Player Matchup

Thanatos
Thanatos
ClickRefresh
Thanatos
Level 42
God Stats
0W - 3L
1,616 SR
Queue Stats
49W - 51L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
General-Ledger04
Baron Samedi
Level 145
God Stats
7W - 7L
1,632 SR
Queue Stats
48W - 51L
1,485 Elo+
Party 4
Danzaburou
Danzaburou
KitrusFruit
Danzaburou
Level 83
God Stats
4W - 2L
1,521 SR
Queue Stats
97W - 98L
1,505 Elo+
Party 3
Mulan
Mulan
Mymansded
Mulan
Level 44
God Stats
7W - 4L
1,462 SR
Queue Stats
71W - 67L
1,454 Elo+
Party 4
Horus
Horus
ShinKarino
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 84L
1,561 Elo+
Party 3
Team Averages
Level 83
1,546 SR
1,501 Elo+

VS

Team Averages
Level 58
1,371 SR
1,490 Elo+
Hel
Hel
FieldMedicWolfy
Hel
Level 121
God Stats
179W - 140L
1,595 SR
Queue Stats
348W - 346L
1,464 Elo+
Party 2
Odin
Odin
Gluggars
Odin
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 264L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
PrettySchmitty
Zhong Kui
Level 24
God Stats
1W - 7L
1,098 SR
Queue Stats
22W - 21L
1,478 Elo+
Party 2
Cupid
Cupid
SaltYXavieR
Cupid
Level 41
God Stats
3W - 2L
1,180 SR
Queue Stats
93W - 92L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
StrifeXVI
Ao Kuang
Level 61
God Stats
6W - 10L
1,484 SR
Queue Stats
131W - 110L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClickRefresh
Thanatos
16
3 / 11 / 4
9,877
429
10,044
19,970
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
General-Ledger04
Baron Samedi
15
2 / 11 / 2
9,492
413
10,783
22,260
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KitrusFruit
Danzaburou
14
2 / 7 / 3
9,379
408
19,206
23,322
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Mymansded
Mulan
16
4 / 6 / 4
10,418
453
21,755
24,938
19,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
12
1 / 5 / 7
8,660
377
7,280
22,108
14,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 10
12,255
533
15,452
23,131
16,606
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
18
3 / 4 / 17
12,647
550
12,224
28,091
24,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
PrettySchmitty
Zhong Kui
19
3 / 5 / 7
12,785
556
12,316
19,914
13,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 0 / 10
13,483
586
33,374
24,638
9,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
StrifeXVI
Ao Kuang
20
20 / 0 / 5
15,543
676
19,732
19,311
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
12
Kills
40
40
Deaths
13
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ClickRefresh
Thanatos
3
11
4
0.45
W
2
4
10
1.75
L
Baron Samedi
General-Ledger04
Baron Samedi
2
11
2
0.27
W
Odin
3
4
17
2.88
L
Danzaburou
KitrusFruit
Danzaburou
2
7
3
0.5
L
Mulan
Mymansded
Mulan
4
6
4
1
W
Zhong Kui
PrettySchmitty
Zhong Kui
3
5
7
1.3
W
12
0
10
17
L
Horus
1
5
7
0.9
W
Ao Kuang
StrifeXVI
Ao Kuang
20
0
5
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,068
Damage
93,098
112,598
Taken
115,085
56,810
Mitigated
72,005
28,837
Healing
69,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ClickRefresh
Thanatos
10,044
2,145
0
8,002
19,970
7,450
0
7,455
12,515
0
53,007
W
15,452
2,495
3,756
14,834
23,131
16,606
734
2,557
20,416
80,721
0
L
Baron Samedi
General-Ledger04
Baron Samedi
10,783
343
1,117
4,119
22,260
7,199
0
15,065
7,195
57,643
0
W
Odin
12,224
1,870
0
11,994
28,091
24,003
99
2,046
25,959
465
60,659
L
Danzaburou
KitrusFruit
Danzaburou
19,206
7,473
0
4,610
23,322
7,734
0
7,251
16,071
0
72,372
L
Mulan
Mymansded
Mulan
21,755
2,193
0
5,663
24,938
19,742
638
12,374
12,564
0
66,181
W
Zhong Kui
PrettySchmitty
Zhong Kui
12,316
508
0
7,311
19,914
13,943
1,306
3,980
15,636
87,598
1,250
W
33,374
23,818
104
19,736
24,638
9,013
3,434
510
24,084
0
101,469
L
Horus
7,280
3,858
547
4,779
22,108
14,685
0
5,509
16,599
0
23,510
W
Ao Kuang
StrifeXVI
Ao Kuang
19,732
5,570
0
11,984
19,311
8,440
5,601
3,456
15,727
150,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
66,713
447
Minions Killed
674
0
Camps Cleared
0
2,021,649
Distance Traveled
2,245,816
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,877
429
90
4
0
368,589
0
W
Hel
12,255
533
138
6
0
404,380
6
L
Baron Samedi
9,492
413
108
5
0
377,896
2
W
Odin
12,647
550
82
4
0
461,195
0
L
Danzaburou
9,379
408
106
5
0
413,348
4
L
Mulan
10,418
453
110
5
0
438,189
5
W
Zhong Kui
12,785
556
141
6
0
403,353
11
W
Cupid
13,483
586
138
6
0
444,360
0
L
Horus
8,660
377
33
1
0
423,627
2
W
Ao Kuang
15,543
676
175
8
0
532,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role