Player Matchup

Nemesis
Nemesis
Loya1ttyy_
Nemesis
Level 66
God Stats
8W - 10L
1,497 SR
Queue Stats
109W - 178L
1,324 Elo+
Party 1
Ra
Ra
SillyBoy95
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,177 Elo+
Solo
Heimdallr
Heimdallr
forgottenbagel
Heimdallr
Level 23
God Stats
36W - 66L
1,342 SR
Queue Stats
42W - 80L
1,216 Elo+
Party 1
Team Averages
Level 57
1,446 SR
1,239 Elo+

VS

Team Averages
Level 89
1,420 SR
1,378 Elo+
Baron Samedi
Baron Samedi
FatKingPizzle
Baron Samedi
Level 68
God Stats
2W - 0L
1,075 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hans_SnowLo69
Cthulhu
Level 134
God Stats
2W - 2L
1,687 SR
Queue Stats
32W - 69L
1,423 Elo+
Solo
Da Ji
Da Ji
R0DxDragonSlayer
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Loya1ttyy_
Nemesis
10
2 / 6 / 0
6,845
685
6,765
8,814
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 1
6,156
616
4,917
7,851
2,833
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
forgottenbagel
Heimdallr
11
1 / 4 / 1
6,634
663
2,275
8,085
2,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatKingPizzle
Baron Samedi
13
5 / 1 / 9
8,201
820
9,990
8,864
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
11
2 / 0 / 8
7,033
703
4,622
7,492
8,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
8 / 2 / 4
8,336
834
6,851
6,593
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
15
15
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FatKingPizzle
Baron Samedi
5
1
9
9.5
W
Cthulhu
2
0
8
6
L
Nemesis
Loya1ttyy_
Nemesis
2
6
0
0.33
W
8
2
4
5
L
0
5
1
0.1
L
Heimdallr
forgottenbagel
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,957
Damage
21,463
24,750
Taken
22,949
8,731
Mitigated
15,225
3,933
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FatKingPizzle
Baron Samedi
9,990
1,177
1,468
3,652
8,864
3,358
138
3,094
5,770
33,464
0
W
Cthulhu
4,622
275
439
529
7,492
8,640
303
1,418
6,074
13,244
0
L
Nemesis
Loya1ttyy_
Nemesis
6,765
3,912
0
1,335
8,814
2,916
0
4,078
4,736
0
16,422
W
6,851
1,228
0
865
6,593
3,227
340
936
5,657
0
16,351
L
4,917
735
500
1,718
7,851
2,833
0
6,192
1,659
20,176
0
L
Heimdallr
forgottenbagel
Heimdallr
2,275
717
0
380
8,085
2,982
0
4,733
3,352
0
15,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,635
Gold Earned
23,570
85
Minions Killed
96
3
Camps Cleared
6
524,570
Distance Traveled
548,603
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,201
820
52
5
1
172,219
1
W
Cthulhu
7,033
703
25
3
0
197,733
4
L
Nemesis
6,845
685
19
2
1
185,153
1
W
Da Ji
8,336
834
19
2
5
178,651
4
L
Ra
6,156
616
27
3
2
165,518
0
L
Heimdallr
6,634
663
39
4
0
173,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role