Player Matchup

Bellona
Bellona
AzureJose
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
Didd_I_Do_That
Jing Wei
Level 126
God Stats
2W - 2L
1,637 SR
Queue Stats
89W - 79L
1,483 Elo+
Party 3
Xing Tian
Xing Tian
TheMigratingNut
Xing Tian
Level 127
God Stats
2W - 4L
1,547 SR
Queue Stats
103W - 100L
1,481 Elo+
Party 3
Cliodhna
Cliodhna
demonreach77
Cliodhna
Level 109
God Stats
5W - 7L
1,480 SR
Queue Stats
39W - 34L
1,534 Elo+
Solo
Nu Wa
Nu Wa
iThink2Much__
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,604 Elo+
Party 1
Team Averages
Level 115
1,533 SR
1,522 Elo+

VS

Team Averages
Level 105
1,500 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BombproofOscar
Chaac
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 133L
1,539 Elo+
Party 2
Osiris
Osiris
Essence Chromie
Osiris
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
217W - 198L
1,538 Elo+
Party 2
Achilles
Achilles
Sgt Dallas
Achilles
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 136L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
TayeDifferent
Gilgamesh
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 98L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzureJose
Bellona
13
2 / 3 / 2
8,003
500
8,004
13,732
9,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
12
0 / 6 / 4
7,315
457
3,496
11,622
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
TheMigratingNut
Xing Tian
11
1 / 2 / 4
6,382
399
5,392
14,289
13,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
demonreach77
Cliodhna
13
7 / 6 / 1
8,260
516
8,912
14,307
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,234
452
8,529
6,716
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 3 / 3
8,737
546
8,652
11,746
5,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 3
10,159
635
12,268
12,524
9,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 2 / 5
8,956
560
8,353
11,462
9,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Sgt Dallas
Achilles
12
4 / 4 / 8
8,297
519
8,304
13,641
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
TayeDifferent
Gilgamesh
15
4 / 1 / 5
8,872
555
5,388
11,646
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
21
21
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
3
3
0.83
L
Bellona
AzureJose
Bellona
2
3
2
1
W
8
0
3
9.5
L
Jing Wei
0
6
4
0.33
W
4
2
5
3.25
W
Achilles
Sgt Dallas
Achilles
4
4
8
2
W
Gilgamesh
TayeDifferent
Gilgamesh
4
1
5
6.5
L
Xing Tian
TheMigratingNut
Xing Tian
1
2
4
1.5
L
Cliodhna
demonreach77
Cliodhna
7
6
1
1.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,333
Damage
42,965
60,666
Taken
61,019
34,462
Mitigated
39,649
11,287
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,652
413
0
7,533
11,746
5,262
855
1,269
10,291
57,799
0
L
Bellona
AzureJose
Bellona
8,004
2,408
0
2,970
13,732
9,827
170
6,275
7,457
0
46,537
W
12,268
3,032
0
3,000
12,524
9,340
268
3,717
8,375
0
74,749
L
Jing Wei
3,496
2,355
0
3,254
11,622
3,739
576
0
11,622
0
42,801
W
8,353
3,501
0
4,620
11,462
9,711
20
3,026
8,293
0
54,192
W
Achilles
Sgt Dallas
Achilles
8,304
2,750
887
2,244
13,641
9,026
0
2,677
10,770
468
26,101
W
Gilgamesh
TayeDifferent
Gilgamesh
5,388
1,458
0
2,245
11,646
6,310
0
2,064
9,369
0
53,697
L
Xing Tian
TheMigratingNut
Xing Tian
5,392
1,005
292
1,563
14,289
13,744
0
1,292
12,997
27,627
0
L
Cliodhna
demonreach77
Cliodhna
8,912
949
0
2,858
14,307
4,788
0
558
13,749
0
46,361
L
8,529
729
0
350
6,716
2,364
0
527
6,189
43,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
45,021
392
Minions Killed
480
0
Camps Cleared
0
1,507,512
Distance Traveled
1,615,580
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,737
546
122
8
0
246,484
2
L
Bellona
8,003
500
96
6
0
314,973
4
W
Chaac
10,159
635
136
9
0
363,552
5
L
Jing Wei
7,315
457
92
6
0
279,357
5
W
Osiris
8,956
560
103
6
0
318,981
0
W
Achilles
8,297
519
30
2
0
334,354
2
W
Gilgamesh
8,872
555
89
6
0
352,209
1
L
Xing Tian
6,382
399
30
2
0
313,420
6
L
Cliodhna
8,260
516
80
5
0
316,163
1
L
Nu Wa
7,234
452
94
6
0
283,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role