Player Matchup

Cerberus
Cerberus
Eon Poseidon
Cerberus
Level 147
God Stats
19W - 26L
1,538 SR
Queue Stats
139W - 202L
1,298 Elo+
Solo
Zeus
Zeus
captain zullu1
Zeus
Level 97
God Stats
25W - 33L
1,465 SR
Queue Stats
393W - 415L
1,347 Elo+
Party 2
Medusa
Medusa
captainzullu
Medusa
Level 49
God Stats
22W - 18L
1,429 SR
Queue Stats
82W - 119L
1,326 Elo+
Party 2
Team Averages
Level 98
1,477 SR
1,324 Elo+

VS

Team Averages
Level 65
1,530 SR
1,498 Elo+
Medusa
Medusa
Enfynyty3645
Medusa
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 89L
1,500 Elo+
Party 1
Geb
Geb
MECHASQUATCH
Geb
Level 25
God Stats
12W - 4L
1,651 SR
Queue Stats
18W - 15L
1,511 Elo+
Party 1
Merlin
Merlin
v Outrage v
Merlin
Level 149
God Stats
6W - 6L
1,439 SR
Queue Stats
70W - 68L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eon Poseidon
Cerberus
12
1 / 1 / 7
8,098
675
2,520
9,103
9,613
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 6 / 2
9,298
775
11,893
10,821
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
11
2 / 6 / 3
8,032
669
5,424
9,463
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 3 / 8
9,091
758
13,301
8,578
3,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 7
10,021
835
3,083
8,378
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
4 / 3 / 8
9,866
822
7,888
6,294
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
13
13
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
3
8
2.67
L
Cerberus
Eon Poseidon
Cerberus
1
1
7
4.5
W
5
2
7
4.25
L
5
6
2
1
L
Medusa
2
6
3
0.58
W
Merlin
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,837
Damage
24,272
29,387
Taken
23,250
15,441
Mitigated
10,606
4,441
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,301
5,402
0
1,234
8,578
3,036
890
4,952
3,230
0
42,911
L
Cerberus
Eon Poseidon
Cerberus
2,520
275
278
1,276
9,103
9,613
0
3,742
5,361
12,704
0
W
3,083
310
278
2,634
8,378
5,498
248
4,953
2,963
8,451
0
L
11,893
511
0
1,948
10,821
2,861
0
3,669
7,152
35,732
0
L
Medusa
5,424
2,457
12
927
9,463
2,967
44
3,883
5,580
0
22,284
W
Merlin
7,888
440
475
1,211
6,294
2,072
432
3,808
2,157
34,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
28,978
147
Minions Killed
134
6
Camps Cleared
5
599,331
Distance Traveled
657,398
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,091
758
71
6
2
234,469
4
L
Cerberus
8,098
675
33
3
2
212,966
1
W
Geb
10,021
835
10
1
0
233,117
5
L
Zeus
9,298
775
69
6
4
194,246
2
L
Medusa
8,032
669
45
4
0
192,119
1
W
Merlin
9,866
822
53
4
3
189,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role