Player Matchup

Chronos
Chronos
BotBoyTony
Chronos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,332 Elo+
Solo
Nu Wa
Nu Wa
HODLBTC
Nu Wa
Level 29
God Stats
2W - 7L
1,265 SR
Queue Stats
3W - 10L
1,225 Elo+
Solo
Bellona
Bellona
InsaneNectar
Bellona
Level 66
God Stats
7W - 5L
1,641 SR
Queue Stats
25W - 20L
1,562 Elo+
Party 1
Nox
Nox
PIayedPuppet
Nox
Level 40
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 3L
1,259 Elo+
Party 1
Achilles
Achilles
YoB0iDelirious
Achilles
Level 64
God Stats
2W - 3L
1,447 SR
Queue Stats
4W - 4L
1,259 Elo+
Party 1
Team Averages
Level 41
1,523 SR
1,327 Elo+

VS

Team Averages
Level 61
1,466 SR
1,382 Elo+
Sobek
Sobek
Gredieboy
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
447W - 507L
1,420 Elo+
Solo
Zeus
Zeus
Marcelo_Rsn
Zeus
Level 23
God Stats
3W - 4L
1,543 SR
Queue Stats
177W - 198L
1,565 Elo+
Solo
Kukulkan
Kukulkan
RabV-9
Kukulkan
Level 27
God Stats
23W - 43L
1,551 SR
Queue Stats
39W - 51L
1,427 Elo+
Party 2
Chiron
Chiron
StargirlT
Chiron
Level 24
God Stats
1W - 1L
1,281 SR
Queue Stats
7W - 14L
1,081 Elo+
Solo
Bastet
Bastet
lagiacrus978
Bastet
Level 142
God Stats
3W - 6L
1,454 SR
Queue Stats
112W - 135L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BotBoyTony
Chronos
20
6 / 1 / 3
11,892
793
15,947
13,254
7,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
HODLBTC
Nu Wa
11
0 / 0 / 0
6,774
452
0
0
0
Bellona
InsaneNectar
Bellona
19
7 / 2 / 6
11,680
779
15,196
17,476
17,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 3 / 6
10,476
698
6,020
13,673
5,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
17
1 / 6 / 8
9,968
665
10,066
22,355
19,861
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gredieboy
Sobek
17
2 / 5 / 6
10,185
679
7,554
13,994
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 6
11,402
760
15,066
11,418
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
RabV-9
Kukulkan
18
3 / 1 / 4
10,927
728
9,206
8,099
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
StargirlT
Chiron
15
0 / 3 / 3
9,280
619
4,408
8,571
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
19
4 / 4 / 6
11,686
779
17,968
17,809
7,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
16
Kills
12
12
Deaths
17
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
BotBoyTony
Chronos
6
1
3
7.5
W
Sobek
Gredieboy
Sobek
2
5
6
1
L
Nu Wa
HODLBTC
Nu Wa
0
0
0
0
L
Bellona
InsaneNectar
Bellona
7
2
6
5
W
3
4
6
1.5
L
2
3
6
1.67
W
Kukulkan
RabV-9
Kukulkan
3
1
4
5
W
Chiron
StargirlT
Chiron
0
3
3
0.5
L
Achilles
1
6
8
0.83
W
Bastet
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,229
Damage
54,202
66,758
Taken
59,891
50,696
Mitigated
35,063
13,442
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BotBoyTony
Chronos
15,947
4,895
120
3,046
13,254
7,469
590
5,511
7,609
58,252
0
W
Sobek
Gredieboy
Sobek
7,554
463
0
1,946
13,994
16,266
132
6,799
7,195
15,780
0
L
Nu Wa
HODLBTC
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
InsaneNectar
Bellona
15,196
2,829
0
3,418
17,476
17,757
369
6,161
10,753
0
49,414
W
15,066
1,707
0
2,887
11,418
4,125
1,122
2,683
8,735
51,110
0
L
6,020
605
0
2,330
13,673
5,609
161
7,442
5,904
36,761
0
W
Kukulkan
RabV-9
Kukulkan
9,206
1,081
0
280
8,099
3,643
0
2,168
5,931
45,286
0
W
Chiron
StargirlT
Chiron
4,408
1,985
1,056
2,464
8,571
3,324
390
4,375
4,189
0
16,311
L
Achilles
10,066
1,231
0
4,528
22,355
19,861
240
10,736
10,666
0
27,830
W
Bastet
17,968
3,262
530
7,668
17,809
7,705
41
5,935
11,874
0
49,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,790
Gold Earned
53,480
279
Minions Killed
262
0
Camps Cleared
0
1,304,388
Distance Traveled
1,497,001
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,892
793
119
8
0
330,672
2
W
Sobek
10,185
679
20
1
0
300,757
2
L
Nu Wa
6,774
452
0
0
0
0
0
L
Bellona
11,680
779
59
4
0
357,659
1
W
Zeus
11,402
760
75
5
0
285,970
3
L
Nox
10,476
698
62
4
0
296,261
1
W
Kukulkan
10,927
728
77
5
0
310,386
0
W
Chiron
9,280
619
28
2
0
245,494
0
L
Achilles
9,968
665
39
3
0
319,796
2
W
Bastet
11,686
779
62
4
0
354,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role