Player Matchup

Sun Wukong
Sun Wukong
BunaSpliff
Sun Wukong
Level 84
God Stats
8W - 5L
1,639 SR
Queue Stats
269W - 110L
1,862 Elo+
Party 2
Skadi
Skadi
ChaosGene
Skadi
Level 49
God Stats
3W - 0L
1,856 SR
Queue Stats
332W - 134L
1,840 Elo+
Party 2
Terra
Terra
KonkreteSmile
Terra
Level 107
God Stats
5W - 7L
1,468 SR
Queue Stats
420W - 195L
1,733 Elo+
Party 2
Kali
Kali
cMocs
Kali
Level 108
God Stats
17W - 3L
1,660 SR
Queue Stats
451W - 145L
1,905 Elo+
Party 2
Nu Wa
Nu Wa
dailina
Nu Wa
Level 112
God Stats
1W - 1L
1,671 SR
Queue Stats
265W - 131L
1,810 Elo+
Party 2
Team Averages
Level 92
1,659 SR
1,830 Elo+

VS

Team Averages
Level 87
1,526 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
Cuprite
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,465 Elo+
Solo
The Morrigan
The Morrigan
Eyes
The Morrigan
Level 128
God Stats
11W - 12L
1,456 SR
Queue Stats
134W - 147L
1,459 Elo+
Solo
Artemis
Artemis
N01specal
Artemis
Level 39
God Stats
19W - 12L
1,644 SR
Queue Stats
300W - 273L
1,473 Elo+
Party 1
Geb
Geb
jacknade
Geb
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
592W - 583L
1,502 Elo+
Party 1
Odin
Odin
xXAfroprodigy1Xx
Odin
Level 108
God Stats
5W - 3L
1,529 SR
Queue Stats
244W - 235L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BunaSpliff
Sun Wukong
16
3 / 2 / 13
10,420
1,042
9,073
12,274
14,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
ChaosGene
Skadi
16
6 / 2 / 13
11,032
1,103
12,316
6,850
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 2 / 20
11,166
1,117
10,180
11,486
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
cMocs
Kali
17
9 / 1 / 12
13,277
1,328
15,629
14,886
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
dailina
Nu Wa
16
4 / 0 / 11
10,843
1,084
18,376
5,505
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

293

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cuprite
Morgan Le Fay
15
0 / 6 / 7
9,820
982
9,942
13,208
8,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Eyes
The Morrigan
15
3 / 7 / 4
10,278
1,028
10,280
10,888
3,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
N01specal
Artemis
15
2 / 7 / 4
9,900
990
8,428
18,400
8,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 6
10,187
1,019
7,761
14,908
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 4
10,142
1,014
7,547
12,622
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
23
Kills
7
7
Deaths
23
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BunaSpliff
Sun Wukong
3
2
13
4.75
W
Skadi
ChaosGene
Skadi
6
2
13
6.25
L
Morgan Le Fay
Cuprite
Morgan Le Fay
0
6
7
0.58
L
The Morrigan
Eyes
The Morrigan
3
7
4
0.71
W
1
2
20
5.5
L
Artemis
N01specal
Artemis
2
7
4
0.57
W
Kali
cMocs
Kali
9
1
12
15
W
Nu Wa
dailina
Nu Wa
4
0
11
9.5
L
0
2
6
1.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,574
Damage
43,958
51,001
Taken
70,026
43,989
Mitigated
42,074
13,953
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BunaSpliff
Sun Wukong
9,073
1,072
0
4,441
12,274
14,869
0
7,027
5,032
0
19,227
W
Skadi
ChaosGene
Skadi
12,316
4,319
0
490
6,850
3,237
0
3,439
3,346
0
38,884
L
Morgan Le Fay
Cuprite
Morgan Le Fay
9,942
861
0
425
13,208
8,722
0
6,827
5,981
36,599
0
L
The Morrigan
Eyes
The Morrigan
10,280
1,721
0
119
10,888
3,331
0
5,755
4,866
38,504
804
W
10,180
513
1,165
3,300
11,486
15,330
0
6,122
5,247
22,233
0
L
Artemis
N01specal
Artemis
8,428
4,393
0
446
18,400
8,334
0
4,953
13,233
0
21,012
W
Kali
cMocs
Kali
15,629
7,593
0
4,085
14,886
8,469
0
7,478
7,252
0
30,665
W
Nu Wa
dailina
Nu Wa
18,376
3,060
0
472
5,505
2,084
0
3,390
1,961
43,090
0
L
7,761
787
0
933
14,908
15,243
0
5,013
9,539
17,327
0
L
7,547
1,008
0
321
12,622
6,444
0
4,715
7,760
0
19,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
50,327
185
Minions Killed
184
9
Camps Cleared
5
1,028,656
Distance Traveled
905,852
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,420
1,042
24
2
1
200,671
0
W
Skadi
11,032
1,103
69
7
2
185,196
0
L
Morgan Le Fay
9,820
982
60
6
2
186,504
0
L
The Morrigan
10,278
1,028
70
7
1
147,349
0
W
Terra
11,166
1,117
18
2
2
214,572
3
L
Artemis
9,900
990
13
1
2
153,389
0
W
Kali
13,277
1,328
26
3
2
224,158
2
W
Nu Wa
10,843
1,084
48
5
2
204,059
0
L
Geb
10,187
1,019
13
1
0
200,427
0
L
Odin
10,142
1,014
28
3
0
218,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role