Player Matchup

Xing Tian
Xing Tian
Bishopking63
Xing Tian
Level 25
God Stats
1W - 1L
1,269 SR
Queue Stats
64W - 40L
1,570 Elo+
Solo
Danzaburou
Danzaburou
Forrealsiezt
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 2
Terra
Terra
KING NOOB 0606
Terra
Level 77
God Stats
2W - 2L
1,314 SR
Queue Stats
92W - 99L
1,437 Elo+
Party 2
Thor
Thor
Nephewfu08
Thor
Level 26
God Stats
5W - 2L
1,502 SR
Queue Stats
238W - 263L
1,522 Elo+
Solo
Scylla
Scylla
tkn-BrianVzla24
Scylla
Level 28
God Stats
1W - 0L
1,629 SR
Queue Stats
31W - 30L
1,472 Elo+
Solo
Team Averages
Level 37
1,443 SR
1,486 Elo+

VS

Team Averages
Level 47
1,464 SR
1,401 Elo+
Artemis
Artemis
Birdling123
Artemis
Level 18
God Stats
2W - 3L
1,311 SR
Queue Stats
68W - 106L
1,462 Elo+
Solo
Guan Yu
Guan Yu
Kilgortrout
Guan Yu
Level 146
God Stats
1W - 2L
1,204 SR
Queue Stats
48W - 61L
1,522 Elo+
Party 1
Bastet
Bastet
OpticSunflower
Bastet
Level 28
God Stats
1W - 1L
1,746 SR
Queue Stats
168W - 176L
1,409 Elo+
Solo
Chiron
Chiron
SRPigeon
Chiron
Level 15
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 10L
1,220 Elo+
Party 1
Sun Wukong
Sun Wukong
Scr0ggyBman
Sun Wukong
Level 28
God Stats
3W - 2L
1,737 SR
Queue Stats
220W - 288L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bishopking63
Xing Tian
18
5 / 2 / 26
12,235
765
15,922
23,898
42,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Forrealsiezt
Danzaburou
20
12 / 2 / 19
13,598
850
19,452
15,880
10,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 3 / 29
11,338
709
13,137
21,486
38,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 21
11,469
717
10,751
14,651
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 4 / 12
14,189
887
31,032
15,222
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Birdling123
Artemis
16
1 / 10 / 6
10,074
630
12,731
17,304
6,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Kilgortrout
Guan Yu
18
5 / 6 / 6
11,219
701
11,559
24,810
30,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 7 / 10
10,489
656
11,186
15,004
7,793
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
SRPigeon
Chiron
20
6 / 7 / 7
12,279
767
24,544
18,895
8,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Scr0ggyBman
Sun Wukong
17
2 / 9 / 8
10,930
683
12,221
23,660
25,081
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
53
39
Kills
16
17
Deaths
39
107
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
Birdling123
Artemis
1
10
6
0.4
W
Xing Tian
Bishopking63
Xing Tian
5
2
26
9
W
Danzaburou
Forrealsiezt
Danzaburou
12
2
19
10.75
W
1
3
29
5.17
L
Guan Yu
Kilgortrout
Guan Yu
5
6
6
1.33
W
2
6
21
2.08
L
2
7
10
1
L
Chiron
SRPigeon
Chiron
6
7
7
1.36
L
Sun Wukong
Scr0ggyBman
Sun Wukong
2
9
8
0.67
W
19
4
12
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,294
Damage
72,241
91,137
Taken
99,673
105,506
Mitigated
77,735
34,780
Healing
32,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Birdling123
Artemis
12,731
3,815
2,511
1,595
17,304
6,759
1,110
13,569
3,704
0
29,620
W
Xing Tian
Bishopking63
Xing Tian
15,922
1,370
1,224
3,019
23,898
42,364
509
0
23,898
26,561
0
W
Danzaburou
Forrealsiezt
Danzaburou
19,452
9,875
2,142
6,698
15,880
10,408
4,331
0
15,880
0
47,743
W
13,137
1,898
8,498
8,933
21,486
38,617
396
0
21,486
24,937
0
L
Guan Yu
Kilgortrout
Guan Yu
11,559
1,629
8,368
10,701
24,810
30,012
29
13,305
11,321
0
17,712
W
10,751
1,699
852
1,044
14,651
7,568
462
0
14,651
0
20,478
L
11,186
2,766
1,247
1,139
15,004
7,793
0
8,718
6,190
0
19,207
L
Chiron
SRPigeon
Chiron
24,544
12,098
1,613
2,837
18,895
8,090
1,293
12,912
5,798
0
45,801
L
Sun Wukong
Scr0ggyBman
Sun Wukong
12,221
2,234
374
1,926
23,660
25,081
0
11,587
11,691
0
26,492
W
31,032
2,517
1,183
1,187
15,222
6,549
1,091
0
15,222
62,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,829
Gold Earned
54,991
175
Minions Killed
137
0
Camps Cleared
0
1,511,228
Distance Traveled
1,332,005
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,074
630
34
2
0
225,940
1
W
Xing Tian
12,235
765
11
1
0
330,447
0
W
Danzaburou
13,598
850
42
3
0
313,146
6
W
Terra
11,338
709
16
1
0
316,486
0
L
Guan Yu
11,219
701
12
1
0
294,797
1
W
Thor
11,469
717
18
1
0
261,174
0
L
Bastet
10,489
656
20
1
0
301,585
0
L
Chiron
12,279
767
51
3
0
257,619
0
L
Sun Wukong
10,930
683
20
1
0
252,064
3
W
Scylla
14,189
887
88
6
0
289,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role