Player Matchup

Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
CagePred
Skadi
Level 160
God Stats
4W - 9L
1,649 SR
Queue Stats
182W - 163L
1,579 Elo+
Party 3
Fenrir
Fenrir
Gearchief18
Fenrir
Level 152
God Stats
20W - 9L
1,886 SR
Queue Stats
255W - 224L
1,631 Elo+
Party 3
Thoth
Thoth
Mefunei
Thoth
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 36L
1,564 Elo+
Party 3
Khepri
Khepri
ogre964
Khepri
Level 16
God Stats
9W - 7L
1,737 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Team Averages
Level 94
1,654 SR
1,555 Elo+

VS

Team Averages
Level 69
1,604 SR
1,559 Elo+
Apollo
Apollo
Habullah
Apollo
Level 43
God Stats
13W - 3L
1,896 SR
Queue Stats
208W - 124L
1,686 Elo+
Party 2
Vulcan
Vulcan
HowdMyDKTaste
Vulcan
Level 151
God Stats
5W - 1L
1,483 SR
Queue Stats
153W - 94L
1,670 Elo+
Party 2
Vamana
Vamana
MeminRN4L
Vamana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 9L
1,717 Elo+
Party 2
Cupid
Cupid
Toxic FuryTV
Cupid
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 1
Ymir
Ymir
jonasguerrero
Ymir
Level 88
God Stats
19W - 13L
1,639 SR
Queue Stats
331W - 317L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 9 / 1
6,141
472
4,492
13,538
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
CagePred
Skadi
12
4 / 6 / 1
7,685
591
9,992
10,207
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
11
3 / 4 / 0
6,773
521
6,218
12,619
7,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Mefunei
Thoth
10
1 / 4 / 1
6,041
465
2,012
6,507
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
ogre964
Khepri
8
0 / 4 / 3
5,655
435
2,173
7,825
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Habullah
Apollo
14
8 / 3 / 3
8,559
658
12,303
10,530
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 1 / 5
8,657
666
9,280
6,443
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
MeminRN4L
Vamana
13
3 / 3 / 5
7,943
611
8,741
11,299
8,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 2
8,019
617
4,110
7,530
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 8
7,349
565
4,996
8,733
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
10
Kills
27
27
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
9
1
0.28
L
Skadi
CagePred
Skadi
4
6
1
0.75
L
Fenrir
3
4
0
0.75
W
Apollo
Habullah
Apollo
8
3
3
3.17
W
9
1
5
11.5
L
Thoth
Mefunei
Thoth
1
4
1
0.38
W
Vamana
MeminRN4L
Vamana
3
3
5
1.83
W
5
2
2
3
W
2
1
8
6
L
Khepri
ogre964
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
39,430
50,696
Taken
44,535
21,063
Mitigated
26,769
10,615
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,492
2,015
0
2,637
13,538
3,623
0
2,614
10,924
0
22,572
L
Skadi
CagePred
Skadi
9,992
5,282
0
1,881
10,207
2,720
0
4,049
6,158
0
38,374
L
Fenrir
6,218
1,521
0
4,914
12,619
7,677
0
3,545
9,074
0
33,374
W
Apollo
Habullah
Apollo
12,303
8,099
0
4,110
10,530
4,208
1,024
2,538
7,992
0
60,658
W
9,280
1,951
0
467
6,443
2,394
350
384
6,059
51,021
0
L
Thoth
Mefunei
Thoth
2,012
281
0
250
6,507
1,467
0
1,452
5,055
28,344
0
W
Vamana
MeminRN4L
Vamana
8,741
4,465
0
3,262
11,299
8,958
549
348
10,951
0
43,742
W
4,110
2,903
91
3,248
7,530
2,557
2,398
193
7,337
0
48,763
W
4,996
1,147
0
1,862
8,733
8,652
261
722
8,011
21,770
3,957
L
Khepri
ogre964
Khepri
2,173
162
211
722
7,825
5,576
0
2,383
5,442
7,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
40,527
232
Minions Killed
391
0
Camps Cleared
0
1,175,463
Distance Traveled
1,255,554
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,141
472
43
3
0
255,018
0
L
Skadi
7,685
591
63
5
0
217,639
2
L
Fenrir
6,773
521
71
5
0
222,116
0
W
Apollo
8,559
658
93
7
0
248,558
0
W
Vulcan
8,657
666
102
8
0
262,922
0
L
Thoth
6,041
465
49
4
0
244,173
4
W
Vamana
7,943
611
77
6
0
278,118
2
W
Cupid
8,019
617
86
7
0
228,550
1
W
Ymir
7,349
565
33
3
0
237,406
4
L
Khepri
5,655
435
6
0
0
236,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role