Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
biggdaddydubs
Osiris
Level 148
God Stats
11W - 8L
1,506 SR
Queue Stats
588W - 479L
1,568 Elo+
Party 1
Thoth
Thoth
uSeenMyJuul
Thoth
Level 118
God Stats
12W - 14L
1,599 SR
Queue Stats
452W - 334L
1,626 Elo+
Party 1
Team Averages
Level 125
1,535 SR
1,565 Elo+

VS

Team Averages
Level 84
1,454 SR
1,507 Elo+
Eset
Eset
Jimenafacia
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 177L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
Tonifaciod
Sylvanus
Level 160
God Stats
6W - 3L
1,685 SR
Queue Stats
382W - 377L
1,599 Elo+
Party 2
Medusa
Medusa
spfraider8
Medusa
Level 30
God Stats
1W - 0L
1,176 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 3 / 5
9,179
706
12,659
9,360
3,247
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 8
8,636
664
9,935
14,004
15,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 4 / 5
9,897
761
14,513
9,559
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,836
757
6,266
9,185
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tonifaciod
Sylvanus
16
3 / 2 / 8
10,551
812
5,229
19,742
24,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
spfraider8
Medusa
14
4 / 4 / 7
9,888
761
12,746
18,146
7,146
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
10
Kills
11
11
Deaths
10
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
3
5
2.17
W
4
4
4
1.5
W
Sylvanus
Tonifaciod
Sylvanus
3
2
8
3.5
L
2
4
8
1.5
W
Medusa
spfraider8
Medusa
4
4
7
1.88
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
24,241
32,923
Taken
47,073
21,439
Mitigated
35,357
3,778
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,659
4,943
0
1,510
9,360
3,247
0
3,291
5,863
0
34,020
W
6,266
227
330
20
9,185
3,973
1,244
3,809
5,376
28,431
0
W
Sylvanus
Tonifaciod
Sylvanus
5,229
792
4,827
8,132
19,742
24,238
653
5,252
14,490
14,720
0
L
9,935
2,776
532
1,026
14,004
15,231
227
4,693
9,083
0
23,024
W
Medusa
spfraider8
Medusa
12,746
4,925
0
2,850
18,146
7,146
861
5,851
12,295
0
37,820
L
14,513
878
0
710
9,559
2,961
120
3,408
6,055
48,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
30,275
165
Minions Killed
129
8
Camps Cleared
4
651,860
Distance Traveled
675,841
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,179
706
66
5
4
177,859
4
W
Eset
9,836
757
65
5
2
225,018
1
W
Sylvanus
10,551
812
23
2
0
208,542
6
L
Osiris
8,636
664
20
2
1
251,948
1
W
Medusa
9,888
761
41
3
2
242,281
3
L
Thoth
9,897
761
79
6
3
222,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role