Player Matchup

Ullr
Ullr
LIKEASOMEBOOTY
Ullr
Level 57
God Stats
8W - 7L
1,606 SR
Queue Stats
78W - 79L
1,426 Elo+
Solo
Awilix
Awilix
Limbweaver
Awilix
Level 159
God Stats
13W - 13L
1,533 SR
Queue Stats
256W - 288L
1,400 Elo+
Solo
Ymir
Ymir
Zesty01
Ymir
Level 102
God Stats
1W - 3L
1,213 SR
Queue Stats
45W - 53L
1,209 Elo+
Party 3
Thanatos
Thanatos
dripdropp
Thanatos
Level 17
God Stats
9W - 11L
1,229 SR
Queue Stats
10W - 17L
1,224 Elo+
Party 3
Horus
Horus
errorfromdanorth
Horus
Level 64
God Stats
94W - 76L
1,518 SR
Queue Stats
683W - 730L
1,412 Elo+
Solo
Team Averages
Level 80
1,420 SR
1,334 Elo+

VS

Team Averages
Level 83
1,580 SR
1,385 Elo+
Sun Wukong
Sun Wukong
To-Fly-_0
Sun Wukong
Level 88
God Stats
6W - 4L
1,511 SR
Queue Stats
64W - 75L
1,351 Elo+
Party 2
Ares
Ares
away-company7
Ares
Level 83
God Stats
4W - 0L
1,475 SR
Queue Stats
19W - 27L
1,225 Elo+
Party 2
Cernunnos
Cernunnos
crazi3rabbit
Cernunnos
Level 66
God Stats
9W - 14L
1,610 SR
Queue Stats
42W - 37L
1,470 Elo+
Party 1
Kali
Kali
hoopinggod-bjjon
Kali
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
380W - 400L
1,405 Elo+
Party 2
Discordia
Discordia
jDiversity
Discordia
Level 71
God Stats
20W - 6L
1,804 SR
Queue Stats
66W - 64L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,608
476
8,578
7,869
2,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Limbweaver
Awilix
13
5 / 5 / 1
8,385
524
11,174
15,167
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Zesty01
Ymir
11
2 / 5 / 3
7,638
477
5,978
15,915
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
dripdropp
Thanatos
10
1 / 7 / 2
6,959
435
4,421
11,493
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 3
6,978
436
6,972
15,184
8,298
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
To-Fly-_0
Sun Wukong
14
5 / 2 / 5
8,644
540
8,417
11,025
10,190
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 9
7,974
498
5,660
13,554
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
crazi3rabbit
Cernunnos
14
3 / 2 / 3
8,397
525
6,572
10,762
3,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 13
8,764
548
7,782
12,638
10,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
jDiversity
Discordia
16
12 / 2 / 1
9,566
598
16,639
9,327
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
25
25
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Awilix
Limbweaver
Awilix
5
5
1
1.1
W
Sun Wukong
To-Fly-_0
Sun Wukong
5
2
5
3.75
L
Ymir
Zesty01
Ymir
2
5
3
0.7
W
2
1
9
6.5
W
Cernunnos
crazi3rabbit
Cernunnos
3
2
3
2.25
L
Thanatos
dripdropp
Thanatos
1
7
2
0.29
L
0
6
3
0.25
W
3
3
13
3.17
W
Discordia
jDiversity
Discordia
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
45,070
65,628
Taken
57,306
33,640
Mitigated
39,854
12,324
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,578
3,212
0
380
7,869
2,801
986
1,641
6,228
0
50,117
L
Awilix
Limbweaver
Awilix
11,174
4,410
0
4,057
15,167
5,438
0
3,309
11,858
0
48,273
W
Sun Wukong
To-Fly-_0
Sun Wukong
8,417
1,423
0
1,608
11,025
10,190
290
0
11,025
0
50,072
L
Ymir
Zesty01
Ymir
5,978
1,565
0
1,064
15,915
13,253
28
7,573
8,342
28,257
0
W
5,660
731
181
3,154
13,554
12,713
64
2,618
10,936
18,221
0
W
Cernunnos
crazi3rabbit
Cernunnos
6,572
3,993
275
3,209
10,762
3,225
2,854
1,408
9,354
0
47,702
L
Thanatos
dripdropp
Thanatos
4,421
1,313
0
3,863
11,493
3,850
0
5,803
5,690
0
20,820
L
6,972
3,298
565
2,395
15,184
8,298
228
3,973
11,211
0
33,432
W
7,782
3,338
399
4,837
12,638
10,099
0
728
11,910
0
35,174
W
Discordia
jDiversity
Discordia
16,639
1,918
436
2,642
9,327
3,627
927
1,224
8,103
57,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
43,345
312
Minions Killed
329
0
Camps Cleared
0
1,491,803
Distance Traveled
1,461,867
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,608
476
76
5
0
277,272
3
L
Awilix
8,385
524
89
6
0
359,974
2
W
Sun Wukong
8,644
540
74
5
0
283,229
4
L
Ymir
7,638
477
42
3
0
283,557
2
W
Ares
7,974
498
22
1
0
309,678
2
W
Cernunnos
8,397
525
92
6
0
274,770
3
L
Thanatos
6,959
435
42
3
0
303,473
2
L
Horus
6,978
436
63
4
0
267,527
4
W
Kali
8,764
548
61
4
0
316,860
1
W
Discordia
9,566
598
80
5
0
277,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role