Player Matchup

Bellona
Bellona
 
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Boodacity
Pele
Level 160
God Stats
6W - 3L
1,909 SR
Queue Stats
337W - 251L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
Derethuglife
Baron Samedi
Level 160
God Stats
1W - 1L
1,483 SR
Queue Stats
191W - 149L
1,656 Elo+
Party 1
Agni
Agni
TheeBreadMaster
Agni
Level 88
God Stats
0W - 3L
1,341 SR
Queue Stats
150W - 123L
1,635 Elo+
Solo
Danzaburou
Danzaburou
forgotmypot
Danzaburou
Level 104
God Stats
22W - 22L
1,651 SR
Queue Stats
148W - 156L
1,564 Elo+
Solo
Team Averages
Level 114
1,577 SR
1,600 Elo+

VS

Team Averages
Level 150
1,745 SR
1,634 Elo+
Gilgamesh
Gilgamesh
HungDab
Gilgamesh
Level 145
God Stats
7W - 5L
1,641 SR
Queue Stats
286W - 208L
1,688 Elo+
Party 2
Xbalanque
Xbalanque
SickShot808
Xbalanque
Level 160
God Stats
26W - 22L
1,613 SR
Queue Stats
250W - 220L
1,595 Elo+
Solo
Ymir
Ymir
Violxt
Ymir
Level 148
God Stats
7W - 2L
1,738 SR
Queue Stats
285W - 204L
1,692 Elo+
Party 2
Yu Huang
Yu Huang
howi198
Yu Huang
Level 143
God Stats
21W - 24L
1,839 SR
Queue Stats
357W - 368L
1,551 Elo+
Solo
Ares
Ares
iiGoJambon
Ares
Level 156
God Stats
2W - 1L
1,893 SR
Queue Stats
133W - 112L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 3 / 5
8,647
721
5,507
13,780
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
4 / 4 / 4
9,886
824
10,197
13,187
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Derethuglife
Baron Samedi
15
3 / 4 / 6
8,785
732
8,933
11,149
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 4 / 6
9,245
770
13,335
10,779
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
forgotmypot
Danzaburou
15
1 / 3 / 4
8,466
706
6,620
9,871
3,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HungDab
Gilgamesh
18
8 / 3 / 8
10,367
864
13,570
13,211
13,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
SickShot808
Xbalanque
18
4 / 1 / 9
10,175
848
13,599
11,181
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Violxt
Ymir
17
3 / 2 / 10
10,282
857
8,679
15,806
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
howi198
Yu Huang
17
2 / 1 / 4
9,726
811
4,033
6,665
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 5 / 9
9,114
760
10,577
15,470
13,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
12
Kills
18
18
Deaths
12
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
5
1.17
L
Pele
4
4
4
1.5
L
Baron Samedi
Derethuglife
Baron Samedi
3
4
6
1.5
W
Gilgamesh
HungDab
Gilgamesh
8
3
8
4
W
Xbalanque
SickShot808
Xbalanque
4
1
9
8.5
L
3
4
6
1.5
W
Ymir
Violxt
Ymir
3
2
10
4
L
Danzaburou
forgotmypot
Danzaburou
1
3
4
1
W
Yu Huang
howi198
Yu Huang
2
1
4
4
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,592
Damage
50,458
58,766
Taken
62,333
33,555
Mitigated
52,957
12,269
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,507
1,224
0
2,234
13,780
12,765
272
5,822
7,666
0
18,423
L
Pele
10,197
2,536
0
1,521
13,187
5,875
0
5,366
7,660
0
35,256
L
Baron Samedi
Derethuglife
Baron Samedi
8,933
648
2,468
3,010
11,149
7,628
414
4,080
6,909
32,865
0
W
Gilgamesh
HungDab
Gilgamesh
13,570
3,624
0
1,435
13,211
13,031
603
4,498
8,471
0
26,980
W
Xbalanque
SickShot808
Xbalanque
13,599
7,085
0
4,393
11,181
5,159
2,265
3,843
7,262
0
55,445
L
13,335
899
0
1,580
10,779
3,825
833
3,785
6,895
28,033
0
W
Ymir
Violxt
Ymir
8,679
1,487
0
1,852
15,806
18,091
157
6,863
8,846
18,227
0
L
Danzaburou
forgotmypot
Danzaburou
6,620
1,368
0
1,456
9,871
3,462
0
4,080
5,631
0
29,392
W
Yu Huang
howi198
Yu Huang
4,033
567
1,191
2,959
6,665
3,168
0
2,808
3,793
36,629
2,993
W
10,577
324
0
832
15,470
13,508
0
4,256
11,115
26,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,029
Gold Earned
49,664
229
Minions Killed
269
0
Camps Cleared
0
1,146,484
Distance Traveled
1,269,925
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,647
721
34
3
0
252,778
1
L
Pele
9,886
824
67
6
0
261,934
2
L
Baron Samedi
8,785
732
52
4
0
218,386
0
W
Gilgamesh
10,367
864
32
3
0
277,493
2
W
Xbalanque
10,175
848
100
8
0
244,392
3
L
Agni
9,245
770
30
3
0
208,660
2
W
Ymir
10,282
857
15
1
0
273,280
0
L
Danzaburou
8,466
706
46
4
0
204,726
2
W
Yu Huang
9,726
811
91
8
0
231,511
4
W
Ares
9,114
760
31
3
0
243,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role