Player Matchup

Nemesis
Nemesis
El_fkcn_joker
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,529 Elo+
Solo
Shiva
Shiva
SinceTheExodus
Shiva
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Tamalito007
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,540 Elo+
Party 3
Neith
Neith
TheDogo
Neith
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,489 Elo+
Party 3
Ares
Ares
snowweather
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,288 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,477 Elo+

VS

Team Averages
Level 64
1,444 SR
1,524 Elo+
Jormungandr
Jormungandr
BigBoss21
Jormungandr
Level 109
God Stats
0W - 3L
1,491 SR
Queue Stats
41W - 32L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
CDavis vL
Kukulkan
Level 24
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 1
Anubis
Anubis
KillerKuhn
Anubis
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Neith
Neith
Oddnodd
Neith
Level 129
God Stats
0W - 3L
1,215 SR
Queue Stats
23W - 29L
1,580 Elo+
Party 2
Rama
Rama
Shubis4594
Rama
Level 44
God Stats
3W - 5L
1,476 SR
Queue Stats
66W - 65L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
1 / 0 / 4
5,530
922
3,104
3,071
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 6
6,023
1,004
6,008
7,059
3,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 8
5,768
961
4,734
3,717
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TheDogo
Neith
12
4 / 0 / 4
6,131
1,022
5,177
4,218
1,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 8
6,610
1,102
5,798
9,025
6,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBoss21
Jormungandr
12
2 / 2 / 2
6,359
1,060
5,194
8,124
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
CDavis vL
Kukulkan
9
0 / 5 / 0
4,773
796
3,043
5,646
1,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
KillerKuhn
Anubis
8
0 / 3 / 2
4,864
811
2,448
3,940
1,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Oddnodd
Neith
11
2 / 3 / 1
5,649
942
5,110
4,692
1,357
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
5,087
848
3,380
5,841
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
4
4
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigBoss21
Jormungandr
2
2
2
1.5
L
Kukulkan
CDavis vL
Kukulkan
0
5
0
0
W
Nemesis
1
0
4
3
L
Anubis
KillerKuhn
Anubis
0
3
2
0.33
L
Neith
Oddnodd
Neith
2
3
1
0.83
L
0
3
1
0.17
W
5
1
6
8
W
1
2
8
2.5
W
Neith
TheDogo
Neith
4
0
4
6
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
19,175
27,090
Taken
28,243
14,714
Mitigated
10,904
7,527
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigBoss21
Jormungandr
5,194
970
922
1,628
8,124
4,297
216
3,082
4,902
18,796
0
L
Kukulkan
CDavis vL
Kukulkan
3,043
84
0
86
5,646
1,733
0
1,710
3,860
8,377
0
W
Nemesis
3,104
372
0
473
3,071
1,412
0
595
2,476
0
15,226
L
Anubis
KillerKuhn
Anubis
2,448
173
0
568
3,940
1,564
0
1,969
1,907
4,837
0
L
Neith
Oddnodd
Neith
5,110
1,323
0
470
4,692
1,357
0
1,269
3,347
0
19,269
L
3,380
2,472
0
1,343
5,841
1,953
112
2,016
3,695
0
17,134
W
6,008
661
250
1,412
7,059
3,808
0
2,676
4,383
0
14,799
W
4,734
968
0
423
3,717
1,087
592
1,172
2,545
20,357
0
W
Neith
TheDogo
Neith
5,177
2,146
0
1,060
4,218
1,534
28
2,530
1,688
0
22,040
W
5,798
147
1,065
2,844
9,025
6,873
0
3,712
5,313
7,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
26,732
149
Minions Killed
118
0
Camps Cleared
0
753,253
Distance Traveled
597,084
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,359
1,060
37
6
0
144,053
1
L
Kukulkan
4,773
796
14
2
0
133,679
1
W
Nemesis
5,530
922
24
4
0
174,348
1
L
Anubis
4,864
811
8
1
0
73,914
0
L
Neith
5,649
942
35
6
0
137,057
3
L
Rama
5,087
848
24
4
0
108,381
2
W
Shiva
6,023
1,004
26
4
0
148,776
3
W
Nu Wa
5,768
961
46
8
0
140,495
1
W
Neith
6,131
1,022
46
8
0
140,886
2
W
Ares
6,610
1,102
7
1
0
148,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role