Player Matchup

Gilgamesh
Gilgamesh
Codename_Jinx
Gilgamesh
Level 88
God Stats
2W - 3L
1,202 SR
Queue Stats
104W - 111L
1,446 Elo+
Solo
Atlas
Atlas
V-Twin-HD
Atlas
Level 106
God Stats
15W - 11L
1,499 SR
Queue Stats
366W - 342L
1,469 Elo+
Party 1
Arachne
Arachne
dandingo1738
Arachne
Level 120
God Stats
29W - 19L
1,532 SR
Queue Stats
909W - 863L
1,492 Elo+
Solo
Cupid
Cupid
granite_boyz
Cupid
Level 109
God Stats
12W - 6L
1,210 SR
Queue Stats
287W - 280L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
pinpinnette
Nu Wa
Level 154
God Stats
1W - 1L
1,700 SR
Queue Stats
43W - 49L
1,427 Elo+
Solo
Team Averages
Level 115
1,429 SR
1,458 Elo+

VS

Team Averages
Level 77
1,479 SR
1,471 Elo+
Baron Samedi
Baron Samedi
Colt4020
Baron Samedi
Level 59
God Stats
2W - 1L
1,772 SR
Queue Stats
145W - 169L
1,476 Elo+
Solo
Horus
Horus
Fluffysquid
Horus
Level 127
God Stats
0W - 1L
1,404 SR
Queue Stats
129W - 143L
1,523 Elo+
Solo
Thanatos
Thanatos
O_Divine_Storm_
Thanatos
Level 64
God Stats
6W - 16L
1,333 SR
Queue Stats
114W - 126L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
montez1408
Cernunnos
Level 82
God Stats
11W - 11L
1,409 SR
Queue Stats
356W - 370L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xypftkill
Morgan Le Fay
Level 52
God Stats
3W - 4L
1,476 SR
Queue Stats
34W - 46L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Codename_Jinx
Gilgamesh
12
3 / 3 / 2
7,252
518
7,546
11,963
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
V-Twin-HD
Atlas
11
1 / 3 / 10
7,432
531
6,598
12,578
10,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
dandingo1738
Arachne
12
2 / 3 / 3
7,434
531
5,985
11,690
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
9 / 2 / 1
8,697
621
13,032
11,467
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 3
7,729
552
7,470
6,779
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colt4020
Baron Samedi
13
3 / 3 / 2
7,638
546
10,023
10,473
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 5
6,945
496
6,991
14,656
5,520
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
13
2 / 3 / 5
7,631
545
4,843
12,142
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
montez1408
Cernunnos
11
4 / 4 / 3
6,795
485
7,726
11,754
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
xypftkill
Morgan Le Fay
14
4 / 2 / 2
8,146
582
6,084
7,987
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
17
Kills
14
14
Deaths
17
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Codename_Jinx
Gilgamesh
3
3
2
1.33
L
Baron Samedi
Colt4020
Baron Samedi
3
3
2
1.33
L
1
5
5
0.7
L
Thanatos
2
3
5
1.5
W
Atlas
V-Twin-HD
Atlas
1
3
10
2
W
Arachne
dandingo1738
Arachne
2
3
3
1.17
W
9
2
1
4.75
L
Cernunnos
montez1408
Cernunnos
4
4
3
1.38
W
2
3
3
1.17
L
Morgan Le Fay
xypftkill
Morgan Le Fay
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,631
Damage
35,667
54,477
Taken
57,012
28,356
Mitigated
21,786
17,787
Healing
27,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Codename_Jinx
Gilgamesh
7,546
2,528
0
2,447
11,963
7,934
132
5,986
5,614
0
34,032
L
Baron Samedi
Colt4020
Baron Samedi
10,023
1,413
559
4,735
10,473
6,075
123
1,050
9,423
41,521
0
L
6,991
3,495
1,193
4,273
14,656
5,520
0
3,948
10,484
0
36,830
L
Thanatos
4,843
2,033
0
10,176
12,142
4,079
0
2,200
9,942
0
46,354
W
Atlas
V-Twin-HD
Atlas
6,598
2,262
1,628
2,638
12,578
10,177
35
982
11,556
18,185
0
W
Arachne
dandingo1738
Arachne
5,985
4,167
0
3,524
11,690
4,775
0
4,720
6,777
0
45,442
W
13,032
6,491
534
6,148
11,467
3,427
820
442
11,025
0
55,237
L
Cernunnos
montez1408
Cernunnos
7,726
4,407
0
4,868
11,754
3,545
0
3,007
8,747
0
30,215
W
7,470
1,262
76
792
6,779
2,043
702
3,381
3,398
52,685
0
L
Morgan Le Fay
xypftkill
Morgan Le Fay
6,084
829
0
1,793
7,987
2,567
0
3,863
3,921
60,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
37,155
352
Minions Killed
408
0
Camps Cleared
0
1,365,605
Distance Traveled
1,268,538
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,252
518
62
4
0
274,880
1
L
Baron Samedi
7,638
546
88
6
0
228,730
0
L
Horus
6,945
496
55
4
0
248,443
4
L
Thanatos
7,631
545
104
7
0
309,707
4
W
Atlas
7,432
531
21
2
0
287,923
5
W
Arachne
7,434
531
78
6
0
287,989
0
W
Cupid
8,697
621
98
7
0
257,500
3
L
Cernunnos
6,795
485
42
3
0
212,410
3
W
Nu Wa
7,729
552
93
7
0
257,313
6
L
Morgan Le Fay
8,146
582
119
9
0
269,248
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role