Player Matchup

Jormungandr
Jormungandr
Kilø
Jormungandr
Level 99
God Stats
13W - 8L
1,500 SR
Queue Stats
107W - 120L
1,407 Elo+
Party 2
Achilles
Achilles
Queeefin_Beefin
Achilles
Level 65
God Stats
11W - 21L
1,385 SR
Queue Stats
159W - 158L
1,408 Elo+
Party 3
Neith
Neith
RCCripplin
Neith
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 129L
1,408 Elo+
Party 3
Merlin
Merlin
SmacklEmUp
Merlin
Level 109
God Stats
309W - 282L
1,524 SR
Queue Stats
761W - 804L
1,439 Elo+
Solo
Da Ji
Da Ji
xXTilValhallaXx
Da Ji
Level 88
God Stats
46W - 31L
1,587 SR
Queue Stats
173W - 202L
1,472 Elo+
Party 2
Team Averages
Level 97
1,499 SR
1,427 Elo+

VS

Team Averages
Level 84
1,522 SR
1,462 Elo+
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ahmed_9242
Skadi
Level 69
God Stats
6W - 6L
1,577 SR
Queue Stats
183W - 239L
1,422 Elo+
Solo
Amaterasu
Amaterasu
Bikeee
Amaterasu
Level 66
God Stats
12W - 6L
1,616 SR
Queue Stats
55W - 44L
1,515 Elo+
Solo
Neith
Neith
SpookyAyylmaoo
Neith
Level 64
God Stats
94W - 115L
1,417 SR
Queue Stats
159W - 198L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
sbdoms
Jormungandr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 377L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kilø
Jormungandr
17
8 / 0 / 10
11,693
1,169
14,634
9,774
6,068
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
17
0 / 2 / 14
10,296
1,030
9,383
15,084
15,570
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
3 / 0 / 11
10,933
1,093
14,584
6,937
2,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
SmacklEmUp
Merlin
16
3 / 2 / 9
10,649
1,065
12,421
7,386
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 1 / 5
11,445
1,145
6,556
5,998
2,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

267

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 3 / 3
10,008
1,001
6,971
7,892
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
0 / 6 / 3
9,373
937
5,958
11,393
4,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Bikeee
Amaterasu
15
2 / 4 / 2
11,148
1,115
9,259
16,252
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 2
9,231
923
6,821
9,545
3,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
sbdoms
Jormungandr
15
2 / 6 / 2
10,738
1,074
13,055
17,037
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
23
Kills
5
5
Deaths
23
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
3
0.83
L
Skadi
0
6
3
0.25
L
Amaterasu
Bikeee
Amaterasu
2
4
2
0.75
W
Jormungandr
Kilø
Jormungandr
8
0
10
13
W
Achilles
0
2
14
3.5
W
Neith
3
0
11
8.5
W
Merlin
SmacklEmUp
Merlin
3
2
9
3.75
L
0
4
2
0.25
L
Jormungandr
sbdoms
Jormungandr
2
6
2
0.5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,578
Damage
42,064
45,179
Taken
62,119
28,814
Mitigated
36,023
3,234
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,971
894
4,039
3,797
7,892
3,231
0
4,278
3,614
20,940
0
L
Skadi
5,958
1,943
0
391
11,393
4,004
0
5,044
6,349
0
23,307
L
Amaterasu
Bikeee
Amaterasu
9,259
4,094
0
4,525
16,252
14,225
0
7,046
9,206
0
28,479
W
Jormungandr
Kilø
Jormungandr
14,634
2,629
0
200
9,774
6,068
0
3,596
6,178
29,173
0
W
Achilles
9,383
910
206
824
15,084
15,570
0
6,292
8,792
0
21,524
W
Neith
14,584
5,483
0
1,571
6,937
2,403
0
2,939
3,998
0
49,518
W
Merlin
SmacklEmUp
Merlin
12,421
36
7
426
7,386
2,466
0
4,139
3,247
25,414
0
L
6,821
1,073
0
1,276
9,545
3,533
0
4,004
5,541
0
27,263
L
Jormungandr
sbdoms
Jormungandr
13,055
3,761
0
951
17,037
11,030
0
6,683
10,354
26,153
0
W
6,556
1,763
0
0
5,998
2,307
0
3,060
2,938
0
14,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,016
Gold Earned
50,498
210
Minions Killed
195
6
Camps Cleared
5
902,038
Distance Traveled
939,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,008
1,001
40
4
1
188,946
0
L
Skadi
9,373
937
50
5
3
177,235
0
L
Amaterasu
11,148
1,115
40
4
1
196,196
0
W
Jormungandr
11,693
1,169
27
3
0
192,507
0
W
Achilles
10,296
1,030
24
2
1
183,556
0
W
Neith
10,933
1,093
94
9
3
183,589
0
W
Merlin
10,649
1,065
35
4
0
165,400
0
L
Neith
9,231
923
39
4
0
204,142
0
L
Jormungandr
10,738
1,074
26
3
0
173,052
0
W
Da Ji
11,445
1,145
30
3
2
176,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role