Player Matchup

Aphrodite
Aphrodite
GodFearingSchizo
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,554 Elo+
Party 2
Charybdis
Charybdis
OxyLean
Charybdis
Level 128
God Stats
10W - 9L
1,629 SR
Queue Stats
56W - 46L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
brokenlegos
Sun Wukong
Level 62
God Stats
12W - 9L
1,622 SR
Queue Stats
68W - 49L
1,585 Elo+
Party 2
Sobek
Sobek
nvyu
Sobek
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 37L
1,435 Elo+
Party 2
Bastet
Bastet
yungmomdoer
Bastet
Level 62
God Stats
10W - 9L
1,522 SR
Queue Stats
75W - 65L
1,586 Elo+
Party 2
Team Averages
Level 96
1,554 SR
1,549 Elo+

VS

Team Averages
Level 107
1,570 SR
1,532 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Enk0r
Cernunnos
Level 111
God Stats
19W - 16L
1,537 SR
Queue Stats
256W - 264L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
Indemcheeks
Gilgamesh
Level 85
God Stats
6W - 6L
1,621 SR
Queue Stats
79W - 73L
1,562 Elo+
Party 1
Vamana
Vamana
lndemcheeks
Vamana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,568 Elo+
Party 1
Terra
Terra
v2scoobydoo
Terra
Level 99
God Stats
2W - 1L
1,695 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
1 / 4 / 1
6,559
437
3,530
8,358
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
OxyLean
Charybdis
13
1 / 0 / 0
7,729
515
8,882
10,510
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
brokenlegos
Sun Wukong
11
0 / 1 / 0
6,510
434
3,630
10,925
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
nvyu
Sobek
11
2 / 1 / 3
7,224
482
6,952
14,578
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
12
1 / 1 / 0
6,700
447
5,219
11,965
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 3 / 1
8,669
578
7,047
6,224
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Enk0r
Cernunnos
13
1 / 1 / 0
7,800
520
9,081
11,069
3,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Indemcheeks
Gilgamesh
16
1 / 0 / 2
9,257
617
8,067
9,928
10,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
15
3 / 0 / 1
8,541
569
5,815
11,800
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 1 / 6
7,487
499
6,997
10,750
8,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
7
7
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
1
0.83
W
Cernunnos
Enk0r
Cernunnos
1
1
0
1
L
Aphrodite
1
4
1
0.38
W
Gilgamesh
Indemcheeks
Gilgamesh
1
0
2
2
L
Charybdis
OxyLean
Charybdis
1
0
0
1
L
Sun Wukong
brokenlegos
Sun Wukong
0
1
0
0
W
Vamana
3
0
1
3.5
L
Sobek
nvyu
Sobek
2
1
3
3.5
W
0
1
6
3
L
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
37,007
56,336
Taken
49,771
36,091
Mitigated
32,546
20,330
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,047
353
0
1,364
6,224
2,394
0
2,686
3,538
60,457
0
W
Cernunnos
Enk0r
Cernunnos
9,081
5,175
0
7,008
11,069
3,044
0
1,936
9,133
0
60,278
L
Aphrodite
3,530
616
695
2,922
8,358
3,832
432
4,129
4,229
32,588
0
W
Gilgamesh
Indemcheeks
Gilgamesh
8,067
2,775
0
5,405
9,928
10,908
5
1,044
8,468
3,011
64,777
L
Charybdis
OxyLean
Charybdis
8,882
5,817
0
5,881
10,510
3,521
0
2,564
7,946
0
64,089
L
Sun Wukong
brokenlegos
Sun Wukong
3,630
674
0
4,928
10,925
11,844
0
626
10,299
0
33,566
W
Vamana
5,815
2,537
0
2,919
11,800
7,240
73
1,497
10,251
0
72,427
L
Sobek
nvyu
Sobek
6,952
719
0
3,905
14,578
12,846
0
5,243
9,335
18,808
0
W
6,997
329
436
2,487
10,750
8,960
145
3,319
7,362
20,140
3,326
L
Bastet
5,219
1,417
0
1,999
11,965
4,048
0
1,521
10,444
0
37,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
41,754
340
Minions Killed
539
0
Camps Cleared
0
1,570,144
Distance Traveled
1,524,745
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,669
578
115
8
0
277,419
2
W
Cernunnos
7,800
520
112
7
0
287,836
6
L
Aphrodite
6,559
437
66
4
0
285,799
5
W
Gilgamesh
9,257
617
145
10
0
297,856
5
L
Charybdis
7,729
515
125
8
0
288,389
4
L
Sun Wukong
6,510
434
70
5
0
303,151
3
W
Vamana
8,541
569
132
9
0
341,771
4
L
Sobek
7,224
482
17
1
0
325,182
7
W
Terra
7,487
499
35
2
0
319,863
0
L
Bastet
6,700
447
62
4
0
367,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role