Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KaptnMeliodas
Neith
Level 111
God Stats
12W - 21L
1,299 SR
Queue Stats
265W - 449L
1,326 Elo+
Party 2
Atlas
Atlas
R3TRO GEAR
Atlas
Level 67
God Stats
9W - 5L
1,489 SR
Queue Stats
68W - 111L
1,366 Elo+
Solo
Team Averages
Level 95
1,429 SR
1,397 Elo+

VS

Team Averages
Level 120
1,481 SR
1,368 Elo+
Neith
Neith
Archaides
Neith
Level 129
God Stats
0W - 2L
1,353 SR
Queue Stats
8W - 14L
1,354 Elo+
Party 1
Hercules
Hercules
Lady Eggshen
Hercules
Level 103
God Stats
1W - 6L
1,469 SR
Queue Stats
18W - 27L
1,353 Elo+
Solo
Agni
Agni
ooBENONIoo
Agni
Level 129
God Stats
1W - 1L
1,620 SR
Queue Stats
5W - 5L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 7 / 8
10,450
653
11,093
10,595
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
11 / 6 / 0
13,904
869
25,560
18,723
8,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
16
1 / 4 / 10
11,296
706
11,040
17,763
18,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archaides
Neith
17
8 / 2 / 9
12,087
755
16,050
17,836
5,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Lady Eggshen
Hercules
15
1 / 5 / 13
10,674
667
4,780
23,540
25,073
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
8 / 5 / 7
11,591
724
18,249
16,847
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
12
Kills
17
17
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
7
8
0.57
L
Neith
Archaides
Neith
8
2
9
6.25
W
11
6
0
1.83
L
Hercules
Lady Eggshen
Hercules
1
5
13
1.5
W
Atlas
1
4
10
1.5
L
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,693
Damage
39,079
47,081
Taken
58,223
30,507
Mitigated
35,593
13,106
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,093
5,260
1,484
1,097
10,595
3,790
779
3,422
7,173
34,283
0
L
Neith
Archaides
Neith
16,050
5,073
0
8,163
17,836
5,262
616
7,847
9,989
0
63,314
W
25,560
9,852
410
7,647
18,723
8,097
1,634
7,675
11,048
0
60,332
L
Hercules
Lady Eggshen
Hercules
4,780
1,205
226
5,496
23,540
25,073
500
8,272
15,268
0
18,090
W
Atlas
11,040
4,338
425
2,043
17,763
18,620
608
7,352
10,411
27,036
0
L
18,249
1,391
0
3,942
16,847
5,258
300
6,234
10,613
67,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
34,352
152
Minions Killed
227
2
Camps Cleared
7
803,919
Distance Traveled
822,968
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,450
653
60
4
1
256,742
5
L
Neith
12,087
755
102
6
3
276,658
2
W
Neith
13,904
869
68
4
1
264,888
2
L
Hercules
10,674
667
35
2
0
288,358
8
W
Atlas
11,296
706
24
2
0
282,289
3
L
Agni
11,591
724
90
6
4
257,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role