Player Matchup

Bakasura
Bakasura
KillerRabbit71
Bakasura
Level 95
God Stats
4W - 4L
1,597 SR
Queue Stats
235W - 227L
1,566 Elo+
Party 2
Rama
Rama
Nicolo73
Rama
Level 104
God Stats
11W - 8L
1,769 SR
Queue Stats
75W - 85L
1,548 Elo+
Party 2
Zeus
Zeus
Pickledreflex
Zeus
Level 39
God Stats
1W - 1L
1,559 SR
Queue Stats
62W - 54L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
Thatguy1108
Cthulhu
Level 36
God Stats
33W - 22L
1,703 SR
Queue Stats
60W - 62L
1,562 Elo+
Party 2
Chaac
Chaac
dRoaachDogg
Chaac
Level 85
God Stats
2W - 0L
1,106 SR
Queue Stats
11W - 7L
1,409 Elo+
Party 2
Team Averages
Level 72
1,547 SR
1,531 Elo+

VS

Team Averages
Level 32
1,614 SR
1,583 Elo+
Olorun
Olorun
A4 hour ban
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,759 Elo+
Solo
Merlin
Merlin
DisappointingDad
Merlin
Level 69
God Stats
2W - 7L
1,458 SR
Queue Stats
33W - 39L
1,556 Elo+
Party 1
Bacchus
Bacchus
MeseekGTG
Bacchus
Level 17
God Stats
2W - 1L
1,733 SR
Queue Stats
7W - 10L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmitGang
Ah Muzen Cab
Level 7
God Stats
6W - 7L
1,631 SR
Queue Stats
11W - 12L
1,573 Elo+
Solo
Tyr
Tyr
tesv42
Tyr
Level 20
God Stats
1W - 2L
1,746 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
17 / 2 / 4
9,868
987
10,905
8,876
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
16
5 / 2 / 14
8,598
860
10,798
8,478
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 12
8,667
867
13,109
4,675
1,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Thatguy1108
Cthulhu
14
0 / 0 / 17
7,900
790
4,224
7,562
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 8
7,960
796
5,611
8,132
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 3 / 2
7,358
736
4,575
10,268
4,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 6
7,540
754
9,352
9,036
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MeseekGTG
Bacchus
13
1 / 5 / 4
7,154
715
5,172
9,220
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SmitGang
Ah Muzen Cab
12
1 / 7 / 5
7,083
708
5,954
9,864
3,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
tesv42
Tyr
13
3 / 7 / 1
8,301
830
3,908
10,676
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
28
Kills
8
8
Deaths
28
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
3
2
0.67
L
2
6
6
0.83
W
Bakasura
17
2
4
9.5
L
Bacchus
MeseekGTG
Bacchus
1
5
4
0.6
W
Rama
5
2
14
6
W
5
2
12
5.5
L
Ah Muzen Cab
SmitGang
Ah Muzen Cab
1
7
5
0.5
W
Cthulhu
Thatguy1108
Cthulhu
0
0
17
8.5
W
1
2
8
2.5
L
Tyr
tesv42
Tyr
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
28,961
37,723
Taken
49,064
19,363
Mitigated
22,424
9,589
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,575
2,167
882
2,502
10,268
4,507
64
4,004
6,056
28,021
0
L
9,352
812
499
419
9,036
3,016
0
3,532
4,959
26,908
0
W
Bakasura
10,905
7,385
0
3,595
8,876
3,856
1,006
4,410
4,178
0
25,028
L
Bacchus
MeseekGTG
Bacchus
5,172
67
0
500
9,220
3,893
0
1,907
6,552
14,746
0
W
Rama
10,798
8,737
0
1,631
8,478
3,160
451
5,252
3,095
0
25,266
W
13,109
1,446
0
0
4,675
1,560
178
1,617
2,987
38,194
0
L
Ah Muzen Cab
SmitGang
Ah Muzen Cab
5,954
1,354
304
943
9,864
3,452
87
3,694
5,721
0
21,948
W
Cthulhu
Thatguy1108
Cthulhu
4,224
362
183
2,381
7,562
6,117
200
4,479
2,802
15,746
0
W
5,611
748
0
1,799
8,132
4,670
2,093
2,777
5,269
0
24,844
L
Tyr
tesv42
Tyr
3,908
857
356
1,179
10,676
7,556
0
4,196
6,470
0
8,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
37,436
243
Minions Killed
174
0
Camps Cleared
0
1,088,376
Distance Traveled
925,940
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,358
736
51
5
0
190,645
0
L
Merlin
7,540
754
53
5
0
179,178
2
W
Bakasura
9,868
987
44
4
0
233,301
0
L
Bacchus
7,154
715
31
3
0
209,655
2
W
Rama
8,598
860
44
4
0
198,812
0
W
Zeus
8,667
867
74
7
0
207,243
3
L
Ah Muzen Cab
7,083
708
31
3
0
168,568
4
W
Cthulhu
7,900
790
23
2
0
209,870
0
W
Chaac
7,960
796
58
6
0
239,150
2
L
Tyr
8,301
830
8
1
0
177,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role