Player Matchup

Zhong Kui
Zhong Kui
CP_KAH
Zhong Kui
Level 90
God Stats
22W - 23L
1,534 SR
Queue Stats
57W - 61L
1,357 Elo+
Solo
Mulan
Mulan
Derp_Turtle13
Mulan
Level 47
God Stats
14W - 13L
1,447 SR
Queue Stats
185W - 221L
1,314 Elo+
Party 2
Bakasura
Bakasura
Harper2821
Bakasura
Level 86
God Stats
24W - 11L
1,402 SR
Queue Stats
369W - 400L
1,355 Elo+
Party 2
Athena
Athena
LaMentePR
Athena
Level 75
God Stats
8W - 13L
1,327 SR
Queue Stats
47W - 53L
1,365 Elo+
Solo
Skadi
Skadi
jwhit67
Skadi
Level 86
God Stats
8W - 10L
1,436 SR
Queue Stats
473W - 524L
1,342 Elo+
Solo
Team Averages
Level 77
1,429 SR
1,347 Elo+

VS

Team Averages
Level 64
1,537 SR
1,290 Elo+
Ullr
Ullr
Friggai
Ullr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 163L
1,292 Elo+
Solo
Arachne
Arachne
Lord X Lucifer
Arachne
Level 49
God Stats
20W - 14L
1,645 SR
Queue Stats
82W - 82L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Suprsweet2
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,063 Elo+
Party 1
King Arthur
King Arthur
tynamite14
King Arthur
Level 89
God Stats
1W - 3L
1,204 SR
Queue Stats
65W - 78L
1,285 Elo+
Solo
Tiamat
Tiamat
tyrebble_cleff_
Tiamat
Level 107
God Stats
6W - 3L
1,838 SR
Queue Stats
65W - 71L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CP_KAH
Zhong Kui
10
0 / 0 / 2
5,551
555
2,978
4,155
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 3
6,265
627
6,941
5,989
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Harper2821
Bakasura
12
9 / 1 / 3
7,225
723
7,899
7,006
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
LaMentePR
Athena
8
1 / 2 / 2
5,234
523
1,799
7,443
3,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
jwhit67
Skadi
9
2 / 2 / 2
5,318
532
6,983
5,739
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Friggai
Ullr
9
1 / 2 / 3
5,310
531
2,998
6,913
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,433
543
2,501
7,967
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
Suprsweet2
Cthulhu
8
3 / 3 / 1
5,479
548
3,994
7,948
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
tynamite14
King Arthur
10
0 / 3 / 0
5,292
529
3,948
11,507
4,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,693
469
2,045
6,113
5,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
5
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CP_KAH
Zhong Kui
0
0
2
1
W
2
0
3
3.5
L
Ullr
Friggai
Ullr
1
2
3
1.25
W
Bakasura
Harper2821
Bakasura
9
1
3
10.5
W
Athena
LaMentePR
Athena
1
2
2
1
L
1
4
1
0.38
L
Cthulhu
Suprsweet2
Cthulhu
3
3
1
1.17
W
Skadi
jwhit67
Skadi
2
2
2
1.5
L
King Arthur
tynamite14
King Arthur
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
15,486
30,332
Taken
40,448
14,774
Mitigated
17,611
9,762
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CP_KAH
Zhong Kui
2,978
217
0
1,663
4,155
2,822
594
1,557
2,598
28,046
0
W
6,941
1,415
0
2,743
5,989
4,931
148
0
5,989
0
30,628
L
Ullr
Friggai
Ullr
2,998
888
0
3,295
6,913
1,711
0
928
5,910
0
25,972
W
Bakasura
Harper2821
Bakasura
7,899
6,155
0
1,722
7,006
2,717
0
605
6,401
0
38,723
W
Athena
LaMentePR
Athena
1,799
689
0
1,080
7,443
3,000
21
2,150
5,293
14,496
0
L
2,501
1,957
0
1,262
7,967
2,130
0
415
7,323
0
23,101
L
Cthulhu
Suprsweet2
Cthulhu
3,994
614
257
2,156
7,948
3,926
0
871
6,982
11,237
0
W
Skadi
jwhit67
Skadi
6,983
3,673
120
2,434
5,739
1,304
589
1,727
4,012
0
27,794
L
King Arthur
tynamite14
King Arthur
3,948
663
0
3,946
11,507
4,274
46
0
10,860
0
26,755
L
2,045
297
0
1,166
6,113
5,570
0
2,563
3,333
18,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
26,207
280
Minions Killed
203
0
Camps Cleared
0
957,692
Distance Traveled
922,484
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,551
555
55
6
0
196,768
1
W
Mulan
6,265
627
71
7
0
189,802
2
L
Ullr
5,310
531
52
5
0
181,576
1
W
Bakasura
7,225
723
88
9
0
234,469
0
W
Athena
5,234
523
25
3
0
165,553
1
L
Arachne
5,433
543
51
5
0
210,725
2
L
Cthulhu
5,479
548
11
1
0
167,339
0
W
Skadi
5,318
532
41
4
0
171,100
1
L
King Arthur
5,292
529
59
6
0
187,412
0
L
Tiamat
4,693
469
30
3
0
175,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role