Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
Gorbazaki
Bakasura
Level 155
God Stats
7W - 5L
1,586 SR
Queue Stats
192W - 212L
1,477 Elo+
Party 1
Hades
Hades
MaRkxxviiii
Hades
Level 122
God Stats
3W - 3L
1,708 SR
Queue Stats
203W - 223L
1,473 Elo+
Party 1
Artemis
Artemis
cadjavii
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,182 Elo+
Party 4
Neith
Neith
xBlackpipe
Neith
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
488W - 557L
1,380 Elo+
Solo
Team Averages
Level 89
1,559 SR
1,403 Elo+

VS

Team Averages
Level 44
1,509 SR
1,395 Elo+
Ullr
Ullr
ElevatedSelf
Ullr
Level 105
God Stats
15W - 17L
1,500 SR
Queue Stats
331W - 305L
1,520 Elo+
Party 3
Achilles
Achilles
HeavenlyVenerate
Achilles
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
152W - 120L
1,438 Elo+
Party 3
Jormungandr
Jormungandr
crisos90
Jormungandr
Level 25
God Stats
2W - 3L
1,426 SR
Queue Stats
64W - 92L
1,265 Elo+
Party 2
Izanami
Izanami
dooglaas
Izanami
Level 36
God Stats
2W - 7L
1,332 SR
Queue Stats
46W - 79L
1,265 Elo+
Party 2
Eset
Eset
stroller420
Eset
Level 35
God Stats
1W - 5L
1,789 SR
Queue Stats
88W - 86L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 4
8,496
500
3,235
8,906
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Gorbazaki
Bakasura
19
11 / 1 / 1
11,528
678
11,334
11,273
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 3 / 2
10,738
632
10,722
14,984
8,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
cadjavii
Artemis
15
5 / 2 / 1
8,847
520
10,950
9,822
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
17
3 / 0 / 2
10,292
605
5,040
5,947
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,719
513
8,124
11,578
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 6 / 1
8,324
490
3,651
14,656
11,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
crisos90
Jormungandr
11
0 / 3 / 2
6,245
367
7,231
8,854
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
dooglaas
Izanami
11
2 / 6 / 0
6,792
400
3,826
11,161
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 0
6,804
400
2,562
7,029
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
24
Kills
7
7
Deaths
24
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
4
2
L
3
4
2
1
W
Bakasura
Gorbazaki
Bakasura
11
1
1
11.5
L
2
6
1
0.42
W
5
3
2
2
W
Artemis
cadjavii
Artemis
5
2
1
2.75
L
Jormungandr
crisos90
Jormungandr
0
3
2
0.33
L
Izanami
dooglaas
Izanami
2
6
0
0.33
L
0
5
0
0
W
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,281
Damage
25,394
50,932
Taken
53,278
26,197
Mitigated
22,312
23,517
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,235
332
509
1,857
8,906
7,147
526
2,931
5,975
21,754
0
L
8,124
3,992
0
896
11,578
3,472
0
2,769
7,768
0
58,342
W
Bakasura
Gorbazaki
Bakasura
11,334
7,416
0
4,691
11,273
4,748
400
537
10,736
0
89,832
L
3,651
412
0
1,771
14,656
11,838
0
7,449
6,302
0
37,086
W
10,722
1,142
0
8,860
14,984
8,676
0
41
14,943
74,929
0
W
Artemis
cadjavii
Artemis
10,950
5,126
2
3,965
9,822
3,354
1,906
3,949
5,873
0
64,919
L
Jormungandr
crisos90
Jormungandr
7,231
1,159
205
1,529
8,854
2,817
0
1,166
7,688
29,325
0
L
Izanami
dooglaas
Izanami
3,826
1,916
0
2,660
11,161
2,383
0
2,069
8,923
0
37,984
L
2,562
131
0
1,237
7,029
1,802
132
504
6,233
35,194
0
W
Neith
5,040
1,092
0
3,633
5,947
2,272
1,642
2,335
3,612
0
73,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
36,884
618
Minions Killed
361
0
Camps Cleared
0
1,647,009
Distance Traveled
1,445,018
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,496
500
33
2
0
319,985
7
L
Ullr
8,719
513
93
5
0
311,424
3
W
Bakasura
11,528
678
157
9
0
419,674
2
L
Achilles
8,324
490
66
4
0
241,188
4
W
Hades
10,738
632
152
9
0
294,034
4
W
Artemis
8,847
520
120
7
0
270,473
4
L
Jormungandr
6,245
367
42
2
0
341,892
3
L
Izanami
6,792
400
79
5
0
276,797
4
L
Eset
6,804
400
81
5
0
273,717
1
W
Neith
10,292
605
156
9
0
342,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role