Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Shayzen
Chiron
Level 109
God Stats
6W - 1L
1,791 SR
Queue Stats
128W - 87L
1,610 Elo+
Party 2
Nox
Nox
TheNakedKnight
Nox
Level 160
God Stats
4W - 4L
1,758 SR
Queue Stats
313W - 241L
1,620 Elo+
Party 2
Nu Wa
Nu Wa
Zoetus
Nu Wa
Level 158
God Stats
4W - 4L
1,718 SR
Queue Stats
285W - 207L
1,638 Elo+
Party 2
Odin
Odin
fiktdu
Odin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 77L
1,377 Elo+
Party 2
Team Averages
Level 142
1,653 SR
1,549 Elo+

VS

Team Averages
Level 129
1,539 SR
1,477 Elo+
Gilgamesh
Gilgamesh
DarkLedouxt
Gilgamesh
Level 138
God Stats
0W - 1L
1,630 SR
Queue Stats
243W - 194L
1,501 Elo+
Party 1
Thor
Thor
M4nuSDominuS
Thor
Level 156
God Stats
11W - 6L
1,563 SR
Queue Stats
657W - 691L
1,475 Elo+
Solo
Serqet
Serqet
OZOUNY
Serqet
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 125L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
Retropanda2
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,472 Elo+
Solo
Xbalanque
Xbalanque
bashometer
Xbalanque
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 305L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 1 / 20
10,005
1,001
9,805
8,200
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Shayzen
Chiron
14
5 / 2 / 12
8,781
878
9,901
7,847
3,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 2 / 19
9,605
961
10,508
6,539
7,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
Zoetus
Nu Wa
17
8 / 1 / 19
10,121
1,012
13,622
7,133
3,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
fiktdu
Odin
16
4 / 1 / 25
9,876
988
6,201
12,232
15,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkLedouxt
Gilgamesh
13
1 / 8 / 5
7,829
783
5,270
15,230
15,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 1
8,455
846
6,999
12,217
4,075
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
OZOUNY
Serqet
13
1 / 6 / 3
7,742
774
3,312
6,877
3,041
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Retropanda2
Danzaburou
15
1 / 5 / 5
8,101
810
7,216
10,983
4,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
bashometer
Xbalanque
11
0 / 8 / 3
6,790
679
7,034
9,852
3,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
31
Kills
7
7
Deaths
31
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
20
17
L
Gilgamesh
DarkLedouxt
Gilgamesh
1
8
5
0.44
L
4
4
1
1.13
L
Serqet
OZOUNY
Serqet
1
6
3
0.42
L
Danzaburou
Retropanda2
Danzaburou
1
5
5
0.7
W
Chiron
Shayzen
Chiron
5
2
12
5.5
W
7
2
19
8.25
W
Nu Wa
Zoetus
Nu Wa
8
1
19
17.5
L
Xbalanque
bashometer
Xbalanque
0
8
3
0.19
W
Odin
fiktdu
Odin
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,037
Damage
29,831
41,951
Taken
55,159
34,681
Mitigated
30,578
12,566
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,805
466
801
1,467
8,200
4,642
905
0
8,200
24,309
0
L
Gilgamesh
DarkLedouxt
Gilgamesh
5,270
798
403
1,067
15,230
15,545
0
8,433
6,581
0
13,158
L
6,999
774
1,338
784
12,217
4,075
444
7,960
4,021
0
19,543
L
Serqet
OZOUNY
Serqet
3,312
915
369
163
6,877
3,041
0
3,607
3,200
0
2,822
L
Danzaburou
Retropanda2
Danzaburou
7,216
3,167
500
2,740
10,983
4,600
792
7,333
3,612
0
25,244
W
Chiron
Shayzen
Chiron
9,901
2,720
2,383
2,145
7,847
3,662
1,032
0
7,690
0
20,142
W
10,508
446
1,200
228
6,539
7,754
1,496
0
6,371
18,471
0
W
Nu Wa
Zoetus
Nu Wa
13,622
5,239
709
598
7,133
3,070
1,408
0
6,665
30,591
0
L
Xbalanque
bashometer
Xbalanque
7,034
1,554
46
183
9,852
3,317
360
6,602
3,108
0
14,918
W
Odin
fiktdu
Odin
6,201
1,905
990
2,045
12,232
15,553
497
0
11,901
0
11,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
38,917
114
Minions Killed
95
0
Camps Cleared
0
1,007,100
Distance Traveled
799,176
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,005
1,001
28
3
0
216,112
1
L
Gilgamesh
7,829
783
14
1
0
163,352
0
L
Thor
8,455
846
27
3
0
186,200
0
L
Serqet
7,742
774
12
1
0
166,052
0
L
Danzaburou
8,101
810
29
3
0
153,279
0
W
Chiron
8,781
878
24
2
0
188,457
1
W
Nox
9,605
961
19
2
0
202,123
4
W
Nu Wa
10,121
1,012
36
4
0
161,653
0
L
Xbalanque
6,790
679
13
1
0
130,293
2
W
Odin
9,876
988
7
1
0
238,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role