Player Matchup

Nu Wa
Nu Wa
BloodMoonBarbie
Nu Wa
Level 69
God Stats
113W - 114L
1,537 SR
Queue Stats
183W - 204L
1,506 Elo+
Party 2
Shiva
Shiva
NotSoGoodSmurf
Shiva
Level 17
God Stats
0W - 2L
1,504 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 1
Olorun
Olorun
Thabeastchubbz
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,789 Elo+
Party 2
Fafnir
Fafnir
UrBad5000
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zzZackAttack54z
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,625 SR
Queue Stats
14W - 12L
1,580 Elo+
Party 1
Team Averages
Level 41
1,533 SR
1,574 Elo+

VS

Team Averages
Level 122
1,577 SR
1,595 Elo+
Thoth
Thoth
Brotaco136
Thoth
Level 157
God Stats
13W - 8L
1,650 SR
Queue Stats
146W - 117L
1,631 Elo+
Party 3
Nu Wa
Nu Wa
ElfishBuzzard21
Nu Wa
Level 148
God Stats
59W - 60L
1,534 SR
Queue Stats
261W - 295L
1,492 Elo+
Solo
Arachne
Arachne
Pokëmon
Arachne
Level 160
God Stats
1W - 0L
1,425 SR
Queue Stats
75W - 76L
1,549 Elo+
Party 3
Charybdis
Charybdis
RagnaRohrn
Charybdis
Level 126
God Stats
8W - 7L
1,579 SR
Queue Stats
194W - 196L
1,494 Elo+
Solo
Da Ji
Da Ji
SugonDisHog
Da Ji
Level 18
God Stats
4W - 0L
1,697 SR
Queue Stats
18W - 5L
1,810 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,497
954
13,252
16,112
4,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 5 / 9
11,050
1,005
12,712
18,137
13,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 10 / 8
10,050
914
2,672
18,415
5,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
UrBad5000
Fafnir
18
2 / 1 / 15
13,573
1,234
6,851
14,548
18,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
zzZackAttack54z
Ah Muzen Cab
18
11 / 4 / 6
13,821
1,256
19,727
14,052
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

136

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
9 / 1 / 7
12,889
1,172
23,750
6,763
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 18
11,158
1,014
14,593
9,903
3,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Pokëmon
Arachne
18
6 / 5 / 12
11,864
1,079
8,418
19,394
7,058
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
RagnaRohrn
Charybdis
18
3 / 3 / 12
11,624
1,057
13,246
13,101
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 4 / 11
11,614
1,056
16,369
11,914
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
86
18
Kills
26
26
Deaths
18
45
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Thoth
9
1
7
12.5
W
2
5
18
2.2
L
4
5
9
1.7
W
Arachne
Pokëmon
Arachne
6
5
12
2.4
W
Charybdis
RagnaRohrn
Charybdis
3
3
12
3
W
6
4
11
2.88
L
1
10
8
0.5
L
Fafnir
UrBad5000
Fafnir
2
1
15
9.5
L
Ah Muzen Cab
zzZackAttack54z
Ah Muzen Cab
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
76,376
81,264
Taken
61,075
46,557
Mitigated
21,918
13,820
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,252
3,684
250
1,077
16,112
4,669
0
5,052
10,916
54,323
0
W
Thoth
23,750
350
0
420
6,763
2,092
0
3,894
2,869
52,358
0
W
14,593
1,867
0
0
9,903
3,424
0
4,676
5,227
44,599
0
L
12,712
4,117
367
1,428
18,137
13,422
0
8,946
8,877
0
22,798
W
Arachne
Pokëmon
Arachne
8,418
5,165
0
3,412
19,394
7,058
0
5,680
13,714
0
22,412
W
Charybdis
RagnaRohrn
Charybdis
13,246
8,173
49
2,916
13,101
4,560
0
4,248
8,853
0
48,418
W
16,369
4,242
0
351
11,914
4,784
0
4,277
7,637
0
22,729
L
2,672
1,255
377
999
18,415
5,321
0
8,665
9,476
11,993
0
L
Fafnir
UrBad5000
Fafnir
6,851
2,154
3,105
4,673
14,548
18,835
0
7,337
6,919
14,883
0
L
Ah Muzen Cab
zzZackAttack54z
Ah Muzen Cab
19,727
7,066
0
1,544
14,052
4,310
0
7,051
6,733
0
56,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,991
Gold Earned
59,149
249
Minions Killed
267
3
Camps Cleared
12
991,988
Distance Traveled
1,068,506
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,497
954
90
8
1
187,514
0
W
Thoth
12,889
1,172
61
6
2
216,344
2
W
Nu Wa
11,158
1,014
64
6
0
197,156
0
L
Shiva
11,050
1,005
34
3
1
214,191
0
W
Arachne
11,864
1,079
33
3
5
243,450
3
W
Charybdis
11,624
1,057
91
8
2
198,955
0
W
Da Ji
11,614
1,056
18
2
3
212,601
0
L
Olorun
10,050
914
25
2
1
145,724
2
L
Fafnir
13,573
1,234
21
2
0
224,850
0
L
Ah Muzen Cab
13,821
1,256
79
7
0
219,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role