Player Matchup

Bacchus
Bacchus
Angelacatwoman
Bacchus
Level 89
God Stats
22W - 21L
1,477 SR
Queue Stats
598W - 623L
1,519 Elo+
Party 3
Anubis
Anubis
MrSaltyKaiTTV
Anubis
Level 145
God Stats
21W - 15L
1,665 SR
Queue Stats
774W - 491L
1,681 Elo+
Party 3
Nemesis
Nemesis
TTVS3ND1TT
Nemesis
Level 108
God Stats
18W - 10L
1,666 SR
Queue Stats
248W - 244L
1,522 Elo+
Solo
Medusa
Medusa
Tamable723
Medusa
Level 96
God Stats
4W - 2L
1,664 SR
Queue Stats
68W - 57L
1,624 Elo+
Party 3
Kukulkan
Kukulkan
cottagecorez
Kukulkan
Level 106
God Stats
12W - 4L
1,700 SR
Queue Stats
116W - 115L
1,538 Elo+
Party 3
Team Averages
Level 109
1,634 SR
1,577 Elo+

VS

Team Averages
Level 87
1,489 SR
1,467 Elo+
Ah Puch
Ah Puch
FizbanTheMeh969
Ah Puch
Level 81
God Stats
0W - 2L
1,254 SR
Queue Stats
87W - 104L
1,515 Elo+
Party 1
Medusa
Medusa
Ghost Shore
Medusa
Level 7
God Stats
2W - 5L
1,307 SR
Queue Stats
108W - 147L
1,295 Elo+
Party 1
Kumbhakarna
Kumbhakarna
INYAMOMZFUNZONE
Kumbhakarna
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Infamous973
Cabrakan
Level 160
God Stats
23W - 11L
1,752 SR
Queue Stats
1,198W - 1,250L
1,508 Elo+
Party 2
Shiva
Shiva
JB1AKABUBBA
Shiva
Level 144
God Stats
125W - 84L
1,633 SR
Queue Stats
365W - 349L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 22
11,431
1,143
6,328
7,963
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 1 / 14
11,451
1,145
18,412
7,592
4,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
TTVS3ND1TT
Nemesis
18
14 / 0 / 7
12,858
1,286
17,471
9,124
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Medusa
Tamable723
Medusa
17
4 / 3 / 13
10,936
1,094
15,547
9,341
3,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
cottagecorez
Kukulkan
17
1 / 0 / 20
10,893
1,089
12,062
3,515
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

272

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,670
967
8,402
11,862
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
0 / 8 / 5
9,332
933
3,314
14,234
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
INYAMOMZFUNZONE
Kumbhakarna
15
0 / 1 / 4
9,031
903
1,827
8,006
6,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
Infamous973
Cabrakan
15
4 / 7 / 1
10,604
1,060
8,786
16,486
10,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 7 / 4
9,763
976
10,215
22,790
28,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
27
Kills
5
5
Deaths
27
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
22
12
L
0
4
5
0.63
L
Medusa
0
8
5
0.31
L
Kumbhakarna
INYAMOMZFUNZONE
Kumbhakarna
0
1
4
2
L
Cabrakan
Infamous973
Cabrakan
4
7
1
0.64
L
1
7
4
0.43
W
7
1
14
14
W
Nemesis
TTVS3ND1TT
Nemesis
14
0
7
17.5
W
Medusa
Tamable723
Medusa
4
3
13
3.5
W
Kukulkan
cottagecorez
Kukulkan
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,820
Damage
32,544
37,535
Taken
73,378
24,148
Mitigated
56,075
8,333
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,328
457
134
1,247
7,963
10,859
0
4,303
3,660
13,620
0
L
8,402
779
0
917
11,862
5,259
0
4,881
6,981
38,749
0
L
Medusa
3,314
1,507
0
790
14,234
5,081
0
4,696
9,538
0
10,759
L
Kumbhakarna
INYAMOMZFUNZONE
Kumbhakarna
1,827
285
0
18
8,006
6,679
0
5,230
2,776
4,190
0
L
Cabrakan
Infamous973
Cabrakan
8,786
517
0
584
16,486
10,769
0
9,599
6,887
25,790
0
L
10,215
1,242
98
163
22,790
28,287
0
12,396
10,394
0
34,684
W
18,412
1,809
0
2,319
7,592
4,338
0
3,733
3,859
35,725
0
W
Nemesis
TTVS3ND1TT
Nemesis
17,471
11,951
0
3,776
9,124
3,970
0
3,600
5,524
0
41,748
W
Medusa
Tamable723
Medusa
15,547
5,310
0
857
9,341
3,489
0
5,816
3,525
0
33,623
W
Kukulkan
cottagecorez
Kukulkan
12,062
1,310
0
0
3,515
1,492
0
1,563
1,952
36,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,569
Gold Earned
48,400
229
Minions Killed
178
14
Camps Cleared
4
1,013,818
Distance Traveled
809,205
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,431
1,143
20
2
0
219,206
3
L
Ah Puch
9,670
967
61
6
0
151,531
0
L
Medusa
9,332
933
13
1
2
143,613
0
L
Kumbhakarna
9,031
903
12
1
1
149,066
0
L
Cabrakan
10,604
1,060
31
3
1
183,523
0
L
Shiva
9,763
976
61
6
0
181,472
0
W
Anubis
11,451
1,145
30
3
5
165,101
4
W
Nemesis
12,858
1,286
51
5
5
240,674
3
W
Medusa
10,936
1,094
56
6
1
194,761
0
W
Kukulkan
10,893
1,089
72
7
3
194,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role