Player Matchup

Baron Samedi
Baron Samedi
A Chilly Bro
Baron Samedi
Level 77
God Stats
2W - 2L
1,629 SR
Queue Stats
71W - 58L
1,582 Elo+
Party 2
Fenrir
Fenrir
Aaaagoofii
Fenrir
Level 105
God Stats
21W - 26L
1,599 SR
Queue Stats
128W - 160L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
E46SKATERR
Danzaburou
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 145L
1,503 Elo+
Party 3
Bellona
Bellona
MonsterFriZbee
Bellona
Level 103
God Stats
2W - 2L
1,698 SR
Queue Stats
245W - 219L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
PapatheSmerf
Sylvanus
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 151L
1,492 Elo+
Party 3
Team Averages
Level 106
1,585 SR
1,532 Elo+

VS

Team Averages
Level 89
1,617 SR
1,455 Elo+
Hou Yi
Hou Yi
Draconian552
Hou Yi
Level 66
God Stats
2W - 2L
1,379 SR
Queue Stats
72W - 83L
1,441 Elo+
Party 1
Mercury
Mercury
DurpleMcJoker
Mercury
Level 118
God Stats
10W - 7L
1,665 SR
Queue Stats
126W - 145L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
Jay_Marrii
Sylvanus
Level 77
God Stats
2W - 0L
1,738 SR
Queue Stats
140W - 150L
1,489 Elo+
Solo
Bellona
Bellona
SightedCarrot76
Bellona
Level 79
God Stats
22W - 13L
1,592 SR
Queue Stats
102W - 96L
1,443 Elo+
Solo
Bakasura
Bakasura
The_Ranger_Halt
Bakasura
Level 106
God Stats
4W - 1L
1,711 SR
Queue Stats
65W - 66L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Chilly Bro
Baron Samedi
18
5 / 10 / 3
11,789
472
17,752
21,293
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Aaaagoofii
Fenrir
17
0 / 8 / 0
10,811
432
11,632
27,974
29,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
E46SKATERR
Danzaburou
17
1 / 8 / 6
11,138
446
14,333
18,862
8,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 11 / 8
12,842
514
18,600
29,186
31,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
PapatheSmerf
Sylvanus
15
1 / 9 / 3
9,865
395
9,828
23,673
34,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
5 / 4 / 7
13,291
532
7,793
20,017
7,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
20
21 / 2 / 11
16,090
644
32,628
23,807
13,352
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Jay_Marrii
Sylvanus
18
1 / 5 / 22
12,607
504
13,822
29,587
31,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 0 / 9
15,254
610
14,474
19,249
23,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
15 / 3 / 17
15,350
614
27,361
22,438
11,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
13
Kills
46
46
Deaths
14
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Chilly Bro
Baron Samedi
5
10
3
0.65
L
Fenrir
Aaaagoofii
Fenrir
0
8
0
0
W
Hou Yi
5
4
7
2.13
W
Mercury
21
2
11
13.25
L
Danzaburou
E46SKATERR
Danzaburou
1
8
6
0.5
W
Sylvanus
Jay_Marrii
Sylvanus
1
5
22
2.4
L
6
11
8
0.91
L
Sylvanus
PapatheSmerf
Sylvanus
1
9
3
0.28
W
4
0
9
8.5
W
Bakasura
15
3
17
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,145
Damage
96,078
120,988
Taken
115,098
112,104
Mitigated
87,202
29,497
Healing
40,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Chilly Bro
Baron Samedi
17,752
1,897
2,047
5,748
21,293
8,788
0
2,266
17,988
94,291
0
L
Fenrir
Aaaagoofii
Fenrir
11,632
1,974
0
5,011
27,974
29,151
1,076
2,803
24,897
0
70,361
W
Hou Yi
7,793
3,280
0
9,103
20,017
7,931
3,495
5,301
14,716
0
91,489
W
Mercury
32,628
23,363
0
8,381
23,807
13,352
0
4,918
18,743
0
132,750
L
Danzaburou
E46SKATERR
Danzaburou
14,333
6,389
0
2,382
18,862
8,234
2,431
1,802
16,138
0
88,507
W
Sylvanus
Jay_Marrii
Sylvanus
13,822
2,874
4,179
8,573
29,587
31,206
619
9,039
20,548
35,331
0
L
18,600
8,882
0
5,171
29,186
31,458
0
3,208
23,960
0
65,638
L
Sylvanus
PapatheSmerf
Sylvanus
9,828
4,272
2,692
6,446
23,673
34,473
420
3,743
18,819
35,366
0
W
14,474
3,063
0
3,251
19,249
23,177
3,497
1,675
17,574
0
113,078
W
Bakasura
27,361
17,934
0
6,908
22,438
11,536
3,153
6,647
15,791
0
88,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,445
Gold Earned
72,592
588
Minions Killed
747
0
Camps Cleared
0
2,154,000
Distance Traveled
2,514,579
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,789
472
159
6
0
411,724
5
L
Fenrir
10,811
432
138
6
0
486,042
1
W
Hou Yi
13,291
532
172
7
0
404,146
5
W
Mercury
16,090
644
171
7
0
572,989
2
L
Danzaburou
11,138
446
138
6
0
429,719
1
W
Sylvanus
12,607
504
34
1
0
457,768
9
L
Bellona
12,842
514
102
4
0
462,696
3
L
Sylvanus
9,865
395
51
2
0
363,819
1
W
Bellona
15,254
610
211
8
0
513,548
7
W
Bakasura
15,350
614
159
6
0
566,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role