Player Matchup

Ullr
Ullr
 
Ullr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AstoFGZ
Bellona
Level 122
God Stats
16W - 8L
1,843 SR
Queue Stats
481W - 460L
1,546 Elo+
Solo
Fenrir
Fenrir
dudelebowski169
Fenrir
Level 125
God Stats
8W - 17L
1,502 SR
Queue Stats
164W - 152L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
raudales179
Sylvanus
Level 116
God Stats
29W - 30L
1,600 SR
Queue Stats
1,044W - 1,032L
1,506 Elo+
Solo
Ra
Ra
warriorjpsc
Ra
Level 117
God Stats
4W - 11L
1,366 SR
Queue Stats
200W - 193L
1,518 Elo+
Solo
Team Averages
Level 123
1,562 SR
1,508 Elo+

VS

Team Averages
Level 121
1,597 SR
1,484 Elo+
Khepri
Khepri
Draconian552
Khepri
Level 66
God Stats
15W - 13L
1,570 SR
Queue Stats
72W - 83L
1,438 Elo+
Party 1
Mercury
Mercury
DurpleMcJoker
Mercury
Level 118
God Stats
10W - 7L
1,625 SR
Queue Stats
126W - 145L
1,402 Elo+
Party 1
Scylla
Scylla
SonGohan21
Scylla
Level 158
God Stats
16W - 13L
1,571 SR
Queue Stats
200W - 171L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
The_Ranger_Halt
Cu Chulainn
Level 106
God Stats
3W - 1L
1,620 SR
Queue Stats
65W - 66L
1,494 Elo+
Party 1
Shiva
Shiva
z Maverick o
Shiva
Level 157
God Stats
1W - 1L
1,598 SR
Queue Stats
38W - 34L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
4
2 / 0 / 0
3,290
658
2,654
3,058
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
AstoFGZ
Bellona
1
0 / 0 / 0
2,469
494
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 0
3,247
649
807
3,936
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
raudales179
Sylvanus
6
0 / 2 / 0
3,608
722
2,372
3,802
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
3,503
701
418
2,207
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
5
0 / 1 / 1
3,358
672
1,040
2,614
980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
6
3 / 0 / 0
4,026
805
1,249
2,632
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
SonGohan21
Scylla
6
1 / 0 / 3
3,954
791
1,392
1,714
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
The_Ranger_Halt
Cu Chulainn
6
1 / 1 / 0
3,457
691
2,318
2,486
656
Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,655
731
1,887
3,402
1,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
0
2
L
Bellona
AstoFGZ
Bellona
0
0
0
0
W
Khepri
0
1
1
0.5
W
Mercury
3
0
0
3
W
Scylla
SonGohan21
Scylla
1
0
3
2.5
W
Cu Chulainn
The_Ranger_Halt
Cu Chulainn
1
1
0
1
L
0
2
0
0
L
Sylvanus
raudales179
Sylvanus
0
2
0
0
L
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,251
Damage
7,886
13,003
Taken
12,848
3,649
Mitigated
4,484
5,099
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,654
1,510
0
1,357
3,058
688
0
695
2,363
0
8,625
L
Bellona
AstoFGZ
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
1,040
260
2
622
2,614
980
0
142
2,472
4,812
0
W
Mercury
1,249
565
0
1,013
2,632
625
0
274
2,358
0
9,820
W
Scylla
SonGohan21
Scylla
1,392
251
0
478
1,714
330
0
144
1,570
14,040
0
W
Cu Chulainn
The_Ranger_Halt
Cu Chulainn
2,318
573
0
441
2,486
656
0
78
2,408
0
15,618
L
807
344
0
1,454
3,936
983
0
786
3,070
0
10,125
L
Sylvanus
raudales179
Sylvanus
2,372
1,058
0
1,686
3,802
1,395
74
180
3,407
14,060
4,499
L
418
40
62
540
2,207
583
0
629
1,516
18,116
0
W
1,887
561
0
1,525
3,402
1,893
0
1,647
1,755
0
15,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,117
Gold Earned
18,450
116
Minions Killed
130
0
Camps Cleared
0
436,547
Distance Traveled
515,844
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,290
658
15
3
0
109,889
1
L
Bellona
2,469
494
0
0
0
18,261
0
W
Khepri
3,358
672
8
2
0
98,998
1
W
Mercury
4,026
805
23
5
0
118,765
1
W
Scylla
3,954
791
35
7
0
95,142
1
W
Cu Chulainn
3,457
691
35
7
0
106,205
0
L
Fenrir
3,247
649
28
6
0
105,396
1
L
Sylvanus
3,608
722
44
9
0
103,239
2
L
Ra
3,503
701
29
6
0
99,762
1
W
Shiva
3,655
731
29
6
0
96,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role