Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GoodApollo19
Agni
Level 86
God Stats
3W - 0L
1,621 SR
Queue Stats
172W - 154L
1,459 Elo+
Solo
Izanami
Izanami
wardadoo
Izanami
Level 55
God Stats
5W - 11L
1,459 SR
Queue Stats
290W - 322L
1,388 Elo+
Solo
Awilix
Awilix
xXReyMidasXx
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,429 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,455 Elo+

VS

Team Averages
Level 85
1,362 SR
1,441 Elo+
Nox
Nox
CynicalNicole
Nox
Level 68
God Stats
6W - 14L
1,331 SR
Queue Stats
7W - 20L
1,330 Elo+
Party 1
Neith
Neith
HeyItsChristian
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1
Chronos
Chronos
Kurokitiger19
Chronos
Level 88
God Stats
2W - 5L
1,139 SR
Queue Stats
146W - 156L
1,336 Elo+
Solo
Nu Wa
Nu Wa
MIKEMC
Nu Wa
Level 142
God Stats
3W - 4L
1,323 SR
Queue Stats
188W - 211L
1,407 Elo+
Solo
Achilles
Achilles
PastelNytemare
Achilles
Level 120
God Stats
7W - 7L
1,515 SR
Queue Stats
334W - 350L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 0
6,425
584
4,024
9,136
4,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
 
Sobek
9
1 / 2 / 9
5,643
513
3,554
13,134
5,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 4
5,870
534
5,541
4,556
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
wardadoo
Izanami
12
7 / 1 / 1
7,502
682
5,127
5,892
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
11
2 / 2 / 4
6,529
594
2,967
7,359
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,686
517
3,417
6,885
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
5,336
485
3,612
2,914
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
11
1 / 1 / 0
6,542
595
6,766
5,925
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
MIKEMC
Nu Wa
7
0 / 4 / 0
4,801
436
2,817
5,131
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
10
2 / 3 / 0
5,720
520
5,331
8,993
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
6
7
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
Sobek
 
Sobek
1
2
9
2.75
L
2
3
2
1
W
2
1
4
4
L
1
2
1
0.75
L
Chronos
1
1
0
1
L
Nu Wa
MIKEMC
Nu Wa
0
4
0
0
L
Achilles
2
3
0
0.67
W
Izanami
wardadoo
Izanami
7
1
1
7.5
W
Awilix
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
21,943
40,077
Taken
29,848
15,679
Mitigated
11,367
10,728
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,024
767
0
1,122
9,136
4,534
0
5,450
3,686
0
39,486
W
Sobek
 
Sobek
3,554
655
429
4,921
13,134
5,629
214
3,350
9,784
10,909
0
L
3,417
916
317
1,618
6,885
3,934
243
2,515
4,370
12,714
0
W
5,541
961
0
750
4,556
1,215
416
655
3,901
27,064
0
L
3,612
1,414
0
428
2,914
885
0
536
2,378
0
20,570
L
Chronos
6,766
2,813
0
1,346
5,925
2,412
120
0
5,925
41,747
2,983
L
Nu Wa
MIKEMC
Nu Wa
2,817
1,139
0
1,270
5,131
1,265
0
2,590
2,541
21,410
0
L
Achilles
5,331
1,680
0
2,798
8,993
2,871
0
3,454
5,539
0
30,627
W
Izanami
wardadoo
Izanami
5,127
3,067
0
3,006
5,892
1,853
834
1,107
4,785
0
42,243
W
Awilix
2,967
998
0
500
7,359
2,448
35
1,711
5,648
0
36,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
28,085
304
Minions Killed
269
0
Camps Cleared
0
1,124,724
Distance Traveled
1,003,705
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,425
584
82
7
0
227,531
4
W
Sobek
5,643
513
15
1
0
216,436
1
L
Nox
5,686
517
30
3
0
202,715
0
W
Agni
5,870
534
48
4
0
221,688
2
L
Neith
5,336
485
48
4
0
197,896
1
L
Chronos
6,542
595
93
8
0
209,042
1
L
Nu Wa
4,801
436
33
3
0
149,658
5
L
Achilles
5,720
520
65
6
0
244,394
0
W
Izanami
7,502
682
80
7
0
199,597
1
W
Awilix
6,529
594
79
7
0
259,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role