Player Matchup

Vulcan
Vulcan
Saw2003
Vulcan
Level 15
God Stats
0W - 4L
1,271 SR
Queue Stats
6W - 40L
1,064 Elo+
Party 2
Neith
Neith
lokopani513
Neith
Level 5
God Stats
34W - 67L
1,500 SR
Queue Stats
140W - 283L
1,500 Elo+
Party 2
Ymir
Ymir
mamotoneitor
Ymir
Level 71
God Stats
4W - 22L
1,383 SR
Queue Stats
49W - 146L
1,147 Elo+
Party 2
Team Averages
Level 30
1,385 SR
1,237 Elo+

VS

Team Averages
Level 94
1,643 SR
1,356 Elo+
Cliodhna
Cliodhna
Jiraya_Sensei020
Cliodhna
Level 89
God Stats
6W - 4L
1,535 SR
Queue Stats
73W - 112L
1,289 Elo+
Party 1
Jormungandr
Jormungandr
gouldouk
Jormungandr
Level 95
God Stats
3W - 1L
1,830 SR
Queue Stats
81W - 118L
1,301 Elo+
Party 1
Scylla
Scylla
lordiablosith
Scylla
Level 98
God Stats
154W - 113L
1,563 SR
Queue Stats
296W - 286L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Saw2003
Vulcan
10
2 / 4 / 1
6,949
695
5,738
7,512
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 1
6,933
693
3,411
7,383
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 2
7,060
706
3,482
13,558
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,815
782
7,319
5,953
1,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
gouldouk
Jormungandr
12
1 / 2 / 8
8,132
813
8,954
10,104
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 0 / 5
8,880
888
9,360
4,566
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
9
9
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Vulcan
Saw2003
Vulcan
2
4
1
0.63
W
Jormungandr
gouldouk
Jormungandr
1
2
8
2.5
L
2
4
1
0.63
W
4
0
5
6.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
25,633
28,453
Taken
20,623
13,915
Mitigated
10,744
5,711
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
584
0
1,742
5,953
1,985
193
2,629
3,324
0
16,814
L
Vulcan
Saw2003
Vulcan
5,738
2,836
107
905
7,512
2,388
0
4,798
2,714
20,903
0
W
Jormungandr
gouldouk
Jormungandr
8,954
1,817
201
3,192
10,104
7,281
409
4,651
5,453
23,139
0
L
3,411
1,335
91
799
7,383
2,341
0
5,012
2,371
0
12,692
W
9,360
836
0
1,982
4,566
1,478
555
2,541
2,025
49,615
0
L
3,482
534
0
3,809
13,558
9,186
0
8,763
4,795
10,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,942
Gold Earned
24,827
80
Minions Killed
141
2
Camps Cleared
7
513,250
Distance Traveled
583,743
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,815
782
16
2
1
195,934
0
L
Vulcan
6,949
695
33
3
1
179,655
9
W
Jormungandr
8,132
813
31
3
2
203,123
4
L
Neith
6,933
693
33
3
0
150,951
0
W
Scylla
8,880
888
94
9
4
184,686
4
L
Ymir
7,060
706
14
1
1
182,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role