4,276
0
1,919
4,244
0
10,022
W
5,114
1,872
0
1,904
3,776
1,177
388
1,445
2,331
0
26,403
L
2,120
581
0
0
6,987
1,802
75
2,015
4,972
20,838
0
W
Atlas
Tronoxium
Atlas
4,225
1,432
96
1,357
6,573
3,965
196
1,539
5,034
17,757
0
W
3,887
1,595
0
965
4,917
5,698
504
0
4,917
0
31,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
20,969
295
Minions Killed
94
0
Camps Cleared
0
1,071,161
Distance Traveled
745,961
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,003
637
75
7
0
258,436
1
L
Nemesis
2,028
184
0
0
0
0
0
L
Sylvanus
4,899
445
28
3
0
169,814
1
L
Hachiman
4,454
405
22
2
0
155,940
1
W
Kukulkan
6,866
624
72
7
0
202,856
1
L
Amaterasu
4,436
403
12
1
0
225,943
0
W
Neith
6,058
551
55
5
0
188,238
0
L
Hera
5,152
468
32
3
0
194,264
1
W
Atlas
5,818
529
20
2
0
200,886
0
W
Achilles
6,838
622
73
7
0
220,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role