Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Biscouto
Aphrodite
Level 69
God Stats
7W - 4L
1,628 SR
Queue Stats
141W - 166L
1,432 Elo+
Solo
Yu Huang
Yu Huang
ROUSHIEBEAR90
Yu Huang
Level 36
God Stats
2W - 3L
1,464 SR
Queue Stats
221W - 224L
1,458 Elo+
Solo
Atlas
Atlas
osoLMF
Atlas
Level 88
God Stats
10W - 15L
1,506 SR
Queue Stats
166W - 166L
1,429 Elo+
Party 1
Neith
Neith
zZkaShGod--
Neith
Level 108
God Stats
3W - 2L
1,694 SR
Queue Stats
292W - 281L
1,499 Elo+
Party 1
Team Averages
Level 91
1,558 SR
1,464 Elo+

VS

Team Averages
Level 87
1,463 SR
1,394 Elo+
Sol
Sol
Cammub_
Sol
Level 89
God Stats
5W - 10L
1,303 SR
Queue Stats
44W - 46L
1,476 Elo+
Solo
Odin
Odin
Gnoway
Odin
Level 160
God Stats
19W - 13L
1,531 SR
Queue Stats
1,009W - 1,090L
1,397 Elo+
Solo
Tiamat
Tiamat
GrumplestilZkyn
Tiamat
Level 116
God Stats
9W - 12L
1,471 SR
Queue Stats
239W - 261L
1,445 Elo+
Solo
Neith
Neith
apag_8
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Mercury
Mercury
theshah50
Mercury
Level 35
God Stats
26W - 29L
1,509 SR
Queue Stats
96W - 114L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 3 / 2
10,377
943
11,601
13,870
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Biscouto
Aphrodite
15
0 / 5 / 2
9,840
895
6,145
13,926
12,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
ROUSHIEBEAR90
Yu Huang
16
0 / 3 / 2
10,728
975
9,364
13,156
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
osoLMF
Atlas
15
2 / 1 / 1
10,057
914
6,926
14,697
16,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 2
10,688
972
17,174
13,897
5,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

163

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 2 / 8
10,983
998
10,719
13,903
4,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Gnoway
Odin
17
3 / 1 / 9
11,569
1,052
11,519
14,591
13,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 0 / 9
11,044
1,004
15,541
9,219
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
apag_8
Neith
18
9 / 0 / 6
12,815
1,165
20,200
9,334
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
theshah50
Mercury
16
0 / 2 / 8
10,340
940
8,025
9,816
4,384
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
17
17
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
L
Aphrodite
Biscouto
Aphrodite
0
5
2
0.2
W
Sol
2
2
8
3
W
Odin
Gnoway
Odin
3
1
9
7.5
W
3
0
9
7.5
L
Yu Huang
ROUSHIEBEAR90
Yu Huang
0
3
2
0.33
W
Neith
apag_8
Neith
9
0
6
12
L
Atlas
osoLMF
Atlas
2
1
1
2.5
W
Mercury
theshah50
Mercury
0
2
8
2
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,210
Damage
66,004
69,546
Taken
56,863
47,519
Mitigated
33,523
15,704
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,601
3,483
0
2,096
13,870
6,496
0
3,952
9,790
24,713
2,020
L
Aphrodite
Biscouto
Aphrodite
6,145
294
4,672
5,298
13,926
12,392
0
4,462
9,330
28,082
0
W
Sol
10,719
4,425
0
3,600
13,903
4,765
0
9,755
4,148
25,728
0
W
Odin
Gnoway
Odin
11,519
2,881
324
940
14,591
13,865
0
7,056
7,535
0
18,742
W
15,541
1,352
0
6,151
9,219
6,330
0
5,227
3,992
34,201
0
L
Yu Huang
ROUSHIEBEAR90
Yu Huang
9,364
1,384
0
778
13,156
6,309
0
5,017
7,971
23,399
0
W
Neith
apag_8
Neith
20,200
7,869
0
3,220
9,334
4,179
0
5,319
4,015
0
54,575
L
Atlas
osoLMF
Atlas
6,926
2,012
0
0
14,697
16,830
0
6,291
8,020
12,287
0
W
Mercury
theshah50
Mercury
8,025
2,463
0
0
9,816
4,384
0
5,483
4,333
0
18,063
L
17,174
5,634
0
2,860
13,897
5,492
0
5,528
8,175
0
38,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
56,751
191
Minions Killed
220
4
Camps Cleared
9
1,005,010
Distance Traveled
1,107,700
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,377
943
50
5
1
202,530
0
L
Aphrodite
9,840
895
43
4
1
192,134
1
W
Sol
10,983
998
45
4
1
201,522
0
W
Odin
11,569
1,052
16
1
1
236,023
0
W
Tiamat
11,044
1,004
46
4
2
207,252
3
L
Yu Huang
10,728
975
46
4
0
183,992
0
W
Neith
12,815
1,165
91
8
3
211,606
0
L
Atlas
10,057
914
4
0
1
213,526
0
W
Mercury
10,340
940
22
2
2
251,297
1
L
Neith
10,688
972
48
4
1
212,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role